Player Matchup

Artio
Artio
Gold III
 
Artio
Gold III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum III
EvilAiki
Kukulkan
Platinum III
Level 59
God Stats
6W - 4L
1,621 SR
Queue Stats
150W - 140L
1,863 MMR
Solo
Jing Wei
Jing Wei
Gold II
PizzaBakkerGio
Jing Wei
Gold II
Level 157
God Stats
2W - 2L
1,665 SR
Queue Stats
43W - 36L
1,757 MMR
Solo
Mercury
Mercury
Gold II
WakingRegent07
Mercury
Gold II
Level 68
God Stats
3W - 1L
1,907 SR
Queue Stats
132W - 138L
1,772 MMR
Solo
Hercules
Hercules
Gold I
eRjose11
Hercules
Gold I
Level 69
God Stats
3W - 4L
1,790 SR
Queue Stats
89W - 80L
1,771 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 87
1,696 SR
1,733 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,570 SR
1,787 MMR
King Arthur
King Arthur
Platinum IV
Gucci007xAlt
King Arthur
Platinum IV
Level 158
God Stats
4W - 8L
1,500 SR
Queue Stats
213W - 197L
1,771 MMR
Solo
Chang'e
Chang'e
Platinum IV
Hiraεth
Chang'e
Platinum IV
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 102L
1,784 MMR
Solo
Martichoras
Martichoras
Platinum V
ered2
Martichoras
Platinum V
Level 122
God Stats
8W - 11L
1,503 SR
Queue Stats
89W - 82L
1,757 MMR
Solo
Bacchus
Bacchus
Gold I
fomania
Bacchus
Gold I
Level 169
God Stats
4W - 8L
1,850 SR
Queue Stats
99W - 96L
1,757 MMR
Solo
Bastet
Bastet
Platinum III
xMarsu-_-
Bastet
Platinum III
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
491W - 476L
1,865 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 3 / 1
7,784
458
6,140
15,531
12,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
EvilAiki
Kukulkan
15
0 / 0 / 0
8,722
513
5,927
3,216
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
17
2 / 3 / 0
9,806
577
6,685
16,095
6,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 7 / 1
7,115
419
3,234
15,149
5,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
eRjose11
Hercules
14
1 / 5 / 0
8,810
518
8,522
19,990
17,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
UllrThorThothLoki

VS

Bans
ThanatosMaman BrigitteBake KujiraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gucci007xAlt
King Arthur
17
6 / 1 / 5
10,784
634
14,820
20,171
22,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chang'e
Hiraεth
Chang'e
16
1 / 0 / 4
9,795
576
6,648
10,180
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
ered2
Martichoras
16
2 / 3 / 2
9,419
554
10,792
11,314
5,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
fomania
Bacchus
13
2 / 0 / 7
8,524
501
6,121
13,381
13,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bastet
xMarsu-_-
Bastet
19
7 / 0 / 5
10,455
615
13,454
15,163
6,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
18
18
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
1
0.5
L
Kukulkan
EvilAiki
Kukulkan
0
0
0
0
W
King Arthur
Gucci007xAlt
King Arthur
6
1
5
8.5
W
Chang'e
Hiraεth
Chang'e
1
0
4
3
L
Jing Wei
2
3
0
0.67
L
0
7
1
0.07
L
Hercules
eRjose11
Hercules
1
5
0
0.2
W
Martichoras
ered2
Martichoras
2
3
2
1
W
Bacchus
fomania
Bacchus
2
0
7
5.5
W
Bastet
xMarsu-_-
Bastet
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,508
Damage
51,835
69,981
Taken
70,209
43,592
Mitigated
51,740
15,619
Healing
27,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,140
1,359
746
3,120
15,531
12,556
0
4,479
11,052
17,961
1,015
L
Kukulkan
EvilAiki
Kukulkan
5,927
70
0
357
3,216
1,443
0
390
2,826
82,421
1,689
W
King Arthur
Gucci007xAlt
King Arthur
14,820
2,434
0
4,324
20,171
22,041
98
2,441
17,000
315
86,952
W
Chang'e
Hiraεth
Chang'e
6,648
724
3,070
6,337
10,180
4,270
659
2,803
7,377
97,390
2,346
L
Jing Wei
6,685
5,068
0
3,188
16,095
6,606
0
3,729
12,366
0
97,104
L
3,234
1,309
0
540
15,149
5,957
0
3,809
11,340
0
53,013
L
Hercules
eRjose11
Hercules
8,522
2,942
0
7,668
19,990
17,030
114
575
19,415
0
70,682
W
Martichoras
ered2
Martichoras
10,792
3,373
0
1,984
11,314
5,748
497
2,581
8,733
0
98,027
W
Bacchus
fomania
Bacchus
6,121
723
0
1,973
13,381
13,052
102
4,175
9,206
22,824
1,496
W
Bastet
xMarsu-_-
Bastet
13,454
4,768
0
9,568
15,163
6,629
3
3,198
11,827
0
107,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,237
Gold Earned
48,977
550
Minions Killed
605
0
Camps Cleared
0
1,762,142
Distance Traveled
1,873,420
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,784
458
21
1
0
367,931
7
L
Kukulkan
8,722
513
159
9
0
319,671
5
W
King Arthur
10,784
634
127
7
0
366,942
2
W
Chang'e
9,795
576
178
10
0
380,257
2
L
Jing Wei
9,806
577
175
10
0
396,598
2
L
Mercury
7,115
419
86
5
0
356,554
0
L
Hercules
8,810
518
109
6
0
321,388
1
W
Martichoras
9,419
554
135
8
0
312,015
5
W
Bacchus
8,524
501
30
2
0
383,793
8
W
Bastet
10,455
615
135
8
0
430,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role