Player Matchup

Bastet
Bastet
 
Bastet
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Curlysmile101
Atlas
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
206W - 275L
1,590 Elo+
Party 2
Neith
Neith
ScubaSteve700
Neith
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 110L
1,466 Elo+
Solo
Shiva
Shiva
SortaRac isTony
Shiva
Level 157
God Stats
1W - 4L
1,280 SR
Queue Stats
221W - 309L
1,429 Elo+
Party 2
Janus
Janus
l Fire Fist Ace
Janus
Level 160
God Stats
6W - 6L
1,410 SR
Queue Stats
299W - 355L
1,485 Elo+
Party 2
Team Averages
Level 166
1,438 SR
1,494 Elo+

VS

Team Averages
Level 140
1,608 SR
1,546 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Bigfoot5464
Hades
Level 208
God Stats
22W - 7L
1,726 SR
Queue Stats
150W - 148L
1,533 Elo+
Party 1
Erlang Shen
Erlang Shen
BrothaBOK
Erlang Shen
Level 138
God Stats
17W - 11L
1,786 SR
Queue Stats
314W - 289L
1,523 Elo+
Solo
Ravana
Ravana
Juptio4568
Ravana
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 16L
1,687 Elo+
Party 1
Medusa
Medusa
Nick Riley II
Medusa
Level 54
God Stats
5W - 4L
1,528 SR
Queue Stats
107W - 107L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 0 / 1
5,460
455
4,092
11,522
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 2
5,648
471
4,223
7,422
5,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 1
5,948
496
2,775
6,792
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 1
6,351
529
6,586
14,068
9,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
1 / 3 / 1
5,846
487
4,460
5,767
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 0 / 5
6,211
518
3,558
7,283
5,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
4 / 2 / 2
6,507
542
9,204
8,969
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
BrothaBOK
Erlang Shen
12
2 / 1 / 1
7,182
599
7,369
11,442
10,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Juptio4568
Ravana
11
1 / 1 / 2
5,656
471
4,385
6,209
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 2
6,823
569
6,174
5,318
2,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
2
Kills
10
10
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
1
0.5
W
Aphrodite
 
Aphrodite
1
0
5
3.5
W
4
2
2
2.5
W
Erlang Shen
BrothaBOK
Erlang Shen
2
1
1
2.5
L
0
1
2
1
W
Ravana
Juptio4568
Ravana
1
1
2
2
W
2
0
2
3
L
1
3
1
0.5
L
0
3
1
0.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,136
Damage
30,690
45,571
Taken
39,221
24,363
Mitigated
25,736
10,369
Healing
18,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,092
1,664
0
2,495
11,522
4,642
0
2,077
9,400
0
42,349
W
Aphrodite
 
Aphrodite
3,558
474
3,040
4,664
7,283
5,093
0
2,647
4,512
14,470
815
W
9,204
1,109
720
3,770
8,969
4,798
0
3,071
5,656
49,012
858
W
Erlang Shen
BrothaBOK
Erlang Shen
7,369
3,191
0
4,172
11,442
10,617
28
638
10,798
0
57,713
L
4,223
1,928
0
2,481
7,422
5,422
0
2,898
4,524
18,664
0
W
Ravana
Juptio4568
Ravana
4,385
777
0
899
6,209
3,096
0
1,090
5,097
0
40,106
W
6,174
2,170
0
750
5,318
2,132
0
834
4,484
0
68,995
L
2,775
971
0
2,063
6,792
2,410
0
586
6,206
0
42,876
L
6,586
1,358
0
2,580
14,068
9,802
0
2,690
10,710
86
47,269
L
4,460
331
0
750
5,767
2,087
0
4,289
1,478
42,801
2,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,253
Gold Earned
32,379
333
Minions Killed
369
0
Camps Cleared
0
1,165,182
Distance Traveled
1,211,468
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,460
455
60
5
0
294,853
0
W
Aphrodite
6,211
518
29
2
0
249,243
4
W
Hades
6,507
542
86
7
0
254,131
0
W
Erlang Shen
7,182
599
92
8
0
201,233
0
L
Atlas
5,648
471
22
2
0
218,071
5
W
Ravana
5,656
471
62
5
0
262,537
0
W
Medusa
6,823
569
100
8
0
244,324
0
L
Neith
5,948
496
83
7
0
185,201
0
L
Shiva
6,351
529
77
6
0
232,390
0
L
Janus
5,846
487
91
8
0
234,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role