Player Matchup

Pele
Pele
BlackFausto
Pele
Level 93
God Stats
5W - 2L
1,500 SR
Queue Stats
164W - 152L
1,608 Elo+
Party 2
Hera
Hera
GUSTAVO--EXE
Hera
Level 92
God Stats
10W - 6L
1,500 SR
Queue Stats
256W - 263L
1,420 Elo+
Party 2
Izanami
Izanami
Pocoyo_exe
Izanami
Level 67
God Stats
6W - 7L
1,209 SR
Queue Stats
270W - 245L
1,599 Elo+
Party 2
Osiris
Osiris
fraannck
Osiris
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,345 Elo+
Solo
Cthulhu
Cthulhu
klausZera
Cthulhu
Level 94
God Stats
4W - 2L
1,399 SR
Queue Stats
117W - 100L
1,459 Elo+
Solo
Team Averages
Level 92
1,422 SR
1,486 Elo+

VS

Team Averages
Level 89
1,546 SR
1,488 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
IIl_TH3-G0D_IlIX
Maui
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Chaac
Chaac
Predelas
Chaac
Level 69
God Stats
1W - 2L
1,730 SR
Queue Stats
52W - 39L
1,527 Elo+
Solo
Ix Chel
Ix Chel
Romulitø
Ix Chel
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 43L
1,412 Elo+
Solo
Medusa
Medusa
electric533yam
Medusa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
6,186
619
3,506
6,553
2,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 2 / 4
5,770
577
4,006
5,362
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Izanami
Pocoyo_exe
Izanami
10
0 / 0 / 2
5,450
545
3,178
4,939
1,616
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
fraannck
Osiris
11
3 / 1 / 1
6,453
645
7,079
8,799
11,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
klausZera
Cthulhu
10
3 / 1 / 2
6,411
641
5,711
9,119
6,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 2 / 0
5,056
506
4,601
7,028
2,220
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
0 / 0 / 1
4,419
442
689
3,495
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
Predelas
Chaac
10
0 / 3 / 0
5,400
540
4,427
9,256
6,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
Romulitø
Ix Chel
8
1 / 4 / 1
5,165
517
2,995
7,753
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 0
5,161
516
2,809
8,543
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
4
4
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
W
4
0
0
4
W
1
2
4
1.5
L
0
0
1
0.5
W
Izanami
Pocoyo_exe
Izanami
0
0
2
1
L
Chaac
Predelas
Chaac
0
3
0
0
L
Ix Chel
Romulitø
Ix Chel
1
4
1
0.38
L
2
2
0
1
W
Osiris
fraannck
Osiris
3
1
1
3.5
W
Cthulhu
klausZera
Cthulhu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,480
Damage
15,521
34,772
Taken
36,075
23,853
Mitigated
16,639
6,498
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,601
3,239
0
2,197
7,028
2,220
36
1,192
5,836
0
35,034
W
3,506
674
0
1,138
6,553
2,685
0
743
5,810
0
45,880
W
4,006
1,324
0
387
5,362
1,780
142
1,652
3,710
37,674
0
L
689
319
0
864
3,495
2,040
42
1,070
2,425
10,110
4,294
W
Izanami
Pocoyo_exe
Izanami
3,178
1,757
0
421
4,939
1,616
0
143
4,796
0
34,745
L
Chaac
Predelas
Chaac
4,427
1,522
0
3,564
9,256
6,353
0
0
8,578
0
35,465
L
Ix Chel
Romulitø
Ix Chel
2,995
369
186
1,649
7,753
3,099
0
4,763
2,990
26,834
667
L
2,809
944
0
1,520
8,543
2,927
0
2,426
6,072
0
21,619
W
Osiris
fraannck
Osiris
7,079
2,967
0
1,316
8,799
11,472
0
0
8,799
0
40,407
W
Cthulhu
klausZera
Cthulhu
5,711
337
98
3,138
9,119
6,300
0
1,054
8,065
24,843
1,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,270
Gold Earned
25,201
304
Minions Killed
233
0
Camps Cleared
0
1,048,948
Distance Traveled
897,512
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,056
506
65
7
0
147,982
0
W
Pele
6,186
619
72
7
0
242,183
1
W
Hera
5,770
577
61
6
0
194,750
2
L
Maui
4,419
442
23
2
0
181,658
1
W
Izanami
5,450
545
71
7
0
190,328
0
L
Chaac
5,400
540
66
7
0
205,218
0
L
Ix Chel
5,165
517
46
5
0
152,919
2
L
Medusa
5,161
516
33
3
0
209,735
0
W
Osiris
6,453
645
72
7
0
188,036
0
W
Cthulhu
6,411
641
28
3
0
233,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role