Player Matchup

Sol
Sol
 
Sol
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Clankc7564
Hercules
Level 51
God Stats
2W - 0L
1,253 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 1
Lancelot
Lancelot
MacHouSe
Lancelot
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,374 Elo+
Party 3
Neith
Neith
PuschelCB
Neith
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 29L
1,374 Elo+
Party 3
Da Ji
Da Ji
despe123
Da Ji
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,602 Elo+
Party 1
Team Averages
Level 131
1,451 SR
1,470 Elo+

VS

Team Averages
Level 105
1,477 SR
1,425 Elo+
Scylla
Scylla
DeLiYuReK TR64
Scylla
Level 138
God Stats
4W - 2L
1,703 SR
Queue Stats
97W - 106L
1,526 Elo+
Party 2
Persephone
Persephone
DerBi3rBar
Persephone
Level 126
God Stats
2W - 1L
1,285 SR
Queue Stats
62W - 72L
1,375 Elo+
Party 2
Izanami
Izanami
Jango5519
Izanami
Level 16
God Stats
0W - 1L
1,396 SR
Queue Stats
4W - 14L
1,258 Elo+
Party 2
Nike
Nike
LaZuSaK TR
Nike
Level 155
God Stats
4W - 5L
1,500 SR
Queue Stats
409W - 428L
1,508 Elo+
Party 2
Hades
Hades
flaxiiie
Hades
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
4 / 2 / 16
11,182
799
17,961
10,892
5,389
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
Clankc7564
Hercules
18
9 / 3 / 12
11,350
811
19,357
27,924
36,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
MacHouSe
Lancelot
17
6 / 3 / 9
10,602
757
8,686
16,501
16,504
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
PuschelCB
Neith
17
3 / 2 / 8
10,053
718
6,757
11,115
5,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Da Ji
despe123
Da Ji
16
3 / 4 / 15
10,119
723
12,623
15,228
15,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
9,262
662
14,178
14,585
6,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Persephone
DerBi3rBar
Persephone
16
1 / 3 / 7
9,428
673
11,837
10,200
5,260
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Izanami
Jango5519
Izanami
14
2 / 6 / 4
9,028
645
9,605
15,098
8,301
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 4 / 7
9,980
713
16,057
21,141
23,202
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hades
flaxiiie
Hades
16
3 / 5 / 5
9,399
671
4,269
13,739
19,990
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
39
25
Kills
13
14
Deaths
25
60
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
16
6
W
Hercules
Clankc7564
Hercules
9
3
12
5
L
3
7
3
0.64
L
Persephone
DerBi3rBar
Persephone
1
3
7
1.5
L
Izanami
Jango5519
Izanami
2
6
4
0.67
L
4
4
7
1.88
W
Lancelot
MacHouSe
Lancelot
6
3
9
3.5
W
Neith
PuschelCB
Neith
3
2
8
3.5
W
Da Ji
despe123
Da Ji
3
4
15
2.63
L
Hades
flaxiiie
Hades
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,384
Damage
55,946
81,660
Taken
74,763
79,294
Mitigated
63,657
32,249
Healing
16,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,961
7,128
2,041
4,533
10,892
5,389
5,111
2,505
8,387
43,889
0
W
Hercules
Clankc7564
Hercules
19,357
5,304
1,932
11,669
27,924
36,396
0
7,113
20,811
2,042
27,049
L
14,178
768
2,197
2,918
14,585
6,904
0
2,301
12,023
32,821
324
L
Persephone
DerBi3rBar
Persephone
11,837
1,521
1,146
1,401
10,200
5,260
523
2,821
7,258
20,477
687
L
Izanami
Jango5519
Izanami
9,605
6,258
0
2,332
15,098
8,301
170
3,770
10,959
0
18,442
L
16,057
1,060
933
3,858
21,141
23,202
0
6,835
13,869
600
25,342
W
Lancelot
MacHouSe
Lancelot
8,686
1,737
1,538
2,306
16,501
16,504
93
7,130
9,371
0
14,946
W
Neith
PuschelCB
Neith
6,757
1,476
600
4,310
11,115
5,264
1,633
6,607
4,508
0
32,476
W
Da Ji
despe123
Da Ji
12,623
1,598
2,104
1,216
15,228
15,741
781
6,957
8,271
0
17,120
L
Hades
flaxiiie
Hades
4,269
443
500
769
13,739
19,990
234
3,295
10,011
11,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,306
Gold Earned
47,097
162
Minions Killed
117
0
Camps Cleared
0
1,287,923
Distance Traveled
1,189,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,182
799
56
4
0
249,452
0
W
Hercules
11,350
811
30
2
0
267,335
0
L
Scylla
9,262
662
39
3
0
249,363
0
L
Persephone
9,428
673
26
2
0
213,882
0
L
Izanami
9,028
645
23
2
0
213,416
0
L
Nike
9,980
713
22
2
0
279,715
0
W
Lancelot
10,602
757
9
1
0
293,655
0
W
Neith
10,053
718
56
4
0
223,244
0
W
Da Ji
10,119
723
11
1
0
254,237
0
L
Hades
9,399
671
7
1
0
233,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role