Player Matchup

Pele
Pele
 
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
AngryPandazZ
Hera
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 191L
1,421 Elo+
Party 1
Horus
Horus
PAPA WHOOLY
Horus
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 41L
1,618 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SapphireRain365
Tsukuyomi
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 165L
1,442 Elo+
Party 1
Geb
Geb
TORONTO 6 GOD
Geb
Level 200
God Stats
6W - 2L
1,285 SR
Queue Stats
308W - 313L
1,541 Elo+
Party 1
Team Averages
Level 123
1,457 SR
1,504 Elo+

VS

Team Averages
Level 84
1,500 SR
1,440 Elo+
Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Cheyanne8851
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Redeeméd
Cu Chulainn
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
790W - 827L
1,396 Elo+
Solo
Awilix
Awilix
ThisIsMyCityNow
Awilix
Level 102
God Stats
0W - 4L
1,500 SR
Queue Stats
265W - 280L
1,444 Elo+
Solo
Agni
Agni
danielmc3
Agni
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 75L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 3 / 7
7,898
878
8,351
9,380
4,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
3 / 1 / 10
7,986
887
9,093
4,772
2,513
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 0 / 11
8,889
988
10,546
8,767
8,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
SapphireRain365
Tsukuyomi
13
4 / 4 / 7
7,689
854
7,552
9,683
4,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

14
0 / 0 / 16
8,028
892
5,708
10,605
7,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
0 / 4 / 5
6,895
766
7,977
10,695
4,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
5
0 / 1 / 0
5,276
586
300
1,057
275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Redeeméd
Cu Chulainn
11
2 / 6 / 4
7,057
784
9,779
13,478
11,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
4 / 5 / 1
7,540
838
5,848
11,754
4,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
14
2 / 4 / 4
7,713
857
11,301
8,494
3,322
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
20
Kills
8
8
Deaths
20
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
3
7
2.83
L
Chang'e
 
Chang'e
0
4
5
0.63
W
3
1
10
8
L
Ne Zha
0
1
0
0
W
8
0
11
13.5
L
Cu Chulainn
Redeeméd
Cu Chulainn
2
6
4
0.67
W
Tsukuyomi
SapphireRain365
Tsukuyomi
4
4
7
1.88
W
0
0
16
8
L
4
5
1
0.9
L
Agni
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,250
Damage
35,205
43,207
Taken
45,478
27,358
Mitigated
24,290
19,492
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,351
1,946
0
1,488
9,380
4,361
482
3,624
5,574
0
15,068
L
Chang'e
 
Chang'e
7,977
658
3,058
3,691
10,695
4,495
0
4,374
6,132
18,801
0
W
9,093
1,849
1,119
628
4,772
2,513
0
2,555
2,132
24,244
618
L
Ne Zha
300
0
0
0
1,057
275
0
301
718
0
300
W
10,546
2,551
2,605
5,042
8,767
8,231
0
4,245
4,483
1,706
13,261
L
Cu Chulainn
Redeeméd
Cu Chulainn
9,779
2,296
84
1,318
13,478
11,309
0
3,089
9,936
0
13,493
W
Tsukuyomi
SapphireRain365
Tsukuyomi
7,552
2,313
1,052
462
9,683
4,763
52
4,402
5,157
0
14,529
W
5,708
1,005
2,768
4,328
10,605
7,490
0
4,429
5,928
11,790
1,115
L
5,848
1,621
102
1,387
11,754
4,889
0
3,666
7,814
0
11,755
L
Agni
11,301
369
105
1,365
8,494
3,322
0
4,095
4,250
25,545
460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,490
Gold Earned
34,481
103
Minions Killed
74
0
Camps Cleared
0
1,006,550
Distance Traveled
674,377
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,898
878
19
2
0
176,593
0
L
Chang'e
6,895
766
20
2
0
161,827
2
W
Hera
7,986
887
40
4
0
196,476
0
L
Ne Zha
5,276
586
0
0
0
30,789
0
W
Horus
8,889
988
14
2
0
209,827
0
L
Cu Chulainn
7,057
784
6
1
0
136,103
0
W
Tsukuyomi
7,689
854
11
1
0
201,967
0
W
Geb
8,028
892
19
2
0
221,687
0
L
Awilix
7,540
838
14
2
0
167,028
0
L
Agni
7,713
857
34
4
0
178,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role