Player Matchup

Bacchus
Bacchus
Gold IV
Cling92
Bacchus
Gold IV
Level 145
God Stats
2W - 2L
1,792 SR
Queue Stats
11W - 13L
1,392 MMR
Party 1
Medusa
Medusa
Gold IV
Dinosaurhead
Medusa
Gold IV
Level 158
God Stats
1W - 0L
1,330 SR
Queue Stats
11W - 13L
1,392 MMR
Party 1
Neith
Neith
Silver I
sanie9
Neith
Silver I
Level 148
God Stats
2W - 3L
1,395 SR
Queue Stats
4W - 8L
1,213 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,506 SR
1,332 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,427 SR
1,330 MMR
Cupid
Cupid
Silver I
Ghost251
Cupid
Silver I
Level 134
God Stats
2W - 3L
1,233 SR
Queue Stats
236W - 288L
1,281 MMR
Solo
Thoth
Thoth
Gold V
Morzhin
Thoth
Gold V
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,423 MMR
Party 2
Charon
Charon
Silver I
SilteX
Charon
Silver I
Level 44
God Stats
9W - 4L
1,550 SR
Queue Stats
73W - 76L
1,286 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cling92
Bacchus
16
7 / 1 / 2
11,003
786
10,783
11,023
13,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
15
0 / 1 / 9
10,042
717
8,579
12,574
5,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
sanie9
Neith
17
3 / 0 / 6
11,197
800
11,611
8,620
3,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AthenaDiscordiaKuzenboBake Kujira

VS

Bans
SobekPersephoneMorgan Le FayNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ghost251
Cupid
14
2 / 3 / 0
9,070
648
7,935
11,145
4,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Morzhin
Thoth
14
0 / 4 / 2
8,973
641
6,993
9,417
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Charon
SilteX
Charon
15
0 / 3 / 2
8,803
629
6,783
16,225
15,390
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cling92
Bacchus
7
1
2
8
W
Medusa
0
1
9
4.5
L
Cupid
Ghost251
Cupid
2
3
0
0.67
L
Thoth
Morzhin
Thoth
0
4
2
0.25
L
Charon
SilteX
Charon
0
3
2
0.33
W
Neith
sanie9
Neith
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,973
Damage
21,711
32,217
Taken
36,787
22,436
Mitigated
23,656
10,308
Healing
5,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cling92
Bacchus
10,783
811
0
3,481
11,023
13,350
54
3,897
6,899
22,757
1,009
W
Medusa
8,579
4,257
0
3,772
12,574
5,365
1,813
3,519
8,898
0
55,491
L
Cupid
Ghost251
Cupid
7,935
4,456
822
2,071
11,145
4,609
560
1,628
9,396
0
38,520
L
Thoth
Morzhin
Thoth
6,993
211
0
606
9,417
3,657
675
2,999
5,923
44,731
0
L
Charon
SilteX
Charon
6,783
630
0
2,265
16,225
15,390
322
4,070
11,657
19,687
1,119
W
Neith
sanie9
Neith
11,611
3,292
0
3,055
8,620
3,721
1,594
4,654
3,666
0
60,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,242
Gold Earned
26,846
194
Minions Killed
165
0
Camps Cleared
0
835,655
Distance Traveled
797,019
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,003
786
22
2
0
313,567
2
W
Medusa
10,042
717
80
6
0
245,253
4
L
Cupid
9,070
648
63
5
0
253,716
0
L
Thoth
8,973
641
80
6
0
264,158
2
L
Charon
8,803
629
22
2
0
279,145
3
W
Neith
11,197
800
92
7
0
276,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role