Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Bracta
Neith
Level 61
God Stats
9W - 16L
1,719 SR
Queue Stats
24W - 74L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
DarkSpiridon
Kukulkan
Level 21
God Stats
6W - 7L
1,463 SR
Queue Stats
24W - 70L
1,374 Elo+
Party 1
Arachne
Arachne
Maiyou
Arachne
Level 18
God Stats
2W - 6L
1,356 SR
Queue Stats
24W - 67L
1,385 Elo+
Party 1
Charon
Charon
Spajdyator
Charon
Level 29
God Stats
2W - 6L
1,910 SR
Queue Stats
22W - 72L
1,382 Elo+
Party 1
Team Averages
Level 38
1,590 SR
1,403 Elo+

VS

Team Averages
Level 105
1,518 SR
1,501 Elo+
Agni
Agni
Arkanosh
Agni
Level 108
God Stats
8W - 15L
1,383 SR
Queue Stats
77W - 74L
1,479 Elo+
Solo
Serqet
Serqet
BasedBigJesus
Serqet
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 34L
1,540 Elo+
Party 3
Charybdis
Charybdis
H3ktorK1NG
Charybdis
Level 108
God Stats
11W - 6L
1,555 SR
Queue Stats
31W - 31L
1,469 Elo+
Party 2
Vamana
Vamana
OsmiumCrusader76
Vamana
Level 143
God Stats
3W - 2L
1,645 SR
Queue Stats
109W - 103L
1,549 Elo+
Party 3
Ares
Ares
T0miyeahBoi
Ares
Level 83
God Stats
5W - 2L
1,508 SR
Queue Stats
22W - 18L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 2 / 0
5,714
519
5,047
8,951
7,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Bracta
Neith
9
1 / 3 / 1
5,460
496
4,023
6,507
1,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
DarkSpiridon
Kukulkan
10
0 / 3 / 1
5,603
509
3,417
6,783
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Maiyou
Arachne
9
1 / 3 / 2
5,257
478
3,820
12,089
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
Spajdyator
Charon
8
3 / 3 / 1
5,328
484
4,603
6,904
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
3 / 2 / 0
6,441
586
5,307
4,948
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 0 / 3
7,266
661
6,090
8,965
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
H3ktorK1NG
Charybdis
12
3 / 1 / 3
7,454
678
6,100
6,200
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 0 / 1
7,731
703
5,378
7,793
8,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 5
6,019
547
2,472
9,256
6,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
14
14
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
Agni
3
2
0
1.5
W
6
0
3
7.5
L
Neith
Bracta
Neith
1
3
1
0.5
L
Kukulkan
DarkSpiridon
Kukulkan
0
3
1
0.17
W
Charybdis
H3ktorK1NG
Charybdis
3
1
3
4.5
L
Arachne
Maiyou
Arachne
1
3
2
0.67
W
2
0
1
2.5
L
Charon
Spajdyator
Charon
3
3
1
1.17
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,910
Damage
25,347
41,234
Taken
37,162
19,859
Mitigated
23,242
9,153
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,047
443
0
1,460
8,951
7,750
0
0
8,488
0
44,321
W
Agni
5,307
364
0
500
4,948
1,824
0
1,917
3,025
44,560
0
W
6,090
2,179
0
5,870
8,965
3,821
0
492
8,417
0
53,933
L
Neith
Bracta
Neith
4,023
1,200
0
1,229
6,507
1,889
0
137
6,310
0
32,962
L
Kukulkan
DarkSpiridon
Kukulkan
3,417
416
0
730
6,783
2,702
0
5,075
1,708
39,104
830
W
Charybdis
H3ktorK1NG
Charybdis
6,100
2,952
0
2,976
6,200
2,389
802
1,397
4,601
0
59,005
L
Arachne
Maiyou
Arachne
3,820
3,081
0
5,329
12,089
4,710
0
1,200
10,482
0
28,052
W
5,378
2,271
0
2,413
7,793
8,786
0
477
7,278
0
61,957
L
Charon
Spajdyator
Charon
4,603
918
0
405
6,904
2,808
52
1,328
5,528
17,345
0
W
2,472
181
236
1,637
9,256
6,422
0
3,183
5,821
19,553
1,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,362
Gold Earned
34,911
293
Minions Killed
416
0
Camps Cleared
0
1,098,399
Distance Traveled
1,122,969
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,714
519
83
8
0
216,561
0
W
Agni
6,441
586
80
7
0
196,617
0
W
Serqet
7,266
661
99
9
0
287,775
0
L
Neith
5,460
496
49
4
0
224,100
0
L
Kukulkan
5,603
509
71
6
0
192,060
0
W
Charybdis
7,454
678
100
9
0
200,384
0
L
Arachne
5,257
478
60
5
0
211,005
2
W
Vamana
7,731
703
114
10
0
211,935
0
L
Charon
5,328
484
30
3
0
254,673
2
W
Ares
6,019
547
23
2
0
226,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role