Player Matchup

Nike
Nike
Silver V
HBK Toby
Nike
Silver V
Level 66
God Stats
1W - 3L
1,583 SR
Queue Stats
2W - 9L
1,168 MMR
Party 1
Ares
Ares
Silver II
Italian_KaTz
Ares
Silver II
Level 127
God Stats
15W - 18L
1,577 SR
Queue Stats
292W - 304L
1,044 MMR
Solo
Ravana
Ravana
Silver II
SlowestDimond0
Ravana
Silver II
Level 118
God Stats
16W - 17L
1,549 SR
Queue Stats
39W - 54L
1,084 MMR
Party 1
Cupid
Cupid
Silver III
Sparky1991
Cupid
Silver III
Level 124
God Stats
2W - 4L
1,479 SR
Queue Stats
36W - 52L
972 MMR
Solo
Discordia
Discordia
Bronze I
VersatileTree7
Discordia
Bronze I
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 39L
1,054 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,538 SR
1,064 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,484 SR
1,037 MMR
Fenrir
Fenrir
Silver III
ElChiiv00
Fenrir
Silver III
Level 134
God Stats
2W - 12L
1,500 SR
Queue Stats
94W - 118L
1,083 MMR
Party 2
Baba Yaga
Baba Yaga
Silver V
Im illegal FooL
Baba Yaga
Silver V
Level 106
God Stats
8W - 12L
1,295 SR
Queue Stats
132W - 145L
854 MMR
Party 3
Ymir
Ymir
Silver II
LS4 hija
Ymir
Silver II
Level 127
God Stats
3W - 3L
1,667 SR
Queue Stats
73W - 95L
1,214 MMR
Party 2
Artemis
Artemis
Silver III
Mr SlickFawn
Artemis
Silver III
Level 142
God Stats
38W - 37L
1,460 SR
Queue Stats
271W - 265L
969 MMR
Party 3
Tyr
Tyr
Silver II
RogueNote446977
Tyr
Silver II
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
175W - 193L
1,064 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
1 / 2 / 0
5,732
478
4,190
8,447
5,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 1 / 1
5,756
480
3,186
10,881
6,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 0 / 0
5,054
421
3,121
5,025
1,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cupid
9
0 / 4 / 0
5,074
423
2,479
8,338
2,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
VersatileTree7
Discordia
11
0 / 2 / 3
5,673
473
6,244
5,560
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
HachimanArachneCharonOsiris

VS

Bans
IshtarVamanaBellonaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElChiiv00
Fenrir
14
1 / 1 / 2
6,908
576
2,458
9,107
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baba Yaga
Im illegal FooL
Baba Yaga
11
2 / 1 / 2
6,598
550
4,212
6,905
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
9
0 / 1 / 5
6,080
507
3,306
9,273
7,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Mr SlickFawn
Artemis
12
3 / 1 / 1
7,329
611
6,376
5,436
2,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 0 / 1
7,446
621
5,076
7,359
4,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
8
9
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ElChiiv00
Fenrir
1
1
2
2
L
Nike
1
2
0
0.5
W
Baba Yaga
Im illegal FooL
Baba Yaga
2
1
2
3
L
1
1
1
1.5
W
Ymir
0
1
5
2.5
W
Artemis
Mr SlickFawn
Artemis
3
1
1
3.5
W
2
0
1
2.5
L
1
0
0
1
L
Cupid
0
4
0
0
L
Discordia
VersatileTree7
Discordia
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,220
Damage
21,428
38,251
Taken
38,080
18,243
Mitigated
21,276
6,862
Healing
10,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ElChiiv00
Fenrir
2,458
956
0
2,697
9,107
4,505
819
259
8,848
0
67,270
L
Nike
4,190
539
0
282
8,447
5,193
0
995
7,452
0
37,293
W
Baba Yaga
Im illegal FooL
Baba Yaga
4,212
69
0
1,739
6,905
2,763
0
3,882
3,023
38,987
791
L
3,186
645
0
913
10,881
6,967
0
1,951
8,930
22,943
1,172
W
Ymir
3,306
1,151
0
2,101
9,273
7,342
0
3,971
5,302
26,601
0
W
Artemis
Mr SlickFawn
Artemis
6,376
3,280
0
1,876
5,436
2,111
541
953
4,483
0
46,374
W
5,076
861
0
2,546
7,359
4,555
115
158
7,201
0
58,809
L
3,121
484
0
1,413
5,025
1,821
0
1,268
3,757
0
25,858
L
Cupid
2,479
1,626
53
2,581
8,338
2,359
0
475
7,863
0
32,255
L
Discordia
VersatileTree7
Discordia
6,244
213
0
1,620
5,560
1,903
0
2,829
2,731
33,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,289
Gold Earned
34,361
240
Minions Killed
390
0
Camps Cleared
0
1,056,194
Distance Traveled
1,216,892
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,908
576
116
10
0
284,838
0
L
Nike
5,732
478
68
6
0
187,664
1
W
Baba Yaga
6,598
550
62
5
0
259,046
0
L
Ares
5,756
480
28
2
0
233,786
3
W
Ymir
6,080
507
37
3
0
193,286
2
W
Artemis
7,329
611
72
6
0
221,493
0
W
Tyr
7,446
621
103
9
0
258,229
0
L
Ravana
5,054
421
44
4
0
186,472
2
L
Cupid
5,074
423
49
4
0
225,977
0
L
Discordia
5,673
473
51
4
0
222,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role