Player Matchup

Lancelot
Lancelot
DaratangoXL
Lancelot
Level 94
God Stats
7W - 0L
1,941 SR
Queue Stats
65W - 58L
1,529 Elo+
Solo
Tyr
Tyr
Fabri_Chav
Tyr
Level 125
God Stats
3W - 1L
1,242 SR
Queue Stats
27W - 32L
1,435 Elo+
Solo
Sylvanus
Sylvanus
InfraredDOT_TTV
Sylvanus
Level 90
God Stats
4W - 0L
1,257 SR
Queue Stats
88W - 74L
1,537 Elo+
Solo
Hera
Hera
SirFrohst
Hera
Level 109
God Stats
5W - 1L
1,500 SR
Queue Stats
202W - 185L
1,551 Elo+
Solo
Artemis
Artemis
yoshialbo
Artemis
Level 122
God Stats
3W - 4L
1,593 SR
Queue Stats
116W - 115L
1,406 Elo+
Solo
Team Averages
Level 108
1,506 SR
1,491 Elo+

VS

Team Averages
Level 122
1,504 SR
1,544 Elo+
Achilles
Achilles
Roguester_G
Achilles
Level 156
God Stats
0W - 1L
1,313 SR
Queue Stats
5W - 4L
1,566 Elo+
Solo
Nike
Nike
hellslastson5095
Nike
Level 121
God Stats
3W - 3L
1,500 SR
Queue Stats
280W - 280L
1,461 Elo+
Solo
Anubis
Anubis
sco52
Anubis
Level 89
God Stats
4W - 5L
1,500 SR
Queue Stats
148W - 153L
1,655 Elo+
Solo
Jing Wei
Jing Wei
tennese
Jing Wei
Level 155
God Stats
3W - 3L
1,705 SR
Queue Stats
306W - 287L
1,576 Elo+
Solo
Ra
Ra
truthoffire
Ra
Level 88
God Stats
3W - 8L
1,500 SR
Queue Stats
302W - 272L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DaratangoXL
Lancelot
5
0 / 0 / 0
3,171
634
876
3,466
1,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,572
714
1,750
3,599
1,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
6
0 / 0 / 1
3,716
743
817
3,482
1,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
6
0 / 0 / 0
3,519
704
823
1,718
357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
yoshialbo
Artemis
6
1 / 0 / 0
3,530
706
804
2,244
605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Roguester_G
Achilles
6
0 / 0 / 0
3,449
690
2,217
3,703
1,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
942
188
0
0
0
Anubis
sco52
Anubis
5
0 / 0 / 0
3,075
615
574
2,261
871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
tennese
Jing Wei
6
0 / 1 / 0
3,107
621
1,339
2,621
714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

4
0 / 0 / 0
2,852
570
800
3,649
1,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DaratangoXL
Lancelot
0
0
0
0
W
0
0
0
0
W
Sylvanus
0
0
1
0.5
L
Achilles
Roguester_G
Achilles
0
0
0
0
W
Hera
0
0
0
0
L
0
0
0
0
L
Anubis
sco52
Anubis
0
0
0
0
L
Jing Wei
tennese
Jing Wei
0
1
0
0
L
0
0
0
0
W
Artemis
yoshialbo
Artemis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,070
Damage
4,930
14,509
Taken
12,234
4,751
Mitigated
4,123
6,039
Healing
3,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DaratangoXL
Lancelot
876
146
0
750
3,466
1,235
0
445
3,021
0
13,379
W
1,750
82
0
1,400
3,599
1,307
0
116
3,483
0
20,725
W
Sylvanus
817
193
983
1,718
3,482
1,247
23
70
3,412
11,964
0
L
Achilles
Roguester_G
Achilles
2,217
238
0
1,322
3,703
1,356
0
0
3,703
0
18,638
W
Hera
823
96
0
500
1,718
357
0
596
1,122
19,050
349
L
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
sco52
Anubis
574
42
0
513
2,261
871
36
795
1,466
11,623
774
L
Jing Wei
tennese
Jing Wei
1,339
928
0
971
2,621
714
0
635
1,986
0
16,910
L
800
144
415
708
3,649
1,182
0
182
3,467
12,509
0
W
Artemis
yoshialbo
Artemis
804
263
13
675
2,244
605
87
147
2,097
0
16,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,508
Gold Earned
13,425
143
Minions Killed
107
0
Camps Cleared
0
470,271
Distance Traveled
385,688
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
3,171
634
26
5
0
113,512
0
W
Tyr
3,572
714
34
7
0
108,082
0
W
Sylvanus
3,716
743
19
4
0
76,860
0
L
Achilles
3,449
690
36
7
0
103,547
2
W
Hera
3,519
704
41
8
0
97,332
1
L
Nike
942
188
0
0
0
0
0
L
Anubis
3,075
615
19
4
0
91,552
0
L
Jing Wei
3,107
621
28
6
0
91,946
0
L
Ra
2,852
570
24
5
0
98,643
0
W
Artemis
3,530
706
23
5
0
74,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role