Player Matchup

Ymir
Ymir
Acrogic
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,282 Elo+
Party 1
Kukulkan
Kukulkan
JIMB0T
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,282 Elo+
Party 1
Hachiman
Hachiman
TippedCup
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,282 Elo+
Party 1
Team Averages
Level 29
1,500 SR
1,282 Elo+

VS

Team Averages
Level 62
1,443 SR
1,276 Elo+
Loki
Loki
Felipe9535
Loki
Level 82
God Stats
1W - 4L
1,500 SR
Queue Stats
77W - 61L
1,410 Elo+
Solo
Bellona
Bellona
Kactus--Jack
Bellona
Level 44
God Stats
6W - 13L
1,329 SR
Queue Stats
54W - 51L
1,255 Elo+
Solo
Vulcan
Vulcan
mikeiskwlerthanu
Vulcan
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 27L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Acrogic
Ymir
15
0 / 2 / 1
8,188
585
4,562
13,204
12,972
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
JIMB0T
Kukulkan
13
1 / 6 / 0
8,400
600
2,831
7,781
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
TippedCup
Hachiman
13
0 / 3 / 2
8,027
573
3,777
8,475
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 6
11,141
796
8,222
5,276
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Kactus--Jack
Bellona
15
3 / 0 / 5
9,635
688
6,419
10,495
10,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
4 / 2 / 6
9,972
712
10,828
6,178
2,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
1
Kills
11
11
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
Acrogic
Ymir
0
2
1
0.25
W
4
0
6
7
L
Kukulkan
JIMB0T
Kukulkan
1
6
0
0.17
W
Bellona
Kactus--Jack
Bellona
3
0
5
5.5
L
Hachiman
TippedCup
Hachiman
0
3
2
0.33
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,170
Damage
25,469
29,460
Taken
21,949
19,029
Mitigated
15,721
2,511
Healing
3,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Acrogic
Ymir
4,562
547
0
1,293
13,204
12,972
0
4,327
8,407
23,838
822
W
8,222
2,189
0
1,624
5,276
2,493
668
1,987
3,289
0
57,260
L
Kukulkan
JIMB0T
Kukulkan
2,831
588
55
257
7,781
2,921
0
2,508
5,156
23,603
0
W
Bellona
Kactus--Jack
Bellona
6,419
1,245
149
1,178
10,495
10,539
0
2,402
8,093
0
23,692
L
Hachiman
TippedCup
Hachiman
3,777
2,883
0
906
8,475
3,136
0
4,048
4,385
0
21,602
W
10,828
2,311
0
250
6,178
2,689
650
2,668
3,510
46,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,615
Gold Earned
30,748
130
Minions Killed
214
0
Camps Cleared
0
679,326
Distance Traveled
784,374
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,188
585
32
2
0
259,534
0
W
Loki
11,141
796
103
7
0
272,893
0
L
Kukulkan
8,400
600
57
4
0
187,984
0
W
Bellona
9,635
688
40
3
0
264,329
2
L
Hachiman
8,027
573
41
3
0
231,808
0
W
Vulcan
9,972
712
71
5
0
247,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role