Player Matchup

Gilgamesh
Gilgamesh
ColorsOfDawn
Gilgamesh
Level 85
God Stats
6W - 6L
1,654 SR
Queue Stats
119W - 133L
1,545 Elo+
Party 1
Erlang Shen
Erlang Shen
EndlessFerrets7
Erlang Shen
Level 109
God Stats
2W - 2L
1,797 SR
Queue Stats
37W - 42L
1,644 Elo+
Party 1
Anhur
Anhur
LordXaNa
Anhur
Level 88
God Stats
4W - 5L
1,637 SR
Queue Stats
204W - 207L
1,605 Elo+
Party 1
Ymir
Ymir
Shadowstave
Ymir
Level 80
God Stats
9W - 11L
1,617 SR
Queue Stats
61W - 72L
1,498 Elo+
Party 1
Hel
Hel
hexwyd
Hel
Level 69
God Stats
8W - 9L
1,823 SR
Queue Stats
133W - 157L
1,570 Elo+
Party 1
Team Averages
Level 86
1,706 SR
1,573 Elo+

VS

Team Averages
Level 116
1,531 SR
1,531 Elo+
Ganesha
Ganesha
AHMEEEEEEE
Ganesha
Level 62
God Stats
3W - 7L
1,228 SR
Queue Stats
130W - 137L
1,449 Elo+
Party 2
Ne Zha
Ne Zha
Dekimashta
Ne Zha
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,573 Elo+
Solo
Tyr
Tyr
FT_villagu
Tyr
Level 108
God Stats
13W - 15L
1,742 SR
Queue Stats
418W - 397L
1,576 Elo+
Solo
Heimdallr
Heimdallr
RealChamaco
Heimdallr
Level 125
God Stats
1W - 2L
1,686 SR
Queue Stats
145W - 147L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
ZoiDem
Nu Wa
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
138W - 140L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ColorsOfDawn
Gilgamesh
10
2 / 0 / 0
5,851
731
2,547
4,953
3,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
EndlessFerrets7
Erlang Shen
9
1 / 0 / 0
4,693
587
562
5,762
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
LordXaNa
Anhur
9
3 / 0 / 1
5,424
678
5,667
4,901
1,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 1 / 3
4,964
621
2,392
4,894
3,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
hexwyd
Hel
9
0 / 1 / 0
4,839
605
1,224
2,881
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AHMEEEEEEE
Ganesha
8
0 / 0 / 1
4,751
594
1,833
6,237
2,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Dekimashta
Ne Zha
9
2 / 1 / 0
4,742
593
3,603
5,477
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 2 / 0
3,611
451
931
3,395
1,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
RealChamaco
Heimdallr
8
0 / 4 / 1
4,213
527
2,673
6,569
1,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
ZoiDem
Nu Wa
9
0 / 0 / 0
4,640
580
791
2,708
788
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
7
Kills
2
2
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AHMEEEEEEE
Ganesha
0
0
1
0.5
W
Gilgamesh
ColorsOfDawn
Gilgamesh
2
0
0
2
L
Ne Zha
Dekimashta
Ne Zha
2
1
0
2
W
Erlang Shen
EndlessFerrets7
Erlang Shen
1
0
0
1
L
0
2
0
0
W
Anhur
LordXaNa
Anhur
3
0
1
3.5
L
Heimdallr
RealChamaco
Heimdallr
0
4
1
0.13
W
1
1
3
2.5
L
Nu Wa
ZoiDem
Nu Wa
0
0
0
0
W
Hel
hexwyd
Hel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,392
Damage
9,831
23,391
Taken
24,386
13,560
Mitigated
8,553
9,408
Healing
7,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AHMEEEEEEE
Ganesha
1,833
366
717
1,844
6,237
2,763
0
1,250
4,945
18,444
2,576
W
Gilgamesh
ColorsOfDawn
Gilgamesh
2,547
849
0
1,317
4,953
3,663
0
174
4,779
0
37,987
L
Ne Zha
Dekimashta
Ne Zha
3,603
1,335
0
2,530
5,477
1,808
0
100
5,377
0
35,454
W
Erlang Shen
EndlessFerrets7
Erlang Shen
562
254
0
2,091
5,762
3,668
0
71
5,691
0
32,738
L
931
175
0
960
3,395
1,200
0
0
3,152
0
9,691
W
Anhur
LordXaNa
Anhur
5,667
3,154
0
2,305
4,901
1,663
0
718
4,183
0
34,880
L
Heimdallr
RealChamaco
Heimdallr
2,673
674
0
475
6,569
1,994
0
1,324
5,245
0
29,543
W
2,392
875
112
1,110
4,894
3,589
0
922
3,972
14,983
0
L
Nu Wa
ZoiDem
Nu Wa
791
214
0
500
2,708
788
0
942
1,766
32,644
0
W
Hel
hexwyd
Hel
1,224
112
938
1,535
2,881
977
0
429
2,452
34,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,771
Gold Earned
21,957
288
Minions Killed
230
0
Camps Cleared
0
822,201
Distance Traveled
712,623
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,751
594
22
3
0
168,116
4
W
Gilgamesh
5,851
731
77
10
0
141,391
0
L
Ne Zha
4,742
593
58
7
0
187,950
0
W
Erlang Shen
4,693
587
58
7
0
181,173
0
L
Tyr
3,611
451
19
2
0
60,776
0
W
Anhur
5,424
678
53
7
0
179,045
0
L
Heimdallr
4,213
527
60
8
0
162,425
0
W
Ymir
4,964
621
24
3
0
169,318
0
L
Nu Wa
4,640
580
71
9
0
133,356
1
W
Hel
4,839
605
76
10
0
151,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role