Player Matchup

Medusa
Medusa
BigSolBamba22
Medusa
Level 15
God Stats
7W - 4L
1,935 SR
Queue Stats
10W - 15L
1,376 Elo+
Party 1
Kukulkan
Kukulkan
HaZe_BlaZe4-20
Kukulkan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
Marissha
Fenrir
Level 45
God Stats
17W - 16L
1,561 SR
Queue Stats
83W - 79L
1,411 Elo+
Solo
Jormungandr
Jormungandr
SteFoster-24
Jormungandr
Level 63
God Stats
4W - 2L
1,845 SR
Queue Stats
14W - 17L
1,361 Elo+
Party 1
Bellona
Bellona
idontlikeu78
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,152 Elo+
Party 1
Team Averages
Level 28
1,668 SR
1,360 Elo+

VS

Team Averages
Level 87
1,468 SR
1,165 Elo+
Bellona
Bellona
SirPoppocco
Bellona
Level 29
God Stats
6W - 12L
1,295 SR
Queue Stats
26W - 52L
1,179 Elo+
Party 2
Janus
Janus
Zefir0s
Janus
Level 128
God Stats
1W - 2L
1,383 SR
Queue Stats
33W - 66L
1,108 Elo+
Party 2
Ymir
Ymir
davpegu
Ymir
Level 87
God Stats
4W - 7L
1,292 SR
Queue Stats
27W - 51L
1,233 Elo+
Party 2
Arachne
Arachne
drrober7o
Arachne
Level 107
God Stats
3W - 3L
1,777 SR
Queue Stats
33W - 73L
1,108 Elo+
Party 2
Hou Yi
Hou Yi
xXkamiXx95
Hou Yi
Level 83
God Stats
3W - 2L
1,591 SR
Queue Stats
23W - 35L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,359
397
4,202
12,532
5,085
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
14
0 / 3 / 0
7,168
448
2,189
6,952
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Marissha
Fenrir
12
2 / 5 / 0
7,250
453
7,159
15,523
7,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
SteFoster-24
Jormungandr
10
0 / 6 / 2
6,389
399
6,225
15,571
9,098
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
idontlikeu78
Bellona
11
1 / 5 / 1
6,411
401
4,976
13,829
13,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SirPoppocco
Bellona
15
1 / 0 / 8
9,196
575
11,044
12,933
15,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Zefir0s
Janus
16
3 / 0 / 6
9,457
591
4,239
4,325
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
davpegu
Ymir
13
3 / 2 / 8
8,569
536
9,963
13,056
13,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
drrober7o
Arachne
17
17 / 1 / 4
10,469
654
13,375
11,535
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hou Yi
xXkamiXx95
Hou Yi
12
2 / 1 / 3
7,541
471
6,383
9,125
3,146
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
3
Kills
26
26
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Kukulkan
0
3
0
0
L
Fenrir
Marissha
Fenrir
2
5
0
0.4
W
Bellona
SirPoppocco
Bellona
1
0
8
5
L
Jormungandr
SteFoster-24
Jormungandr
0
6
2
0.17
W
Janus
Zefir0s
Janus
3
0
6
6
W
Ymir
davpegu
Ymir
3
2
8
3.5
W
Arachne
drrober7o
Arachne
17
1
4
19
L
Bellona
idontlikeu78
Bellona
1
5
1
0.3
W
Hou Yi
xXkamiXx95
Hou Yi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,751
Damage
45,004
64,407
Taken
50,974
37,691
Mitigated
40,184
7,394
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,202
1,509
0
1,524
12,532
5,085
0
2,024
10,508
0
34,302
L
Kukulkan
2,189
489
0
500
6,952
2,760
0
3,075
3,737
44,985
0
L
Fenrir
Marissha
Fenrir
7,159
1,242
0
2,085
15,523
7,600
0
3,323
11,909
0
50,693
W
Bellona
SirPoppocco
Bellona
11,044
3,261
0
3,754
12,933
15,919
147
1,895
10,362
0
55,510
L
Jormungandr
SteFoster-24
Jormungandr
6,225
1,340
0
2,216
15,571
9,098
0
3,031
12,346
37,458
0
W
Janus
Zefir0s
Janus
4,239
410
0
500
4,325
1,841
0
290
4,035
83,026
3,156
W
Ymir
davpegu
Ymir
9,963
1,046
0
1,221
13,056
13,810
0
3,384
9,542
31,062
3,155
W
Arachne
drrober7o
Arachne
13,375
10,911
0
4,025
11,535
5,468
366
781
10,707
0
85,163
L
Bellona
idontlikeu78
Bellona
4,976
1,193
0
1,069
13,829
13,148
0
1,367
11,404
0
24,307
W
Hou Yi
xXkamiXx95
Hou Yi
6,383
2,829
193
2,538
9,125
3,146
958
2,064
7,061
0
47,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,577
Gold Earned
45,232
303
Minions Killed
465
0
Camps Cleared
0
1,421,019
Distance Traveled
1,609,522
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,359
397
55
3
0
299,409
0
L
Kukulkan
7,168
448
90
6
0
263,092
0
L
Fenrir
7,250
453
81
5
0
309,722
0
W
Bellona
9,196
575
93
6
0
290,436
6
L
Jormungandr
6,389
399
41
3
0
253,311
10
W
Janus
9,457
591
148
9
0
355,835
5
W
Ymir
8,569
536
38
2
0
296,425
5
W
Arachne
10,469
654
114
7
0
378,761
6
L
Bellona
6,411
401
36
2
0
295,485
0
W
Hou Yi
7,541
471
72
5
0
288,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role