Player Matchup

Geb
Geb
TonyTheOni
Geb
Level 32
God Stats
0W - 1L
1,743 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
XxEchoXOnexX
Achilles
Level 145
God Stats
4W - 4L
1,923 SR
Queue Stats
210W - 202L
1,490 Elo+
Solo
Anubis
Anubis
alphasquad178
Anubis
Level 113
God Stats
34W - 32L
1,606 SR
Queue Stats
155W - 142L
1,557 Elo+
Solo
Thanatos
Thanatos
hjvu5
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
thisgamegood
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 64
1,654 SR
1,509 Elo+

VS

Team Averages
Level 83
1,601 SR
1,502 Elo+
Hercules
Hercules
BønerJam3000
Hercules
Level 97
God Stats
29W - 16L
1,728 SR
Queue Stats
117W - 106L
1,485 Elo+
Party 2
Kukulkan
Kukulkan
LeifTheTheif
Kukulkan
Level 108
God Stats
4W - 3L
1,729 SR
Queue Stats
97W - 90L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
ityaboinu66et
Danzaburou
Level 42
God Stats
9W - 11L
1,500 SR
Queue Stats
30W - 27L
1,652 Elo+
Party 2
Fenrir
Fenrir
pedrolgarcia7
Fenrir
Level 84
God Stats
2W - 1L
1,482 SR
Queue Stats
68W - 66L
1,484 Elo+
Solo
Athena
Athena
xXStickyXx5058
Athena
Level 85
God Stats
3W - 3L
1,566 SR
Queue Stats
31W - 41L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,756
432
2,531
6,752
4,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
XxEchoXOnexX
Achilles
9
0 / 4 / 0
4,915
447
3,436
12,113
9,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 4 / 1
5,862
533
5,358
7,809
3,777
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
hjvu5
Thanatos
8
0 / 1 / 0
4,691
426
4,205
8,665
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 5 / 0
4,541
413
2,963
7,614
2,484
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BønerJam3000
Hercules
11
6 / 0 / 1
6,657
605
7,712
6,249
5,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
LeifTheTheif
Kukulkan
11
1 / 2 / 6
6,671
606
5,977
4,702
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ityaboinu66et
Danzaburou
10
5 / 0 / 1
6,840
622
8,571
6,580
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 5
6,110
555
2,956
10,249
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 0 / 4
6,280
571
2,739
8,096
5,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
16
16
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
BønerJam3000
Hercules
6
0
1
6.5
W
Kukulkan
LeifTheTheif
Kukulkan
1
2
6
2
L
0
2
0
0
L
Achilles
XxEchoXOnexX
Achilles
0
4
0
0
L
3
4
1
0.88
L
Thanatos
hjvu5
Thanatos
0
1
0
0
W
Danzaburou
ityaboinu66et
Danzaburou
5
0
1
5.5
W
2
2
5
2.25
L
0
5
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,493
Damage
27,955
42,953
Taken
35,876
23,776
Mitigated
18,250
9,663
Healing
13,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BønerJam3000
Hercules
7,712
3,218
128
3,639
6,249
5,142
160
814
5,435
0
37,023
W
Kukulkan
LeifTheTheif
Kukulkan
5,977
851
0
600
4,702
1,272
287
2,206
2,496
48,809
807
L
2,531
666
0
1,132
6,752
4,586
0
1,019
5,733
10,789
0
L
Achilles
XxEchoXOnexX
Achilles
3,436
623
0
1,220
12,113
9,376
0
1,347
10,331
0
30,641
L
5,358
0
0
1,600
7,809
3,777
0
3,730
3,907
34,900
0
L
Thanatos
hjvu5
Thanatos
4,205
690
0
4,224
8,665
3,553
0
1,600
7,021
0
27,775
W
Danzaburou
ityaboinu66et
Danzaburou
8,571
3,975
0
2,210
6,580
2,673
1,085
1,591
4,989
0
42,172
W
2,956
474
0
2,082
10,249
4,121
0
2,338
7,911
0
41,788
L
2,963
1,842
104
1,383
7,614
2,484
0
968
6,646
0
19,916
W
2,739
1,193
1,124
3,362
8,096
5,042
0
940
7,156
18,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,765
Gold Earned
32,558
207
Minions Killed
301
0
Camps Cleared
0
987,724
Distance Traveled
1,088,516
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,657
605
59
5
0
239,397
0
W
Kukulkan
6,671
606
77
7
0
187,480
0
L
Geb
4,756
432
10
1
0
215,164
2
L
Achilles
4,915
447
47
4
0
174,775
0
L
Anubis
5,862
533
64
6
0
182,786
0
L
Thanatos
4,691
426
52
5
0
223,508
0
W
Danzaburou
6,840
622
66
6
0
198,594
0
W
Fenrir
6,110
555
70
6
0
237,651
0
L
Cupid
4,541
413
34
3
0
191,491
0
W
Athena
6,280
571
29
3
0
225,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role