Player Matchup

Zhong Kui
Zhong Kui
Big-Bucky09
Zhong Kui
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 85L
1,459 Elo+
Party 1
Awilix
Awilix
GoldBarker
Awilix
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,563 Elo+
Party 1
Scylla
Scylla
StealthyAsherz
Scylla
Level 129
God Stats
2W - 0L
1,773 SR
Queue Stats
18W - 32L
1,353 Elo+
Party 1
Athena
Athena
capitarnosmith
Athena
Level 58
God Stats
5W - 3L
1,553 SR
Queue Stats
5W - 4L
1,474 Elo+
Party 1
Izanami
Izanami
xNathanzzy
Izanami
Level 69
God Stats
53W - 59L
1,511 SR
Queue Stats
65W - 78L
1,443 Elo+
Party 1
Team Averages
Level 109
1,567 SR
1,458 Elo+

VS

Team Averages
Level 106
1,478 SR
1,488 Elo+
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Syldara2nd
Amaterasu
Level 108
God Stats
26W - 25L
1,352 SR
Queue Stats
460W - 462L
1,466 Elo+
Solo
Bacchus
Bacchus
undue_museum0
Bacchus
Level 67
God Stats
6W - 6L
1,540 SR
Queue Stats
549W - 544L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Big-Bucky09
Zhong Kui
9
0 / 2 / 1
5,187
576
4,691
7,527
4,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Awilix
GoldBarker
Awilix
11
7 / 0 / 1
5,990
666
6,661
6,631
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 4
4,972
552
3,853
3,290
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 1 / 3
4,924
547
1,861
4,552
2,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
xNathanzzy
Izanami
8
1 / 1 / 4
4,867
541
3,147
3,439
1,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 2 / 1
5,378
598
2,985
4,698
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
 
Anhur
9
1 / 2 / 1
5,086
565
2,837
5,229
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Athena
 
Athena
7
0 / 3 / 2
4,643
516
2,702
8,468
5,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Syldara2nd
Amaterasu
11
2 / 1 / 0
5,740
638
4,719
10,440
8,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
7
1 / 1 / 1
4,402
489
2,053
5,041
3,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
9
Kills
5
5
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
1
0.75
L
Anhur
 
Anhur
1
2
1
0.75
L
Athena
 
Athena
0
3
2
0.33
W
Zhong Kui
Big-Bucky09
Zhong Kui
0
2
1
0.25
W
Awilix
GoldBarker
Awilix
7
0
1
7.5
W
0
1
4
2
L
Amaterasu
Syldara2nd
Amaterasu
2
1
0
2
W
1
1
3
2.5
L
Bacchus
1
1
1
1.5
W
Izanami
xNathanzzy
Izanami
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,213
Damage
15,296
25,439
Taken
33,876
12,428
Mitigated
20,633
7,698
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,985
580
324
1,542
4,698
1,813
0
2,257
2,441
43,303
1,422
L
Anhur
 
Anhur
2,837
1,530
0
2,192
5,229
1,490
0
924
4,305
0
29,919
L
Athena
 
Athena
2,702
1,137
0
2,454
8,468
5,605
0
1,707
6,761
15,384
1,384
W
Zhong Kui
Big-Bucky09
Zhong Kui
4,691
762
0
4,038
7,527
4,927
0
0
7,124
33,635
3,866
W
Awilix
GoldBarker
Awilix
6,661
3,016
0
964
6,631
2,652
0
2,842
3,701
0
40,441
W
3,853
614
0
445
3,290
1,114
0
2,060
1,230
32,999
578
L
Amaterasu
Syldara2nd
Amaterasu
4,719
1,880
0
3,791
10,440
8,677
0
3,986
5,935
0
37,750
W
1,861
520
0
1,483
4,552
2,727
0
1,463
3,089
9,098
0
L
Bacchus
2,053
183
0
1,047
5,041
3,048
0
726
4,315
18,561
4,203
W
Izanami
xNathanzzy
Izanami
3,147
2,022
0
768
3,439
1,008
0
1,058
2,381
0
32,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,940
Gold Earned
25,249
260
Minions Killed
252
0
Camps Cleared
0
864,957
Distance Traveled
902,331
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,378
598
71
8
0
186,409
0
L
Anhur
5,086
565
61
7
0
171,377
0
L
Athena
4,643
516
16
2
0
189,023
2
W
Zhong Kui
5,187
576
65
7
0
145,280
0
W
Awilix
5,990
666
63
7
0
219,731
0
W
Scylla
4,972
552
60
7
0
162,915
2
L
Amaterasu
5,740
638
64
7
0
184,969
2
W
Athena
4,924
547
12
1
0
173,044
0
L
Bacchus
4,402
489
40
4
0
170,553
0
W
Izanami
4,867
541
60
7
0
163,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role