Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver III
Grimmalkin
Morgan Le Fay
Silver III
Level 201
God Stats
2W - 1L
1,623 SR
Queue Stats
4W - 5L
1,362 MMR
Party 1
Ullr
Ullr
Gold III
Panamachak93
Ullr
Gold III
Level 123
God Stats
16W - 12L
1,755 SR
Queue Stats
105W - 108L
1,462 MMR
Solo
Serqet
Serqet
Silver I
gorkinthorskin
Serqet
Silver I
Level 196
God Stats
3W - 2L
1,301 SR
Queue Stats
32W - 33L
1,546 MMR
Party 1
Sobek
Sobek
Bronze III
mmmstar1
Sobek
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 110L
1,454 MMR
Party 2
Ne Zha
Ne Zha
Bronze III
natthewsfat
Ne Zha
Bronze III
Level 109
God Stats
4W - 2L
1,715 SR
Queue Stats
148W - 145L
1,454 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 151
1,579 SR
1,456 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 133
1,625 SR
1,457 MMR
Nike
Nike
Bronze III
DarkJokerrr
Nike
Bronze III
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 23L
1,454 MMR
Solo
Janus
Janus
Bronze III
TheArabianHulk
Janus
Bronze III
Level 155
God Stats
29W - 20L
1,852 SR
Queue Stats
122W - 130L
1,454 MMR
Solo
Charon
Charon
Silver II
VolyaSeta
Charon
Silver II
Level 156
God Stats
0W - 1L
1,772 SR
Queue Stats
5W - 12L
1,461 MMR
Party 3
Susano
Susano
Bronze III
WARMOST
Susano
Bronze III
Level 76
God Stats
7W - 7L
1,500 SR
Queue Stats
71W - 82L
1,454 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Верба
Ah Muzen Cab
Bronze III
Level 213
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,461 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Grimmalkin
Morgan Le Fay
19
10 / 1 / 4
12,451
623
22,601
9,325
6,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
1 / 2 / 3
11,565
578
8,776
12,658
6,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 2 / 9
11,034
552
9,552
18,058
8,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
mmmstar1
Sobek
16
5 / 1 / 9
10,666
533
8,373
13,480
14,958
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
16
1 / 4 / 10
10,195
510
16,550
25,176
25,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
VamanaBacchusSurtrArachneSylvanus

VS

Bans
MerlinAthenaThanatosBake KujiraAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
10,156
508
14,904
20,733
17,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
5 / 4 / 1
10,588
529
8,331
15,113
6,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
VolyaSeta
Charon
12
0 / 4 / 5
8,659
433
8,549
20,700
18,076
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
WARMOST
Susano
17
1 / 6 / 1
9,253
463
8,912
21,739
9,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Верба
Ah Muzen Cab
15
0 / 5 / 3
9,097
455
8,849
16,515
7,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
22
Kills
10
10
Deaths
22
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Morgan Le Fay
Grimmalkin
Morgan Le Fay
10
1
4
12
W
1
2
3
1.25
L
5
4
1
1.38
L
Charon
VolyaSeta
Charon
0
4
5
0.63
L
Susano
WARMOST
Susano
1
6
1
0.25
W
5
2
9
4.75
W
Sobek
mmmstar1
Sobek
5
1
9
9.5
W
Ne Zha
1
4
10
1.5
L
Ah Muzen Cab
Верба
Ah Muzen Cab
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,852
Damage
49,545
78,697
Taken
94,800
61,228
Mitigated
58,258
22,912
Healing
19,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,904
4,608
0
2,552
20,733
17,159
328
3,481
15,561
0
76,187
W
Morgan Le Fay
Grimmalkin
Morgan Le Fay
22,601
1,844
0
786
9,325
6,387
669
3,321
5,761
106,285
753
W
8,776
3,820
0
1,066
12,658
6,166
2,801
2,863
9,745
0
108,562
L
8,331
473
100
2,791
15,113
6,190
0
6,754
7,275
87,969
0
L
Charon
VolyaSeta
Charon
8,549
1,538
73
4,014
20,700
18,076
0
7,805
11,300
32,915
1,835
L
Susano
WARMOST
Susano
8,912
1,825
0
7,343
21,739
9,011
0
5,237
14,995
0
88,649
W
9,552
2,057
0
8,199
18,058
8,677
0
2,676
15,271
0
87,412
W
Sobek
mmmstar1
Sobek
8,373
382
0
4,687
13,480
14,958
0
4,703
8,506
34,437
0
W
Ne Zha
16,550
5,273
0
8,174
25,176
25,040
0
3,845
19,975
0
79,085
L
Ah Muzen Cab
Верба
Ah Muzen Cab
8,849
2,712
0
2,468
16,515
7,822
0
4,638
11,405
0
81,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,911
Gold Earned
47,753
655
Minions Killed
567
0
Camps Cleared
0
2,049,127
Distance Traveled
1,950,552
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,156
508
124
6
0
360,730
0
W
Morgan Le Fay
12,451
623
188
9
0
418,956
0
W
Ullr
11,565
578
189
9
0
386,634
2
L
Janus
10,588
529
176
9
0
423,891
2
L
Charon
8,659
433
23
1
0
376,916
5
L
Susano
9,253
463
114
6
0
420,650
1
W
Serqet
11,034
552
123
6
0
447,509
1
W
Sobek
10,666
533
49
2
0
407,218
8
W
Ne Zha
10,195
510
106
5
0
388,810
0
L
Ah Muzen Cab
9,097
455
130
7
0
368,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role