Player Matchup

Achilles
Achilles
SoulStealer4263
Achilles
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 40L
1,390 Elo+
Party 1
Martichoras
Martichoras
StayedHippo4
Martichoras
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 28L
1,460 Elo+
Party 1
Loki
Loki
WIx SCHLITZ x68
Loki
Level 142
God Stats
12W - 11L
1,652 SR
Queue Stats
258W - 235L
1,538 Elo+
Solo
Sylvanus
Sylvanus
Wildeabeast4
Sylvanus
Level 47
God Stats
7W - 2L
1,739 SR
Queue Stats
54W - 47L
1,667 Elo+
Party 1
Neith
Neith
kingcristao
Neith
Level 36
God Stats
9W - 4L
1,300 SR
Queue Stats
107W - 131L
1,259 Elo+
Solo
Team Averages
Level 79
1,538 SR
1,463 Elo+

VS

Team Averages
Level 62
1,472 SR
1,489 Elo+
Thoth
Thoth
Coltimar
Thoth
Level 51
God Stats
1W - 4L
1,161 SR
Queue Stats
95W - 86L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
Wendigo1980
Sun Wukong
Level 42
God Stats
13W - 14L
1,719 SR
Queue Stats
97W - 127L
1,428 Elo+
Solo
Cernunnos
Cernunnos
Zer0ct0pus
Cernunnos
Level 46
God Stats
2W - 4L
1,481 SR
Queue Stats
4W - 14L
1,465 Elo+
Solo
Fenrir
Fenrir
davirodrigues411
Fenrir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,428 Elo+
Solo
Sobek
Sobek
vGhxstv
Sobek
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 12L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
5 / 1 / 1
8,748
547
12,040
15,574
14,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
StayedHippo4
Martichoras
15
6 / 1 / 2
9,423
589
14,753
10,371
4,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 1 / 2
8,455
528
3,741
10,962
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
Wildeabeast4
Sylvanus
12
0 / 2 / 3
7,610
476
4,430
11,160
8,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 0 / 1
7,674
480
4,747
5,951
1,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Coltimar
Thoth
13
1 / 2 / 1
7,505
469
9,440
7,829
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Wendigo1980
Sun Wukong
14
1 / 2 / 3
8,167
510
9,434
16,042
13,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Zer0ct0pus
Cernunnos
11
1 / 4 / 0
6,557
410
4,180
9,207
2,924
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 2 / 0
6,473
405
2,843
10,252
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
vGhxstv
Sobek
11
0 / 2 / 3
7,509
469
6,258
16,861
16,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
12
Kills
5
5
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
Coltimar
Thoth
1
2
1
0.75
W
Achilles
5
1
1
5.5
W
Martichoras
StayedHippo4
Martichoras
6
1
2
7
W
0
1
2
1
L
Sun Wukong
Wendigo1980
Sun Wukong
1
2
3
1.25
W
Sylvanus
Wildeabeast4
Sylvanus
0
2
3
0.75
L
Cernunnos
Zer0ct0pus
Cernunnos
1
4
0
0.25
L
2
2
0
1
W
1
0
1
1.5
L
Sobek
vGhxstv
Sobek
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,711
Damage
32,155
54,018
Taken
60,191
34,453
Mitigated
39,731
17,526
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Coltimar
Thoth
9,440
161
0
452
7,829
2,187
0
240
7,589
63,968
566
W
Achilles
12,040
3,542
0
2,205
15,574
14,815
608
2,558
12,221
0
59,219
W
Martichoras
StayedHippo4
Martichoras
14,753
5,787
0
2,453
10,371
4,764
2,581
3,486
6,797
0
87,069
W
3,741
623
0
6,037
10,962
4,402
0
1,118
9,758
0
85,512
L
Sun Wukong
Wendigo1980
Sun Wukong
9,434
2,112
0
5,154
16,042
13,845
0
941
15,101
0
64,466
W
Sylvanus
Wildeabeast4
Sylvanus
4,430
840
1,947
2,903
11,160
8,489
0
4,192
6,782
21,507
0
L
Cernunnos
Zer0ct0pus
Cernunnos
4,180
2,042
0
80
9,207
2,924
0
477
8,730
0
28,051
L
2,843
175
0
2,397
10,252
4,731
0
868
9,384
0
27,686
W
4,747
623
0
1,981
5,951
1,983
714
3,714
2,189
0
46,198
L
Sobek
vGhxstv
Sobek
6,258
495
1,413
4,933
16,861
16,044
0
1,904
14,957
41,279
5,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,910
Gold Earned
36,211
457
Minions Killed
356
0
Camps Cleared
0
1,517,983
Distance Traveled
1,411,420
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,505
469
121
8
0
315,900
0
W
Achilles
8,748
547
84
5
0
342,793
0
W
Martichoras
9,423
589
129
8
0
253,374
0
W
Loki
8,455
528
134
8
0
355,359
0
L
Sun Wukong
8,167
510
96
6
0
299,329
0
W
Sylvanus
7,610
476
22
1
0
295,450
2
L
Cernunnos
6,557
410
39
2
0
258,367
0
L
Fenrir
6,473
405
36
2
0
223,045
0
W
Neith
7,674
480
88
6
0
271,007
0
L
Sobek
7,509
469
64
4
0
314,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role