Player Matchup

Vamana
Vamana
DexxiWexxi
Vamana
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 15L
1,469 Elo+
Party 3
Ares
Ares
Garrus_Aaron
Ares
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 27L
1,335 Elo+
Party 2
Achilles
Achilles
SlicedTurdy
Achilles
Level 37
God Stats
12W - 22L
1,221 SR
Queue Stats
51W - 57L
1,289 Elo+
Solo
Neith
Neith
Stupid10
Neith
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 140L
1,403 Elo+
Party 2
Chronos
Chronos
neBó
Chronos
Level 34
God Stats
1W - 2L
1,534 SR
Queue Stats
24W - 17L
1,518 Elo+
Party 3
Team Averages
Level 28
1,451 SR
1,403 Elo+

VS

Team Averages
Level 56
1,468 SR
1,485 Elo+
Kukulkan
Kukulkan
DRUIIDD
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 33L
1,553 Elo+
Party 1
Tyr
Tyr
Jigboos24
Tyr
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,484 Elo+
Solo
Bacchus
Bacchus
Mama_Mercer19
Bacchus
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,388 Elo+
Solo
Rama
Rama
NIALL97
Rama
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
196W - 170L
1,515 Elo+
Party 1
Awilix
Awilix
ScottyB666
Awilix
Level 66
God Stats
8W - 14L
1,338 SR
Queue Stats
191W - 184L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DexxiWexxi
Vamana
10
0 / 3 / 0
5,659
472
4,161
10,514
9,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 0
5,591
466
5,035
12,910
10,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
SlicedTurdy
Achilles
11
1 / 2 / 3
6,267
522
3,647
8,777
4,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Neith
Stupid10
Neith
9
0 / 4 / 0
4,870
406
5,274
7,232
2,681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chronos
neBó
Chronos
13
4 / 0 / 1
8,076
673
8,296
7,497
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DRUIIDD
Kukulkan
10
0 / 3 / 0
6,069
506
4,824
8,488
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 0
8,148
679
8,275
11,804
10,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
12
4 / 0 / 5
7,655
638
6,955
12,401
11,730
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
NIALL97
Rama
13
5 / 0 / 6
7,451
621
8,134
7,065
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
ScottyB666
Awilix
12
3 / 1 / 2
6,664
555
4,604
9,828
3,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
15
15
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DRUIIDD
Kukulkan
0
3
0
0
L
Vamana
DexxiWexxi
Vamana
0
3
0
0
L
0
6
0
0
W
3
1
0
3
W
Bacchus
4
0
5
6.5
W
Rama
NIALL97
Rama
5
0
6
8
W
Awilix
ScottyB666
Awilix
3
1
2
4
L
Achilles
SlicedTurdy
Achilles
1
2
3
1.25
L
Neith
Stupid10
Neith
0
4
0
0
L
Chronos
neBó
Chronos
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,413
Damage
32,792
46,930
Taken
49,586
31,141
Mitigated
32,675
7,982
Healing
15,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DRUIIDD
Kukulkan
4,824
661
0
605
8,488
3,252
0
5,311
2,887
31,244
874
L
Vamana
DexxiWexxi
Vamana
4,161
1,778
0
2,294
10,514
9,862
0
851
9,663
0
35,138
L
5,035
372
0
1,195
12,910
10,857
0
2,910
10,000
19,028
4,576
W
8,275
716
0
5,195
11,804
10,709
11
1,014
10,180
1,560
74,337
W
Bacchus
6,955
786
0
5,075
12,401
11,730
0
2,302
10,017
33,951
2,510
W
Rama
NIALL97
Rama
8,134
5,993
0
2,507
7,065
2,987
565
1,953
5,112
0
57,604
W
Awilix
ScottyB666
Awilix
4,604
992
0
1,670
9,828
3,997
0
1,762
7,980
0
45,565
L
Achilles
SlicedTurdy
Achilles
3,647
936
0
1,283
8,777
4,640
357
1,550
7,227
0
42,297
L
Neith
Stupid10
Neith
5,274
2,878
0
515
7,232
2,681
0
2,580
4,652
0
30,107
L
Chronos
neBó
Chronos
8,296
1,320
0
2,695
7,497
3,101
359
4,109
3,388
45,604
5,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
35,987
306
Minions Killed
386
0
Camps Cleared
0
1,182,635
Distance Traveled
1,256,081
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,069
506
60
5
0
209,581
0
L
Vamana
5,659
472
60
5
0
241,148
0
L
Ares
5,591
466
36
3
0
224,958
0
W
Tyr
8,148
679
115
10
0
257,341
2
W
Bacchus
7,655
638
35
3
0
244,094
0
W
Rama
7,451
621
102
9
0
242,093
0
W
Awilix
6,664
555
74
6
0
302,972
0
L
Achilles
6,267
522
70
6
0
261,520
0
L
Neith
4,870
406
34
3
0
218,395
0
L
Chronos
8,076
673
106
9
0
236,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role