Player Matchup

Jing Wei
Jing Wei
Jerejjas
Jing Wei
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
173W - 181L
1,428 Elo+
Solo
Baba Yaga
Baba Yaga
MasterIris
Baba Yaga
Level 140
God Stats
13W - 26L
1,291 SR
Queue Stats
596W - 633L
1,467 Elo+
Solo
Chang'e
Chang'e
Mcsmashface
Chang'e
Level 102
God Stats
0W - 2L
1,310 SR
Queue Stats
40W - 53L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
Sanfi_-
Gilgamesh
Level 136
God Stats
0W - 3L
1,304 SR
Queue Stats
38W - 48L
1,435 Elo+
Solo
Thor
Thor
ShankaFlank
Thor
Level 68
God Stats
2W - 2L
1,715 SR
Queue Stats
129W - 77L
1,620 Elo+
Solo
Team Averages
Level 114
1,424 SR
1,482 Elo+

VS

Team Averages
Level 125
1,520 SR
1,600 Elo+
Hun Batz
Hun Batz
BlackLighting25
Hun Batz
Level 159
God Stats
9W - 7L
1,500 SR
Queue Stats
330W - 340L
1,551 Elo+
Party 1
Cerberus
Cerberus
GuardianOfNone
Cerberus
Level 63
God Stats
11W - 6L
1,601 SR
Queue Stats
270W - 283L
1,662 Elo+
Party 1
Zeus
Zeus
MissyFit
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,553 Elo+
Solo
Terra
Terra
Ryanhazgoldz
Terra
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,514 Elo+
Solo
Thoth
Thoth
jocrak
Thoth
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jerejjas
Jing Wei
18
5 / 2 / 8
10,310
793
18,923
10,543
5,091
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
MasterIris
Baba Yaga
15
3 / 3 / 7
9,550
735
14,552
9,371
4,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Mcsmashface
Chang'e
16
1 / 3 / 9
8,948
688
8,661
13,414
5,592
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Sanfi_-
Gilgamesh
16
2 / 4 / 8
9,006
693
15,874
24,203
17,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 4 / 7
9,622
740
18,988
13,754
10,134
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
9 / 3 / 6
11,069
851
14,394
14,640
13,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
15
2 / 3 / 8
9,576
737
11,603
33,162
30,581
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
16
2 / 5 / 8
9,688
745
15,072
13,049
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 1 / 15
10,777
829
10,524
17,241
22,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
jocrak
Thoth
15
2 / 6 / 7
9,673
744
11,616
12,731
6,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
60
18
Kills
16
16
Deaths
18
39
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
9
3
6
4
W
Cerberus
2
3
8
2
L
Jing Wei
Jerejjas
Jing Wei
5
2
8
4.5
L
Baba Yaga
MasterIris
Baba Yaga
3
3
7
2.17
L
Chang'e
Mcsmashface
Chang'e
1
3
9
1.83
W
Zeus
2
5
8
1.2
W
1
1
15
8.5
L
Gilgamesh
Sanfi_-
Gilgamesh
2
4
8
1.5
L
7
4
7
2.63
W
Thoth
jocrak
Thoth
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,998
Damage
63,209
71,285
Taken
90,823
43,031
Mitigated
79,485
29,948
Healing
45,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
14,394
2,672
2,237
3,071
14,640
13,899
1,241
3,413
10,801
0
25,974
W
Cerberus
11,603
942
925
17,574
33,162
30,581
29
7,679
24,991
20,554
2,248
L
Jing Wei
Jerejjas
Jing Wei
18,923
13,975
670
2,694
10,543
5,091
961
7,449
3,094
0
40,507
L
Baba Yaga
MasterIris
Baba Yaga
14,552
41
616
1,466
9,371
4,547
0
5,768
3,603
32,773
219
L
Chang'e
Mcsmashface
Chang'e
8,661
701
10,343
6,681
13,414
5,592
35
9,089
4,325
18,144
0
W
Zeus
15,072
1,969
1,176
2,584
13,049
5,983
58
2,065
10,894
31,893
0
W
10,524
1,037
8,811
8,339
17,241
22,919
512
5,925
11,093
17,332
190
L
Gilgamesh
Sanfi_-
Gilgamesh
15,874
3,505
676
4,916
24,203
17,667
186
17,103
7,100
0
24,711
L
18,988
1,710
1,153
733
13,754
10,134
51
8,159
5,595
0
23,340
W
Thoth
jocrak
Thoth
11,616
850
725
458
12,731
6,103
212
4,070
8,413
28,578
348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,436
Gold Earned
50,783
157
Minions Killed
167
0
Camps Cleared
0
1,211,017
Distance Traveled
1,259,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,069
851
21
2
0
266,628
0
W
Cerberus
9,576
737
46
4
0
261,573
0
L
Jing Wei
10,310
793
54
4
0
241,630
0
L
Baba Yaga
9,550
735
48
4
0
213,573
0
L
Chang'e
8,948
688
18
1
0
268,846
0
W
Zeus
9,688
745
35
3
0
220,399
0
W
Terra
10,777
829
22
2
0
281,888
0
L
Gilgamesh
9,006
693
20
2
0
259,784
0
L
Thor
9,622
740
17
1
0
227,184
0
W
Thoth
9,673
744
43
3
0
229,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role