Player Matchup

Hachiman
Hachiman
Diamond IV
 
Hachiman
Diamond IV
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Diamond V
BRLK
Apollo
Diamond V
Level 66
God Stats
7W - 7L
1,643 SR
Queue Stats
323W - 304L
2,031 MMR
Solo
Janus
Janus
Platinum IV
Farmeen
Janus
Platinum IV
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
2,056 MMR
Party 1
Sobek
Sobek
Diamond V
TomaOLecoBoom
Sobek
Diamond V
Level 142
God Stats
0W - 5L
1,500 SR
Queue Stats
82W - 81L
2,020 MMR
Solo
Ravana
Ravana
Diamond IV
zGuyx
Ravana
Diamond IV
Level 123
God Stats
1W - 1L
1,728 SR
Queue Stats
68W - 54L
2,095 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,574 SR
1,940 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,528 SR
1,732 MMR
Ullr
Ullr
Diamond V
 
Ullr
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
 
Nu Wa
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum I
 
Thanatos
Platinum I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
Agüerö
Jormungandr
Diamond IV
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 221L
2,062 MMR
Solo
Charon
Charon
Diamond III
LOUDSAADHAAK
Charon
Diamond III
Level 156
God Stats
17W - 13L
1,641 SR
Queue Stats
270W - 240L
2,096 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
5
0 / 2 / 1
2,907
581
1,638
3,781
1,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Apollo
BRLK
Apollo
6
0 / 1 / 0
3,454
691
2,161
4,101
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Farmeen
Janus
2
0 / 2 / 1
2,601
520
148
1,474
256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 1
3,422
684
1,073
3,816
2,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
zGuyx
Ravana
6
2 / 2 / 0
3,513
703
2,463
3,805
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Bake KujiraAo KuangAthenaVamana

VS

Bans
Sun WukongJing WeiSusanoThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
3 / 0 / 1
4,020
804
2,741
2,691
824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
 
Nu Wa
7
1 / 1 / 1
3,906
781
1,159
2,145
483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
 
Thanatos
6
1 / 0 / 2
3,513
703
1,462
3,601
1,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Agüerö
Jormungandr
7
1 / 0 / 0
3,905
781
1,810
3,667
2,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
6
1 / 1 / 2
3,706
741
1,848
3,501
2,062
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
7
8
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
1
0.25
W
Ullr
 
Ullr
3
0
1
3.5
W
Nu Wa
 
Nu Wa
1
1
1
1.5
W
Thanatos
 
Thanatos
1
0
2
2
W
Jormungandr
Agüerö
Jormungandr
1
0
0
1
L
Apollo
BRLK
Apollo
0
1
0
0
L
Janus
Farmeen
Janus
0
2
1
0.25
W
Charon
1
1
2
2
L
0
1
1
0.5
L
Ravana
zGuyx
Ravana
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,483
Damage
9,020
16,977
Taken
15,605
5,937
Mitigated
6,878
5,182
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,638
860
0
364
3,781
1,123
0
1,322
2,455
0
13,449
W
Ullr
 
Ullr
2,741
1,310
0
788
2,691
824
0
482
2,209
0
19,779
W
Nu Wa
 
Nu Wa
1,159
283
0
735
2,145
483
0
0
2,145
19,702
347
W
Thanatos
 
Thanatos
1,462
314
0
2,665
3,601
1,283
0
200
3,385
0
19,316
W
Jormungandr
Agüerö
Jormungandr
1,810
599
0
2,067
3,667
2,226
0
0
3,667
23,813
1,893
L
Apollo
BRLK
Apollo
2,161
1,582
0
1,652
4,101
1,296
0
1,901
2,196
0
21,082
L
Janus
Farmeen
Janus
148
0
0
0
1,474
256
0
94
1,376
774
0
W
Charon
1,848
549
105
1,397
3,501
2,062
0
523
2,978
9,416
1,018
L
1,073
376
0
2,042
3,816
2,109
0
560
3,252
10,936
0
L
Ravana
zGuyx
Ravana
2,463
823
0
1,124
3,805
1,153
0
662
3,065
0
16,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,897
Gold Earned
19,050
116
Minions Killed
171
0
Camps Cleared
0
462,941
Distance Traveled
538,202
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
2,907
581
24
5
0
97,842
0
W
Ullr
4,020
804
38
8
0
108,193
0
W
Nu Wa
3,906
781
41
8
0
104,424
0
W
Thanatos
3,513
703
32
6
0
124,792
0
W
Jormungandr
3,905
781
44
9
0
95,956
0
L
Apollo
3,454
691
41
8
0
97,796
0
L
Janus
2,601
520
0
0
0
40,766
0
W
Charon
3,706
741
16
3
0
104,837
2
L
Sobek
3,422
684
20
4
0
108,402
0
L
Ravana
3,513
703
31
6
0
118,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role