Player Matchup

Achilles
Achilles
 
Achilles
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
AwfullyMoist
Tiamat
Level 127
God Stats
2W - 4L
1,407 SR
Queue Stats
141W - 141L
1,556 Elo+
Party 1
Neith
Neith
RoflWaffleSauc3
Neith
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,582 Elo+
Party 1
Team Averages
Level 95
1,469 SR
1,546 Elo+

VS

Team Averages
Level 107
1,494 SR
1,518 Elo+
Ymir
Ymir
Joseywales1214
Ymir
Level 107
God Stats
1W - 3L
1,483 SR
Queue Stats
5W - 10L
1,321 Elo+
Party 2
Hera
Hera
Neon8808
Hera
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,392 Elo+
Party 2
Medusa
Medusa
cheeto15
Medusa
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
401W - 86L
1,842 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 0 / 4
6,642
664
5,570
8,582
6,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
12
0 / 1 / 6
6,745
675
6,610
8,223
7,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
5 / 2 / 1
7,663
766
6,845
5,301
2,027
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,409
641
1,529
6,686
5,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
12
1 / 3 / 1
7,459
746
5,792
6,517
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
cheeto15
Medusa
12
2 / 2 / 1
7,238
724
8,941
9,018
4,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
6
Kills
3
3
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
4
3
W
Tiamat
0
1
6
3
L
0
1
2
1
L
Hera
1
3
1
0.5
W
5
2
1
2.75
L
Medusa
cheeto15
Medusa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,025
Damage
16,262
22,106
Taken
22,221
15,196
Mitigated
12,271
5,364
Healing
4,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,570
701
0
2,527
8,582
6,131
0
2,795
5,530
0
17,221
W
Tiamat
6,610
515
0
1,819
8,223
7,038
0
2,978
4,857
18,821
1,756
L
1,529
356
0
514
6,686
5,115
0
1,428
4,797
8,740
0
L
Hera
5,792
1,222
0
1,230
6,517
2,540
0
2,222
3,807
32,991
1,469
W
6,845
3,271
0
1,018
5,301
2,027
47
1,257
3,882
0
23,017
L
Medusa
cheeto15
Medusa
8,941
3,604
0
3,204
9,018
4,616
0
1,758
6,784
0
32,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,050
Gold Earned
21,106
100
Minions Killed
133
0
Camps Cleared
0
554,920
Distance Traveled
497,622
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,642
664
27
3
0
207,561
0
W
Tiamat
6,745
675
25
3
0
173,625
0
L
Ymir
6,409
641
13
1
0
158,213
0
L
Hera
7,459
746
70
7
0
165,466
0
W
Neith
7,663
766
48
5
0
173,734
4
L
Medusa
7,238
724
50
5
0
173,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role