Player Matchup

Yemoja
Yemoja
KingDerb
Yemoja
Level 148
God Stats
13W - 23L
1,148 SR
Queue Stats
79W - 100L
1,630 Elo+
Party 2
Hou Yi
Hou Yi
Magnitood
Hou Yi
Level 87
God Stats
4W - 1L
1,798 SR
Queue Stats
46W - 35L
1,548 Elo+
Solo
Discordia
Discordia
NotLilFisch
Discordia
Level 9
God Stats
2W - 0L
1,702 SR
Queue Stats
2W - 3L
1,521 Elo+
Party 2
Thor
Thor
SovietDog2
Thor
Level 146
God Stats
3W - 6L
1,551 SR
Queue Stats
67W - 96L
1,520 Elo+
Party 2
King Arthur
King Arthur
duckyluckylada
King Arthur
Level 163
God Stats
10W - 14L
1,289 SR
Queue Stats
90W - 112L
1,562 Elo+
Party 2
Team Averages
Level 111
1,498 SR
1,556 Elo+

VS

Team Averages
Level 105
1,564 SR
1,557 Elo+
Atlas
Atlas
Builderpy
Atlas
Level 106
God Stats
71W - 69L
1,656 SR
Queue Stats
288W - 250L
1,584 Elo+
Party 1
Surtr
Surtr
LoifPudloF
Surtr
Level 38
God Stats
15W - 26L
1,436 SR
Queue Stats
381W - 390L
1,470 Elo+
Party 1
Tsukuyomi
Tsukuyomi
killer1702
Tsukuyomi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,541 Elo+
Solo
Charybdis
Charybdis
ltIsHighNoon
Charybdis
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
795W - 751L
1,594 Elo+
Party 1
Cerberus
Cerberus
not5urgs
Cerberus
Level 111
God Stats
0W - 2L
1,728 SR
Queue Stats
106W - 102L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KingDerb
Yemoja
13
1 / 0 / 5
8,117
541
6,575
11,442
8,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
Magnitood
Hou Yi
15
0 / 0 / 4
8,777
585
6,226
11,064
3,729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
NotLilFisch
Discordia
15
2 / 1 / 3
8,739
583
9,524
6,408
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 2
7,954
530
5,549
12,331
5,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
duckyluckylada
King Arthur
16
7 / 1 / 0
9,768
651
12,018
12,911
10,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Builderpy
Atlas
12
1 / 3 / 1
7,300
487
5,401
11,090
8,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
13
0 / 1 / 2
6,763
451
4,677
10,432
5,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
killer1702
Tsukuyomi
13
1 / 4 / 0
7,345
490
6,854
14,758
7,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
ltIsHighNoon
Charybdis
15
0 / 2 / 0
8,251
550
7,429
8,755
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
not5urgs
Cerberus
14
1 / 3 / 1
7,894
526
6,332
13,050
6,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
3
3
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
Builderpy
Atlas
1
3
1
0.5
W
Yemoja
KingDerb
Yemoja
1
0
5
3.5
L
Surtr
0
1
2
1
W
Hou Yi
Magnitood
Hou Yi
0
0
4
2
W
Discordia
NotLilFisch
Discordia
2
1
3
3.5
W
3
1
2
4
W
King Arthur
duckyluckylada
King Arthur
7
1
0
7
L
Tsukuyomi
killer1702
Tsukuyomi
1
4
0
0.25
L
Charybdis
ltIsHighNoon
Charybdis
0
2
0
0
L
Cerberus
not5urgs
Cerberus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,892
Damage
30,693
54,156
Taken
58,085
30,996
Mitigated
30,946
17,429
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Builderpy
Atlas
5,401
1,661
0
1,601
11,090
8,397
0
6,353
4,737
18,336
757
W
Yemoja
KingDerb
Yemoja
6,575
971
1,765
2,415
11,442
8,823
140
4,843
6,453
38,432
0
L
Surtr
4,677
1,864
0
845
10,432
5,253
0
2,322
8,110
4,263
57,190
W
Hou Yi
Magnitood
Hou Yi
6,226
2,090
0
5,465
11,064
3,729
0
931
10,133
0
86,197
W
Discordia
NotLilFisch
Discordia
9,524
355
0
472
6,408
2,104
700
3,103
3,099
75,858
491
W
5,549
1,852
0
1,633
12,331
5,443
0
2,444
9,861
0
71,352
W
King Arthur
duckyluckylada
King Arthur
12,018
2,099
0
5,679
12,911
10,897
0
856
12,055
5,392
76,242
L
Tsukuyomi
killer1702
Tsukuyomi
6,854
1,227
0
2,485
14,758
7,727
0
416
14,342
0
60,604
L
Charybdis
ltIsHighNoon
Charybdis
7,429
3,367
0
3,257
8,755
3,364
0
156
8,599
0
91,875
L
Cerberus
not5urgs
Cerberus
6,332
466
0
1,320
13,050
6,205
0
7,257
5,793
63,464
2,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,355
Gold Earned
37,553
587
Minions Killed
539
0
Camps Cleared
0
1,530,245
Distance Traveled
1,489,008
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,300
487
34
2
0
305,137
0
W
Yemoja
8,117
541
44
3
0
290,657
4
L
Surtr
6,763
451
83
6
0
309,658
0
W
Hou Yi
8,777
585
166
11
0
302,278
2
W
Discordia
8,739
583
157
10
0
314,867
0
W
Thor
7,954
530
94
6
0
324,635
0
W
King Arthur
9,768
651
126
8
0
297,808
0
L
Tsukuyomi
7,345
490
92
6
0
287,874
0
L
Charybdis
8,251
550
163
11
0
281,672
0
L
Cerberus
7,894
526
167
11
0
304,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role