Player Matchup

Fenrir
Fenrir
Seppen
Fenrir
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 50L
1,609 Elo+
Party 1
Hel
Hel
hinnjtaker
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,635 Elo+
Party 1
Anubis
Anubis
iiDEUSii
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,647 Elo+
Party 1
Team Averages
Level 84
1,500 SR
1,630 Elo+

VS

Team Averages
Level 140
1,558 SR
1,536 Elo+
Anubis
Anubis
Birnoche
Anubis
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,504 Elo+
Party 2
Ne Zha
Ne Zha
Cebarkos
Ne Zha
Level 121
God Stats
104W - 85L
1,550 SR
Queue Stats
270W - 264L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
Durekaru
Kuzenbo
Level 159
God Stats
1W - 0L
1,625 SR
Queue Stats
41W - 36L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Seppen
Fenrir
12
0 / 4 / 1
7,115
593
4,877
14,817
9,671
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 3 / 0
8,640
720
8,721
10,939
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
iiDEUSii
Anubis
12
0 / 2 / 1
7,719
643
6,122
6,667
2,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Birnoche
Anubis
15
3 / 0 / 5
9,170
764
7,111
3,875
2,364
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Cebarkos
Ne Zha
15
5 / 1 / 4
9,247
771
12,979
10,021
5,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Durekaru
Kuzenbo
13
1 / 1 / 8
8,291
691
6,875
13,266
17,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
9
9
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
Birnoche
Anubis
3
0
5
5.5
W
Ne Zha
Cebarkos
Ne Zha
5
1
4
7
W
Kuzenbo
Durekaru
Kuzenbo
1
1
8
5
L
Fenrir
Seppen
Fenrir
0
4
1
0.13
L
2
3
0
0.67
L
Anubis
iiDEUSii
Anubis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,720
Damage
26,965
32,423
Taken
27,162
16,074
Mitigated
25,953
9,977
Healing
9,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Birnoche
Anubis
7,111
106
0
2,581
3,875
2,364
806
2,305
1,568
41,670
0
W
Ne Zha
Cebarkos
Ne Zha
12,979
5,484
0
4,414
10,021
5,841
1,208
4,827
5,192
0
39,727
W
Kuzenbo
Durekaru
Kuzenbo
6,875
2,068
0
2,062
13,266
17,748
54
7,441
5,825
19,895
0
L
Fenrir
Seppen
Fenrir
4,877
1,238
0
1,497
14,817
9,671
0
7,564
6,955
0
13,740
L
8,721
583
4,063
4,417
10,939
3,681
0
4,057
6,563
38,230
679
L
Anubis
iiDEUSii
Anubis
6,122
532
0
0
6,667
2,722
0
2,415
4,028
31,047
864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,474
Gold Earned
26,708
145
Minions Killed
163
0
Camps Cleared
0
612,294
Distance Traveled
678,775
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,170
764
100
8
0
214,081
3
W
Ne Zha
9,247
771
40
3
0
224,168
0
W
Kuzenbo
8,291
691
23
2
0
240,526
2
L
Fenrir
7,115
593
17
1
0
210,721
0
L
Hel
8,640
720
64
5
0
212,169
0
L
Anubis
7,719
643
64
5
0
189,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role