Player Matchup

Sol
Sol
Alex79498
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,306 Elo+
Solo
Neith
Neith
Deaform
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,364 Elo+
Solo
Maui
Maui
Mirrage318
Maui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
PutangInaMoGago
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,636 Elo+
Solo
Nemesis
Nemesis
Wrohan1808
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,200 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,401 Elo+

VS

Team Averages
Level 23
1,544 SR
1,438 Elo+
Xing Tian
Xing Tian
CodytheVIPER
Xing Tian
Level 45
God Stats
1W - 0L
1,437 SR
Queue Stats
4W - 2L
1,475 Elo+
Party 1
Chernobog
Chernobog
Drinkurr
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 77L
1,459 Elo+
Solo
Merlin
Merlin
PowerBottom4ever
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,282 Elo+
Solo
Odin
Odin
kaemons
Odin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,273 Elo+
Party 1
Atlas
Atlas
tootje27
Atlas
Level 16
God Stats
1W - 0L
1,785 SR
Queue Stats
7W - 5L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 4
7,842
654
8,057
13,406
6,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Deaform
Neith
16
1 / 3 / 7
8,871
739
14,758
13,449
8,219
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 6 / 5
7,831
653
4,909
15,362
17,069
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
4 / 4 / 4
9,940
828
22,769
13,190
7,848
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Wrohan1808
Nemesis
12
2 / 10 / 3
7,933
661
5,991
19,318
18,198
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CodytheVIPER
Xing Tian
17
7 / 2 / 22
11,335
945
9,988
20,174
24,507
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Drinkurr
Chernobog
18
11 / 2 / 18
11,292
941
21,092
14,424
8,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
10 / 1 / 19
11,266
939
20,012
8,469
4,455
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
kaemons
Odin
14
0 / 3 / 18
8,711
726
7,300
13,008
14,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
tootje27
Atlas
16
4 / 2 / 24
10,806
901
11,451
18,906
20,897
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
133
8
Kills
32
32
Deaths
10
23
Assists
101
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
W
Xing Tian
CodytheVIPER
Xing Tian
7
2
22
9
L
Neith
Deaform
Neith
1
3
7
1.5
W
Chernobog
Drinkurr
Chernobog
11
2
18
10
L
0
6
5
0.42
W
10
1
19
19.5
L
4
4
4
1.5
L
Nemesis
Wrohan1808
Nemesis
2
10
3
0.35
W
Odin
kaemons
Odin
0
3
18
3
W
Atlas
tootje27
Atlas
4
2
24
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,484
Damage
69,843
74,725
Taken
74,981
57,743
Mitigated
72,897
16,142
Healing
25,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,057
1,658
126
1,143
13,406
6,409
41
6,668
6,738
16,119
0
W
Xing Tian
CodytheVIPER
Xing Tian
9,988
981
2,170
3,887
20,174
24,507
867
3,501
16,673
14,707
204
L
Neith
Deaform
Neith
14,758
2,032
1,075
5,317
13,449
8,219
0
7,914
5,535
0
33,601
W
Chernobog
Drinkurr
Chernobog
21,092
8,881
4,078
4,081
14,424
8,196
3,686
2,687
11,516
0
37,054
L
4,909
977
0
0
15,362
17,069
0
8,274
7,088
8,564
215
W
20,012
1,813
470
994
8,469
4,455
2,783
781
7,688
44,564
0
L
22,769
8,931
3,273
3,687
13,190
7,848
0
7,111
6,079
0
39,857
L
Nemesis
Wrohan1808
Nemesis
5,991
1,460
581
940
19,318
18,198
0
12,327
6,991
0
7,797
W
Odin
kaemons
Odin
7,300
1,896
1,005
1,525
13,008
14,842
755
3,681
9,140
1,163
10,313
W
Atlas
tootje27
Atlas
11,451
2,997
1,844
5,307
18,906
20,897
104
2,292
16,493
21,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,417
Gold Earned
53,410
124
Minions Killed
138
0
Camps Cleared
0
1,066,361
Distance Traveled
1,166,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,842
654
19
2
0
212,756
0
W
Xing Tian
11,335
945
10
1
0
245,427
0
L
Neith
8,871
739
42
4
0
249,978
0
W
Chernobog
11,292
941
39
3
0
199,568
0
L
Maui
7,831
653
5
0
0
203,101
0
W
Merlin
11,266
939
55
5
0
242,632
0
L
Chiron
9,940
828
52
4
0
208,781
0
L
Nemesis
7,933
661
6
1
0
191,745
0
W
Odin
8,711
726
10
1
0
215,353
0
W
Atlas
10,806
901
24
2
0
263,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role