Player Matchup

Kuzenbo
Kuzenbo
Bronze IV
GoldFish134
Kuzenbo
Bronze IV
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,435 MMR
Party 2
Agni
Agni
Silver III
IDK2196
Agni
Silver III
Level 109
God Stats
0W - 2L
1,626 SR
Queue Stats
28W - 31L
1,389 MMR
Party 2
Neith
Neith
Bronze III
domino8602
Neith
Bronze III
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 79
1,542 SR
1,441 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 195
1,584 SR
1,793 MMR
Kukulkan
Kukulkan
Diamond IV
JUDGExJOHN
Kukulkan
Diamond IV
Level 227
God Stats
23W - 19L
1,650 SR
Queue Stats
341W - 269L
1,999 MMR
Party 1
Charon
Charon
Gold II
LavishStien
Charon
Gold II
Level 159
God Stats
30W - 27L
1,602 SR
Queue Stats
179W - 178L
1,496 MMR
Party 1
Amaterasu
Amaterasu
Platinum II
tideschange
Amaterasu
Platinum II
Level 198
God Stats
6W - 8L
1,500 SR
Queue Stats
756W - 702L
1,886 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GoldFish134
Kuzenbo
14
0 / 6 / 0
8,901
556
7,279
19,887
26,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
IDK2196
Agni
17
2 / 2 / 0
10,681
668
14,201
11,972
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
15
0 / 5 / 2
9,596
600
8,297
16,316
7,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Bake KujiraNe ZhaAchillesAthena

VS

Bans
JanusThothPersephoneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JUDGExJOHN
Kukulkan
18
4 / 1 / 9
11,757
735
18,989
7,958
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charon
16
1 / 1 / 10
10,670
667
10,222
15,508
19,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
tideschange
Amaterasu
18
8 / 0 / 5
12,110
757
14,348
24,974
25,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
13
13
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
GoldFish134
Kuzenbo
0
6
0
0
L
Agni
IDK2196
Agni
2
2
0
1
W
Kukulkan
JUDGExJOHN
Kukulkan
4
1
9
8.5
W
Charon
1
1
10
6
L
Neith
0
5
2
0.2
W
Amaterasu
tideschange
Amaterasu
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,777
Damage
43,559
48,175
Taken
48,440
38,918
Mitigated
48,838
5,687
Healing
12,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
GoldFish134
Kuzenbo
7,279
2,022
0
3,031
19,887
26,593
0
8,925
9,010
22,507
0
L
Agni
IDK2196
Agni
14,201
834
0
750
11,972
5,293
0
6,506
4,180
55,138
0
W
Kukulkan
JUDGExJOHN
Kukulkan
18,989
237
0
1,180
7,958
4,130
750
3,212
4,650
73,362
1,836
W
Charon
10,222
453
0
2,252
15,508
19,067
276
6,709
8,555
28,880
1,661
L
Neith
8,297
3,100
0
1,906
16,316
7,032
0
9,452
5,239
0
30,637
W
Amaterasu
tideschange
Amaterasu
14,348
4,900
0
9,519
24,974
25,641
1,443
10,931
13,665
0
51,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,178
Gold Earned
34,537
169
Minions Killed
229
0
Camps Cleared
0
803,193
Distance Traveled
919,498
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,901
556
38
2
0
263,928
0
L
Agni
10,681
668
95
6
0
287,418
0
W
Kukulkan
11,757
735
130
8
0
288,778
0
W
Charon
10,670
667
34
2
0
298,056
8
L
Neith
9,596
600
36
2
0
251,847
0
W
Amaterasu
12,110
757
65
4
0
332,664
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role