Player Matchup

Janus
Janus
EzForMarcos
Janus
Level 104
God Stats
2W - 1L
1,554 SR
Queue Stats
90W - 73L
1,479 Elo+
Solo
Nike
Nike
L-Gregoly
Nike
Level 108
God Stats
4W - 1L
1,855 SR
Queue Stats
135W - 145L
1,493 Elo+
Solo
Cerberus
Cerberus
Plzerattul
Cerberus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,854 Elo+
Solo
Arachne
Arachne
VsevenBR
Arachne
Level 46
God Stats
4W - 3L
1,271 SR
Queue Stats
8W - 9L
1,232 Elo+
Party 1
Neith
Neith
yvesnpe
Neith
Level 8
God Stats
3W - 5L
1,263 SR
Queue Stats
8W - 8L
1,232 Elo+
Party 1
Team Averages
Level 82
1,488 SR
1,458 Elo+

VS

Team Averages
Level 131
1,466 SR
1,484 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Carlos2213
Mercury
Level 108
God Stats
6W - 1L
1,500 SR
Queue Stats
60W - 55L
1,517 Elo+
Solo
Hercules
Hercules
SGTRonald
Hercules
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,530 Elo+
Solo
Mulan
Mulan
joaoma12
Mulan
Level 106
God Stats
1W - 3L
1,290 SR
Queue Stats
83W - 90L
1,428 Elo+
Solo
Izanami
Izanami
vinimil1000
Izanami
Level 145
God Stats
28W - 22L
1,540 SR
Queue Stats
59W - 50L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,740
484
6,106
8,707
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nike
14
1 / 3 / 0
7,841
490
9,111
16,193
13,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Plzerattul
Cerberus
10
0 / 3 / 2
6,575
411
5,757
17,334
13,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
VsevenBR
Arachne
11
1 / 4 / 1
6,680
418
3,231
14,900
6,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
yvesnpe
Neith
14
1 / 1 / 1
8,231
514
6,829
6,641
2,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 1 / 3
8,691
543
12,478
9,848
3,794
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
Carlos2213
Mercury
14
3 / 1 / 4
8,050
503
5,393
10,893
4,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
SGTRonald
Hercules
12
0 / 0 / 7
7,009
438
3,169
12,537
11,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
joaoma12
Mulan
14
2 / 1 / 5
9,314
582
10,504
15,361
13,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
vinimil1000
Izanami
15
3 / 1 / 3
9,225
577
10,012
9,252
3,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
12
13
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
3
5.5
W
Mercury
Carlos2213
Mercury
3
1
4
5
L
1
2
1
0.75
L
Nike
1
3
0
0.33
L
Cerberus
Plzerattul
Cerberus
0
3
2
0.33
W
Hercules
SGTRonald
Hercules
0
0
7
3.5
L
Arachne
VsevenBR
Arachne
1
4
1
0.38
W
Mulan
joaoma12
Mulan
2
1
5
4.5
W
Izanami
vinimil1000
Izanami
3
1
3
4.5
L
Neith
yvesnpe
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,034
Damage
41,556
63,775
Taken
57,891
40,002
Mitigated
36,439
16,750
Healing
15,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,478
1,962
0
3,750
9,848
3,794
534
4,018
5,607
68,735
1,115
W
Mercury
Carlos2213
Mercury
5,393
1,362
0
424
10,893
4,875
851
1,443
9,343
0
62,642
L
6,106
392
0
1,924
8,707
3,535
0
5,596
3,070
60,972
1,039
L
Nike
9,111
1,342
0
4,489
16,193
13,872
0
487
15,618
0
60,883
L
Cerberus
Plzerattul
Cerberus
5,757
304
0
4,238
17,334
13,405
0
3,164
13,921
25,873
0
W
Hercules
SGTRonald
Hercules
3,169
903
0
7,336
12,537
11,002
670
3,826
8,591
0
21,130
L
Arachne
VsevenBR
Arachne
3,231
1,780
308
3,602
14,900
6,896
0
2,533
12,243
0
35,917
W
Mulan
joaoma12
Mulan
10,504
1,423
0
1,048
15,361
13,178
517
1,253
13,211
138
63,075
W
Izanami
vinimil1000
Izanami
10,012
7,627
0
3,329
9,252
3,590
2,599
832
8,372
0
98,787
L
Neith
yvesnpe
Neith
6,829
1,721
107
2,082
6,641
2,294
752
687
5,847
0
66,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,067
Gold Earned
42,289
443
Minions Killed
527
0
Camps Cleared
0
1,540,031
Distance Traveled
1,553,175
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,691
543
127
8
0
302,235
7
W
Mercury
8,050
503
108
7
0
377,564
0
L
Janus
7,740
484
122
8
0
318,809
1
L
Nike
7,841
490
100
6
0
291,644
0
L
Cerberus
6,575
411
46
3
0
343,449
6
W
Hercules
7,009
438
30
2
0
305,082
2
L
Arachne
6,680
418
59
4
0
302,458
0
W
Mulan
9,314
582
102
6
0
291,453
0
W
Izanami
9,225
577
160
10
0
276,841
2
L
Neith
8,231
514
116
7
0
283,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role