Player Matchup

Hachiman
Hachiman
ChungusClamper
Hachiman
Level 83
God Stats
2W - 2L
1,607 SR
Queue Stats
40W - 40L
1,466 Elo+
Solo
Vamana
Vamana
HalfG1nger
Vamana
Level 56
God Stats
5W - 6L
1,437 SR
Queue Stats
55W - 49L
1,552 Elo+
Solo
Yu Huang
Yu Huang
KricoAsen
Yu Huang
Level 148
God Stats
1W - 3L
1,283 SR
Queue Stats
68W - 53L
1,552 Elo+
Party 2
Bacchus
Bacchus
LORDJOSEPH01
Bacchus
Level 124
God Stats
8W - 4L
1,628 SR
Queue Stats
117W - 128L
1,423 Elo+
Solo
Bastet
Bastet
simple00onkick
Bastet
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 49L
1,552 Elo+
Party 2
Team Averages
Level 93
1,491 SR
1,509 Elo+

VS

Team Averages
Level 101
1,573 SR
1,416 Elo+
Loki
Loki
Metzgernato2307
Loki
Level 113
God Stats
7W - 2L
1,772 SR
Queue Stats
63W - 54L
1,318 Elo+
Party 1
Chaac
Chaac
carnag3izill
Chaac
Level 32
God Stats
3W - 1L
1,813 SR
Queue Stats
4W - 6L
1,477 Elo+
Solo
Janus
Janus
iHG Quantum
Janus
Level 89
God Stats
75W - 71L
1,437 SR
Queue Stats
94W - 92L
1,395 Elo+
Party 1
Surtr
Surtr
iHGPuma
Surtr
Level 144
God Stats
17W - 10L
1,620 SR
Queue Stats
50W - 50L
1,463 Elo+
Party 1
Sol
Sol
ihgReX
Sol
Level 128
God Stats
3W - 2L
1,222 SR
Queue Stats
46W - 42L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
4 / 3 / 0
8,278
517
9,057
10,587
4,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
HalfG1nger
Vamana
14
0 / 2 / 1
7,964
498
7,130
16,645
17,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
KricoAsen
Yu Huang
13
2 / 5 / 2
7,753
485
5,507
11,089
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Bacchus
LORDJOSEPH01
Bacchus
11
0 / 2 / 4
6,933
433
6,532
12,811
12,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 2 / 3
8,016
501
9,452
14,946
7,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
8,053
503
6,934
11,727
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 5
7,791
487
10,277
13,305
12,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 3
8,194
512
7,812
9,696
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
iHGPuma
Surtr
18
3 / 0 / 0
10,828
677
14,343
14,192
13,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sol
ihgReX
Sol
17
5 / 2 / 3
9,762
610
8,077
12,201
5,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
11
Kills
14
14
Deaths
11
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
4
3
0
1.33
L
Vamana
HalfG1nger
Vamana
0
2
1
0.25
L
Yu Huang
KricoAsen
Yu Huang
2
5
2
0.6
L
Bacchus
LORDJOSEPH01
Bacchus
0
2
4
1
W
2
3
6
1.67
W
3
2
5
2.75
W
1
4
3
0.63
W
Surtr
iHGPuma
Surtr
3
0
0
3
W
Sol
ihgReX
Sol
5
2
3
3.25
L
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,678
Damage
47,443
66,078
Taken
61,121
47,336
Mitigated
39,233
14,959
Healing
19,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
9,057
4,253
0
625
10,587
4,888
0
3,842
6,745
0
65,672
L
Vamana
HalfG1nger
Vamana
7,130
3,372
0
4,472
16,645
17,796
0
1,342
13,812
0
80,062
L
Yu Huang
KricoAsen
Yu Huang
5,507
646
40
2,402
11,089
4,870
0
3,462
7,627
54,687
4,419
L
Bacchus
LORDJOSEPH01
Bacchus
6,532
485
0
2,505
12,811
12,579
0
5,011
7,800
25,117
0
W
6,934
1,437
0
4,852
11,727
4,770
0
2,798
8,929
0
69,314
W
10,277
1,150
354
2,322
13,305
12,244
0
3,358
9,898
0
37,988
W
7,812
129
0
458
9,696
3,604
270
3,967
5,729
77,671
1,505
W
Surtr
iHGPuma
Surtr
14,343
5,488
0
6,612
14,192
13,563
101
0
13,255
5,533
93,003
W
Sol
ihgReX
Sol
8,077
3,349
0
4,820
12,201
5,052
1,102
1,793
10,408
69,321
9,743
L
9,452
3,872
0
4,915
14,946
7,203
0
3,516
11,316
0
64,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,944
Gold Earned
44,628
460
Minions Killed
577
0
Camps Cleared
0
1,555,244
Distance Traveled
1,593,110
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,278
517
101
6
0
274,945
3
L
Vamana
7,964
498
147
9
0
298,236
1
L
Yu Huang
7,753
485
87
5
0
282,703
0
L
Bacchus
6,933
433
34
2
0
337,657
3
W
Loki
8,053
503
86
5
0
364,947
0
W
Chaac
7,791
487
65
4
0
334,006
1
W
Janus
8,194
512
120
8
0
310,660
0
W
Surtr
10,828
677
170
11
0
294,676
5
W
Sol
9,762
610
136
9
0
288,821
0
L
Bastet
8,016
501
91
6
0
361,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role