Player Matchup

Cerberus
Cerberus
AzurePenta
Cerberus
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 63L
1,500 Elo+
Party 2
Charon
Charon
Pat353
Charon
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
244W - 253L
1,411 Elo+
Solo
Hou Yi
Hou Yi
Sikomat
Hou Yi
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 86L
1,709 Elo+
Party 2
Aphrodite
Aphrodite
The beast8058
Aphrodite
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,320 Elo+
Solo
Vamana
Vamana
yzek12
Vamana
Level 66
God Stats
2W - 5L
1,500 SR
Queue Stats
313W - 308L
1,535 Elo+
Solo
Team Averages
Level 116
1,500 SR
1,495 Elo+

VS

Team Averages
Level 103
1,584 SR
1,518 Elo+
Yemoja
Yemoja
 
Yemoja
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Damyrray
Ishtar
Level 47
God Stats
0W - 1L
1,703 SR
Queue Stats
8W - 6L
1,675 Elo+
Solo
Susano
Susano
Pladur
Susano
Level 136
God Stats
2W - 4L
1,715 SR
Queue Stats
299W - 328L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AzurePenta
Cerberus
11
3 / 0 / 0
6,308
1,262
4,675
5,904
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
Pat353
Charon
9
0 / 0 / 1
5,505
1,101
2,598
3,298
3,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
Sikomat
Hou Yi
10
0 / 0 / 3
5,404
1,081
5,295
4,079
1,739
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Aphrodite
The beast8058
Aphrodite
10
0 / 0 / 1
5,290
1,058
2,052
3,215
1,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
yzek12
Vamana
10
0 / 2 / 3
5,328
1,066
3,567
7,706
5,267
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 1 / 2
5,499
1,100
1,150
5,249
4,259
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lancelot
 
Lancelot
10
0 / 1 / 2
5,049
1,010
4,891
6,173
4,075
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Maui
 
Maui
1
0 / 0 / 0
1,404
281
0
0
0
Ishtar
Damyrray
Ishtar
11
1 / 0 / 1
5,202
1,040
3,818
4,228
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Susano
Pladur
Susano
10
1 / 1 / 0
5,257
1,051
5,451
4,201
2,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
3
Kills
2
2
Deaths
3
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
2
1
L
Lancelot
 
Lancelot
0
1
2
1
L
Maui
 
Maui
0
0
0
0
W
Cerberus
AzurePenta
Cerberus
3
0
0
3
L
Ishtar
Damyrray
Ishtar
1
0
1
1.5
W
Charon
Pat353
Charon
0
0
1
0.5
L
Susano
Pladur
Susano
1
1
0
1
W
Hou Yi
Sikomat
Hou Yi
0
0
3
1.5
W
Aphrodite
The beast8058
Aphrodite
0
0
1
0.5
W
Vamana
yzek12
Vamana
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,187
Damage
15,310
24,202
Taken
19,851
17,998
Mitigated
12,371
12,710
Healing
7,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,150
279
3,114
1,894
5,249
4,259
0
1,593
3,617
3,665
0
L
Lancelot
 
Lancelot
4,891
140
385
588
6,173
4,075
0
3,038
2,949
0
11,457
L
Maui
 
Maui
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
AzurePenta
Cerberus
4,675
92
637
2,242
5,904
6,077
0
368
5,536
6,326
0
L
Ishtar
Damyrray
Ishtar
3,818
1,539
198
690
4,228
2,017
0
2,939
1,247
0
9,769
W
Charon
Pat353
Charon
2,598
219
607
712
3,298
3,070
0
326
2,972
5,939
0
L
Susano
Pladur
Susano
5,451
170
484
374
4,201
2,020
0
1,629
2,448
0
11,329
W
Hou Yi
Sikomat
Hou Yi
5,295
1,752
790
614
4,079
1,739
336
56
4,023
0
10,563
W
Aphrodite
The beast8058
Aphrodite
2,052
403
3,174
2,203
3,215
1,845
28
159
3,056
7,599
896
W
Vamana
yzek12
Vamana
3,567
1,660
455
1,276
7,706
5,267
0
241
7,465
0
12,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,835
Gold Earned
22,411
63
Minions Killed
38
0
Camps Cleared
0
601,708
Distance Traveled
474,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,499
1,100
8
2
0
116,978
0
L
Lancelot
5,049
1,010
14
3
0
122,818
0
L
Maui
1,404
281
0
0
0
0
0
W
Cerberus
6,308
1,262
4
1
0
112,625
0
L
Ishtar
5,202
1,040
11
2
0
110,843
0
W
Charon
5,505
1,101
4
1
0
122,757
0
L
Susano
5,257
1,051
5
1
0
123,731
0
W
Hou Yi
5,404
1,081
15
3
0
119,151
0
W
Aphrodite
5,290
1,058
21
4
0
126,647
0
W
Vamana
5,328
1,066
19
4
0
120,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role