Player Matchup

Kuzenbo
Kuzenbo
Gold II
ItzZerphy
Kuzenbo
Gold II
Level 117
God Stats
3W - 0L
1,911 SR
Queue Stats
23W - 19L
1,755 MMR
Party 1
Charon
Charon
Platinum I
LandMas
Charon
Platinum I
Level 158
God Stats
4W - 0L
1,659 SR
Queue Stats
36W - 24L
1,908 MMR
Party 2
Hun Batz
Hun Batz
Gold I
TerpMagician
Hun Batz
Gold I
Level 149
God Stats
8W - 4L
1,848 SR
Queue Stats
45W - 41L
1,837 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
ThatsNeatBro
Gilgamesh
Gold IV
Level 147
God Stats
3W - 0L
1,851 SR
Queue Stats
15W - 10L
1,684 MMR
Party 2
Apollo
Apollo
Platinum III
Visier
Apollo
Platinum III
Level 156
God Stats
2W - 1L
1,738 SR
Queue Stats
58W - 56L
1,800 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,802 SR
1,797 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,574 SR
1,796 MMR
Skadi
Skadi
Gold I
DespoticPotato
Skadi
Gold I
Level 182
God Stats
0W - 1L
1,730 SR
Queue Stats
28W - 17L
1,916 MMR
Party 3
Ne Zha
Ne Zha
Gold V
DespoticWoe
Ne Zha
Gold V
Level 157
God Stats
0W - 3L
1,376 SR
Queue Stats
9W - 4L
1,683 MMR
Party 3
Camazotz
Camazotz
Platinum V
niçholas
Camazotz
Platinum V
Level 120
God Stats
0W - 2L
1,276 SR
Queue Stats
51W - 38L
1,928 MMR
Party 4
Hades
Hades
Platinum V
norex634
Hades
Platinum V
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 68L
1,794 MMR
Solo
Ix Chel
Ix Chel
Gold V
rmac1955
Ix Chel
Gold V
Level 123
God Stats
3W - 2L
1,989 SR
Queue Stats
40W - 28L
1,657 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ItzZerphy
Kuzenbo
9
1 / 2 / 5
5,779
578
3,045
8,486
7,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charon
LandMas
Charon
13
3 / 0 / 0
6,778
678
5,152
4,878
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hun Batz
TerpMagician
Hun Batz
12
4 / 1 / 1
5,940
594
3,110
8,511
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
ThatsNeatBro
Gilgamesh
12
4 / 0 / 4
6,935
694
9,348
9,892
6,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Visier
Apollo
11
2 / 1 / 2
6,428
643
5,696
5,653
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
KhepriBake KujiraThor

VS

Bans
LokiSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,235
524
5,484
6,729
1,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ne Zha
10
1 / 4 / 1
5,186
519
3,356
9,385
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
niçholas
Camazotz
10
1 / 5 / 0
5,649
565
5,385
11,465
4,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
norex634
Hades
9
2 / 2 / 1
5,464
546
4,496
7,948
4,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ix Chel
rmac1955
Ix Chel
10
0 / 1 / 0
5,341
534
2,285
4,011
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
4
4
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Ne Zha
1
4
1
0.38
W
Kuzenbo
ItzZerphy
Kuzenbo
1
2
5
1.75
W
Charon
LandMas
Charon
3
0
0
3
W
Hun Batz
TerpMagician
Hun Batz
4
1
1
4.5
W
Gilgamesh
ThatsNeatBro
Gilgamesh
4
0
4
6
W
Apollo
Visier
Apollo
2
1
2
3
L
Camazotz
niçholas
Camazotz
1
5
0
0.2
L
Hades
norex634
Hades
2
2
1
1.25
L
Ix Chel
rmac1955
Ix Chel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,351
Damage
21,006
37,420
Taken
39,538
20,714
Mitigated
15,304
12,257
Healing
14,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,484
1,950
0
492
6,729
1,710
0
638
6,077
0
38,333
L
Ne Zha
3,356
924
0
3,760
9,385
3,070
0
772
8,449
0
38,811
W
Kuzenbo
ItzZerphy
Kuzenbo
3,045
1,332
0
1,963
8,486
7,133
0
3,056
5,393
14,830
0
W
Charon
LandMas
Charon
5,152
689
0
1,279
4,878
2,355
0
2,390
2,471
49,994
2,687
W
Hun Batz
TerpMagician
Hun Batz
3,110
1,041
0
3,903
8,511
2,867
0
444
7,992
0
43,418
W
Gilgamesh
ThatsNeatBro
Gilgamesh
9,348
3,668
0
2,538
9,892
6,126
0
0
9,394
0
48,951
W
Apollo
Visier
Apollo
5,696
3,252
0
2,574
5,653
2,233
0
800
4,853
0
56,875
L
Camazotz
niçholas
Camazotz
5,385
1,617
0
4,807
11,465
4,478
0
116
10,824
0
38,255
L
Hades
norex634
Hades
4,496
917
442
3,654
7,948
4,669
0
3,635
4,159
24,374
2,025
L
Ix Chel
rmac1955
Ix Chel
2,285
335
618
1,143
4,011
1,377
0
2,634
1,217
36,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,860
Gold Earned
26,875
384
Minions Killed
325
0
Camps Cleared
0
1,047,650
Distance Traveled
1,033,622
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,235
524
72
7
0
210,829
4
L
Ne Zha
5,186
519
66
7
0
215,167
5
W
Kuzenbo
5,779
578
16
2
0
206,621
0
W
Charon
6,778
678
117
12
0
215,024
3
W
Hun Batz
5,940
594
73
7
0
228,656
0
W
Gilgamesh
6,935
694
81
8
0
205,095
0
W
Apollo
6,428
643
97
10
0
192,254
2
L
Camazotz
5,649
565
66
7
0
189,001
0
L
Hades
5,464
546
50
5
0
194,715
2
L
Ix Chel
5,341
534
71
7
0
223,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role