Player Matchup

Guan Yu
Guan Yu
Hrestovik
Guan Yu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,411 Elo+
Party 1
Scylla
Scylla
JustHiko
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,392 Elo+
Party 1
Bakasura
Bakasura
LouTennant
Bakasura
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 55
1,500 SR
1,434 Elo+

VS

Team Averages
Level 86
1,443 SR
1,479 Elo+
Shiva
Shiva
ClownBear_AnSp
Shiva
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 42L
1,529 Elo+
Party 2
Ishtar
Ishtar
LoneWolf_AnSp
Ishtar
Level 65
God Stats
6W - 10L
1,408 SR
Queue Stats
36W - 40L
1,526 Elo+
Party 2
Anubis
Anubis
rafaineitor
Anubis
Level 107
God Stats
5W - 7L
1,421 SR
Queue Stats
8W - 14L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hrestovik
Guan Yu
10
0 / 4 / 0
6,792
617
5,337
15,220
10,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
JustHiko
Scylla
12
0 / 3 / 0
6,976
634
8,035
7,699
2,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
LouTennant
Bakasura
10
0 / 7 / 0
6,696
609
4,805
12,705
9,172
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
8,636
785
6,686
12,670
11,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 0 / 10
8,659
787
8,175
6,322
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
15
10 / 0 / 3
10,501
955
15,469
11,334
5,954
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
14
14
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Guan Yu
Hrestovik
Guan Yu
0
4
0
0
L
Scylla
JustHiko
Scylla
0
3
0
0
W
1
0
10
6
L
Bakasura
LouTennant
Bakasura
0
7
0
0
W
Anubis
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,177
Damage
30,330
35,624
Taken
30,326
22,309
Mitigated
20,393
1,648
Healing
10,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,686
901
482
2,439
12,670
11,748
64
3,141
8,626
0
29,608
L
Guan Yu
Hrestovik
Guan Yu
5,337
501
440
645
15,220
10,863
0
6,607
8,523
0
14,275
L
Scylla
JustHiko
Scylla
8,035
97
0
0
7,699
2,274
0
4,498
3,099
24,659
0
W
8,175
5,310
0
1,942
6,322
2,691
1,421
1,608
3,775
0
28,059
L
Bakasura
LouTennant
Bakasura
4,805
2,480
0
563
12,705
9,172
0
3,971
8,667
0
10,996
W
Anubis
15,469
974
0
5,261
11,334
5,954
1,271
3,152
8,003
68,330
728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,464
Gold Earned
27,796
97
Minions Killed
179
0
Camps Cleared
0
643,905
Distance Traveled
612,534
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,636
785
30
3
0
204,000
0
L
Guan Yu
6,792
617
22
2
0
217,118
0
L
Scylla
6,976
634
49
4
0
219,047
0
W
Ishtar
8,659
787
48
4
0
202,476
4
L
Bakasura
6,696
609
26
2
0
207,740
0
W
Anubis
10,501
955
101
9
0
206,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role