Player Matchup

Fenrir
Fenrir
Astral__Rex
Fenrir
Level 55
God Stats
2W - 1L
1,532 SR
Queue Stats
41W - 35L
1,499 Elo+
Solo
Martichoras
Martichoras
Awdjd
Martichoras
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 82L
1,386 Elo+
Party 1
Ne Zha
Ne Zha
Heavy Weenis
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 71L
1,165 Elo+
Solo
Xbalanque
Xbalanque
iFuhny
Xbalanque
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
240W - 259L
1,386 Elo+
Party 1
Terra
Terra
sadbihour
Terra
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
289W - 305L
1,428 Elo+
Solo
Team Averages
Level 86
1,506 SR
1,373 Elo+

VS

Team Averages
Level 75
1,540 SR
1,521 Elo+
Nemesis
Nemesis
 
Nemesis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AHO Achilles
Danzaburou
Level 128
God Stats
7W - 9L
1,500 SR
Queue Stats
268W - 257L
1,333 Elo+
Solo
Zhong Kui
Zhong Kui
Gormesabzie
Zhong Kui
Level 67
God Stats
7W - 1L
1,698 SR
Queue Stats
170W - 167L
1,484 Elo+
Solo
Anubis
Anubis
MasterChurch
Anubis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,670 Elo+
Solo
Terra
Terra
dave2222dave
Terra
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
4 / 6 / 8
9,716
747
10,369
17,103
11,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Martichoras
Awdjd
Martichoras
17
3 / 4 / 6
9,493
730
16,564
13,055
7,813
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
14
2 / 8 / 6
8,656
666
9,967
15,139
7,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xbalanque
iFuhny
Xbalanque
17
5 / 3 / 7
9,712
747
15,669
12,676
6,554
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Terra
sadbihour
Terra
15
0 / 6 / 7
8,068
621
6,663
19,093
17,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
10 / 1 / 11
11,792
907
17,525
23,309
14,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
AHO Achilles
Danzaburou
18
6 / 3 / 12
11,122
856
16,029
10,071
5,289
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Gormesabzie
Zhong Kui
18
6 / 4 / 14
10,942
842
17,734
16,127
14,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
17
1 / 2 / 15
9,828
756
12,431
13,701
7,075
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
4 / 5 / 10
9,600
738
6,603
15,448
12,086
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
89
14
Kills
27
27
Deaths
15
34
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
1
11
15.5
W
Danzaburou
AHO Achilles
Danzaburou
6
3
12
4
L
Fenrir
4
6
8
1.33
L
Martichoras
Awdjd
Martichoras
3
4
6
1.5
W
Zhong Kui
Gormesabzie
Zhong Kui
6
4
14
3.25
L
Ne Zha
2
8
6
0.63
W
Anubis
1
2
15
4.25
W
4
5
10
1.8
L
Xbalanque
iFuhny
Xbalanque
5
3
7
2.83
L
Terra
sadbihour
Terra
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,232
Damage
70,322
77,066
Taken
78,656
51,058
Mitigated
52,958
20,681
Healing
32,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
17,525
4,311
1,714
13,011
23,309
14,299
198
1,659
21,650
0
34,731
W
Danzaburou
AHO Achilles
Danzaburou
16,029
9,853
784
2,505
10,071
5,289
2,550
1,172
8,899
0
32,598
L
Fenrir
10,369
4,484
1,180
3,294
17,103
11,880
343
8,403
8,700
0
14,425
L
Martichoras
Awdjd
Martichoras
16,564
5,601
663
3,320
13,055
7,813
76
4,532
8,523
347
35,747
W
Zhong Kui
Gormesabzie
Zhong Kui
17,734
472
411
3,659
16,127
14,209
198
1,267
14,860
28,193
0
L
Ne Zha
9,967
1,736
534
968
15,139
7,123
0
7,095
8,044
0
21,699
W
Anubis
12,431
425
1,057
4,746
13,701
7,075
748
1,152
12,549
28,948
0
W
6,603
1,239
1,976
2,842
15,448
12,086
504
1,413
14,035
10,100
410
L
Xbalanque
iFuhny
Xbalanque
15,669
5,909
1,790
3,826
12,676
6,554
160
6,752
5,924
0
28,806
L
Terra
sadbihour
Terra
6,663
964
2,334
2,772
19,093
17,688
60
9,744
9,349
10,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,645
Gold Earned
53,284
115
Minions Killed
148
0
Camps Cleared
0
1,065,991
Distance Traveled
1,201,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,792
907
38
3
0
255,275
0
W
Danzaburou
11,122
856
44
3
0
223,727
0
L
Fenrir
9,716
747
11
1
0
230,770
0
L
Martichoras
9,493
730
56
4
0
211,436
0
W
Zhong Kui
10,942
842
32
2
0
269,166
0
L
Ne Zha
8,656
666
12
1
0
180,771
0
W
Anubis
9,828
756
26
2
0
232,643
0
W
Terra
9,600
738
8
1
0
220,656
0
L
Xbalanque
9,712
747
29
2
0
208,781
0
L
Terra
8,068
621
7
1
0
234,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role