Player Matchup

Nox
Nox
Haz2hex11
Nox
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Solo
Xing Tian
Xing Tian
LieoftheDie
Xing Tian
Level 42
God Stats
30W - 31L
1,531 SR
Queue Stats
154W - 237L
1,443 Elo+
Party 4
Chaac
Chaac
SPIDERM0Y
Chaac
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,725 Elo+
Party 1
Hachiman
Hachiman
Warmech1914
Hachiman
Level 144
God Stats
3W - 4L
1,550 SR
Queue Stats
185W - 243L
1,389 Elo+
Party 4
Awilix
Awilix
l o AsCE o l
Awilix
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,656 Elo+
Party 1
Team Averages
Level 62
1,516 SR
1,542 Elo+

VS

Team Averages
Level 67
1,503 SR
1,558 Elo+
Da Ji
Da Ji
Deedlediamond12
Da Ji
Level 27
God Stats
5W - 4L
1,520 SR
Queue Stats
12W - 17L
1,390 Elo+
Party 3
Bellona
Bellona
Halo50cal
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,485 Elo+
Party 2
Ymir
Ymir
Luceryn
Ymir
Level 128
God Stats
2W - 8L
1,493 SR
Queue Stats
136W - 129L
1,504 Elo+
Party 2
Janus
Janus
MoistLlama666
Janus
Level 116
God Stats
1W - 4L
1,500 SR
Queue Stats
32W - 34L
2,018 Elo+
Party 3
Cernunnos
Cernunnos
SemajHsoj1
Cernunnos
Level 40
God Stats
3W - 5L
1,500 SR
Queue Stats
116W - 138L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,304
450
2,132
7,867
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
LieoftheDie
Xing Tian
9
0 / 3 / 5
6,490
464
5,257
12,923
9,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
SPIDERM0Y
Chaac
9
0 / 6 / 0
5,727
409
1,286
10,477
5,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hachiman
Warmech1914
Hachiman
13
3 / 2 / 0
7,713
551
8,504
6,769
2,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
11
2 / 4 / 1
6,269
448
3,765
13,871
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 8
7,960
569
9,469
9,142
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Halo50cal
Bellona
14
4 / 0 / 2
8,794
628
8,093
8,354
9,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Luceryn
Ymir
12
2 / 2 / 4
7,055
504
4,020
12,209
9,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
6 / 0 / 2
8,342
596
8,483
5,335
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SemajHsoj1
Cernunnos
12
3 / 2 / 3
6,902
493
2,833
8,212
2,941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
19
20
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Bellona
Halo50cal
Bellona
4
0
2
5
L
1
5
0
0.2
L
Xing Tian
LieoftheDie
Xing Tian
0
3
5
0.83
W
Ymir
Luceryn
Ymir
2
2
4
2
W
6
0
2
7
L
Chaac
SPIDERM0Y
Chaac
0
6
0
0
W
Cernunnos
SemajHsoj1
Cernunnos
3
2
3
2.25
L
Hachiman
Warmech1914
Hachiman
3
2
0
1.5
L
Awilix
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,944
Damage
32,898
51,907
Taken
43,252
26,372
Mitigated
27,535
10,900
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,469
2,796
0
4,058
9,142
3,769
388
2,246
6,896
0
64,076
W
Bellona
Halo50cal
Bellona
8,093
2,248
0
2,861
8,354
9,375
547
478
7,876
0
68,446
L
2,132
88
0
720
7,867
2,974
0
2,454
5,253
38,300
0
L
Xing Tian
LieoftheDie
Xing Tian
5,257
674
0
2,315
12,923
9,776
0
4,935
7,798
16,902
0
W
Ymir
Luceryn
Ymir
4,020
540
84
2,796
12,209
9,470
49
2,507
9,702
31,757
1,354
W
8,483
877
0
1,027
5,335
1,980
367
1,177
4,158
56,785
1,890
L
Chaac
SPIDERM0Y
Chaac
1,286
471
0
1,108
10,477
5,824
0
410
10,067
0
23,118
W
Cernunnos
SemajHsoj1
Cernunnos
2,833
1,865
0
1,923
8,212
2,941
0
1,854
6,358
0
40,858
L
Hachiman
Warmech1914
Hachiman
8,504
5,222
0
2,510
6,769
2,467
763
1,336
5,397
0
68,127
L
Awilix
3,765
1,205
0
4,247
13,871
5,331
8
2,252
11,437
0
39,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,503
Gold Earned
39,053
320
Minions Killed
420
0
Camps Cleared
0
1,312,028
Distance Traveled
1,382,908
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,960
569
95
7
0
291,434
4
W
Bellona
8,794
628
110
8
0
235,350
0
L
Nox
6,304
450
72
5
0
267,499
0
L
Xing Tian
6,490
464
22
2
0
266,581
4
W
Ymir
7,055
504
36
3
0
282,773
0
W
Janus
8,342
596
110
8
0
318,082
0
L
Chaac
5,727
409
43
3
0
215,710
0
W
Cernunnos
6,902
493
69
5
0
255,269
0
L
Hachiman
7,713
551
116
8
0
231,435
0
L
Awilix
6,269
448
67
5
0
330,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role