Player Matchup

Sol
Sol
Chumbawumba69
Sol
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
224W - 216L
1,461 Elo+
Solo
Thor
Thor
Kerboink
Thor
Level 87
God Stats
9W - 9L
1,655 SR
Queue Stats
74W - 60L
1,533 Elo+
Party 2
Horus
Horus
TheGamerFuzz
Horus
Level 128
God Stats
7W - 6L
1,382 SR
Queue Stats
148W - 128L
1,553 Elo+
Party 2
Ares
Ares
calebyes
Ares
Level 64
God Stats
17W - 11L
1,564 SR
Queue Stats
129W - 121L
1,529 Elo+
Solo
Nemesis
Nemesis
lifeisunlimted
Nemesis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 112L
1,571 Elo+
Party 2
Team Averages
Level 102
1,520 SR
1,529 Elo+

VS

Team Averages
Level 117
1,500 SR
1,609 Elo+
Hou Yi
Hou Yi
Faroji
Hou Yi
Level 105
God Stats
1W - 0L
1,434 SR
Queue Stats
7W - 2L
1,644 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lauds
Tsukuyomi
Level 127
God Stats
1W - 0L
1,345 SR
Queue Stats
30W - 14L
1,650 Elo+
Party 1
Poseidon
Poseidon
PachiDH
Poseidon
Level 121
God Stats
3W - 4L
1,408 SR
Queue Stats
17W - 15L
1,541 Elo+
Solo
Amaterasu
Amaterasu
PorkWizard
Amaterasu
Level 101
God Stats
17W - 10L
1,624 SR
Queue Stats
71W - 49L
1,594 Elo+
Solo
Baron Samedi
Baron Samedi
SpiritDr
Baron Samedi
Level 129
God Stats
2W - 0L
1,689 SR
Queue Stats
24W - 13L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
3,677
613
1,015
4,549
1,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thor
8
0 / 2 / 1
4,276
713
3,432
6,497
2,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
2 / 1 / 0
4,139
690
2,539
4,329
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
4
0 / 2 / 0
3,439
573
1,744
4,190
2,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 1 / 1
4,104
684
3,679
6,030
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Faroji
Hou Yi
6
2 / 0 / 2
4,122
687
3,911
3,780
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Lauds
Tsukuyomi
8
2 / 0 / 2
4,481
747
3,002
5,049
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
PachiDH
Poseidon
8
0 / 2 / 2
4,289
715
1,749
4,068
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
PorkWizard
Amaterasu
9
2 / 1 / 0
5,310
885
4,004
6,867
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
SpiritDr
Baron Samedi
6
2 / 0 / 3
4,507
751
2,165
3,807
2,030
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
8
8
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Hou Yi
Faroji
Hou Yi
2
0
2
3
L
Thor
0
2
1
0.25
W
Tsukuyomi
Lauds
Tsukuyomi
2
0
2
3
W
Poseidon
PachiDH
Poseidon
0
2
2
0.5
W
Amaterasu
PorkWizard
Amaterasu
2
1
0
2
W
Baron Samedi
SpiritDr
Baron Samedi
2
0
3
3.5
L
2
1
0
2
L
Ares
0
2
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,409
Damage
14,831
25,595
Taken
23,571
10,747
Mitigated
8,132
7,982
Healing
11,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,015
414
0
1,816
4,549
1,230
0
457
4,092
20,308
4,294
W
Hou Yi
Faroji
Hou Yi
3,911
2,051
0
1,122
3,780
1,109
0
1,611
2,169
0
21,822
L
Thor
3,432
948
0
2,116
6,497
2,443
0
0
6,497
0
25,268
W
Tsukuyomi
Lauds
Tsukuyomi
3,002
832
0
2,762
5,049
1,451
19
0
5,049
0
21,809
W
Poseidon
PachiDH
Poseidon
1,749
264
0
1,076
4,068
699
36
0
4,068
25,457
1,987
W
Amaterasu
PorkWizard
Amaterasu
4,004
1,904
0
3,970
6,867
2,843
0
0
6,420
0
32,474
W
Baron Samedi
SpiritDr
Baron Samedi
2,165
446
414
2,036
3,807
2,030
0
1,093
2,714
9,858
1,113
L
2,539
1,358
160
1,225
4,329
1,941
0
1,117
3,212
0
22,154
L
Ares
1,744
86
0
1,329
4,190
2,899
0
1,256
2,934
8,274
0
L
3,679
2,075
0
1,336
6,030
2,234
0
848
5,182
0
29,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,635
Gold Earned
22,709
189
Minions Killed
204
0
Camps Cleared
0
615,596
Distance Traveled
672,304
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,677
613
39
7
0
123,862
0
W
Hou Yi
4,122
687
39
7
0
118,660
0
L
Thor
4,276
713
52
9
0
119,240
0
W
Tsukuyomi
4,481
747
46
8
0
181,566
0
W
Poseidon
4,289
715
48
8
0
132,274
0
W
Amaterasu
5,310
885
65
11
0
112,597
0
W
Baron Samedi
4,507
751
6
1
0
127,207
0
L
Horus
4,139
690
45
8
0
133,957
0
L
Ares
3,439
573
7
1
0
98,431
0
L
Nemesis
4,104
684
46
8
0
140,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role