Player Matchup

Ishtar
Ishtar
Bronze II
GloomProphet420
Ishtar
Bronze II
Level 118
God Stats
0W - 1L
1,221 SR
Queue Stats
4W - 13L
954 MMR
Party 2
Bellona
Bellona
Bronze IV
JOYSTlllCK
Bellona
Bronze IV
Level 69
God Stats
1W - 3L
1,529 SR
Queue Stats
34W - 55L
1,266 MMR
Party 2
Scylla
Scylla
Bronze III
Sir_Daddington
Scylla
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 92
1,417 SR
1,240 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,605 SR
1,181 MMR
Atlas
Atlas
Silver III
Marmel92
Atlas
Silver III
Level 88
God Stats
18W - 22L
1,520 SR
Queue Stats
63W - 74L
1,390 MMR
Party 1
Hera
Hera
Silver V
OrgeSatyre62814
Hera
Silver V
Level 69
God Stats
13W - 8L
1,794 SR
Queue Stats
46W - 53L
1,050 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze I
xBODx Blunt
Ah Muzen Cab
Bronze I
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 67L
1,104 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,507
682
2,356
9,009
3,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
JOYSTlllCK
Bellona
12
2 / 3 / 0
7,687
699
3,895
10,922
11,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 5 / 1
7,734
703
5,086
8,390
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
HachimanThothAchillesJanusKuzenbo

VS

Bans
Hou YiMorgan Le FayArtemisKukulkanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Marmel92
Atlas
14
3 / 1 / 9
8,701
791
7,186
9,916
9,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 1 / 6
9,152
832
7,743
4,654
1,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
xBODx Blunt
Ah Muzen Cab
15
4 / 1 / 8
9,168
833
8,165
6,580
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
13
13
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Bellona
JOYSTlllCK
Bellona
2
3
0
0.67
W
Atlas
Marmel92
Atlas
3
1
9
7.5
W
6
1
6
9
L
1
5
1
0.3
W
Ah Muzen Cab
xBODx Blunt
Ah Muzen Cab
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,337
Damage
23,094
28,321
Taken
21,150
18,029
Mitigated
14,241
3,353
Healing
1,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,356
661
188
363
9,009
3,631
0
5,004
3,955
0
24,473
L
Bellona
JOYSTlllCK
Bellona
3,895
696
0
2,302
10,922
11,477
0
5,384
5,479
0
24,239
W
Atlas
Marmel92
Atlas
7,186
1,892
0
500
9,916
9,697
196
1,042
8,259
16,859
2,783
W
7,743
2,151
0
250
4,654
1,911
905
2,108
2,338
27,421
938
L
5,086
553
0
500
8,390
2,921
0
3,211
5,135
14,396
0
W
Ah Muzen Cab
xBODx Blunt
Ah Muzen Cab
8,165
2,502
0
913
6,580
2,633
1,401
1,495
4,907
0
43,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,928
Gold Earned
27,021
126
Minions Killed
132
0
Camps Cleared
0
553,073
Distance Traveled
601,156
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,507
682
51
5
0
179,735
0
L
Bellona
7,687
699
41
4
0
201,985
0
W
Atlas
8,701
791
28
3
0
203,850
3
W
Hera
9,152
832
47
4
0
191,228
2
L
Scylla
7,734
703
34
3
0
171,353
0
W
Ah Muzen Cab
9,168
833
57
5
0
206,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role