Player Matchup

Anhur
Anhur
Diamond V
 
Anhur
Diamond V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Platinum IV
 
Thanatos
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Osiris
Osiris
Diamond IV
Happyinday
Osiris
Diamond IV
Level 158
God Stats
1W - 0L
1,784 SR
Queue Stats
236W - 198L
2,093 MMR
Solo
Atlas
Atlas
Platinum I
Mizuharа
Atlas
Platinum I
Level 205
God Stats
9W - 4L
1,672 SR
Queue Stats
94W - 80L
1,968 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum II
Warrior3604
Morgan Le Fay
Platinum II
Level 123
God Stats
27W - 5L
1,972 SR
Queue Stats
49W - 18L
2,144 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,686 SR
1,841 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,441 SR
1,852 MMR
Hun Batz
Hun Batz
Platinum I
 
Hun Batz
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond V
 
Thor
Diamond V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum II
Börsuk
Merlin
Platinum II
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 85L
2,016 MMR
Solo
Yemoja
Yemoja
Diamond V
JustBlαnk
Yemoja
Diamond V
Level 96
God Stats
9W - 8L
1,483 SR
Queue Stats
224W - 193L
2,108 MMR
Party 3
Chiron
Chiron
Diamond V
MathiøDeuz
Chiron
Diamond V
Level 128
God Stats
1W - 4L
1,219 SR
Queue Stats
246W - 189L
2,138 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
4 / 3 / 1
8,744
673
7,421
10,660
3,674
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
 
Thanatos
15
9 / 1 / 3
8,674
667
14,171
13,171
6,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Osiris
Happyinday
Osiris
15
1 / 1 / 4
8,768
674
9,458
12,177
12,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
Mizuharа
Atlas
12
0 / 0 / 6
7,467
574
6,737
10,273
8,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Warrior3604
Morgan Le Fay
16
6 / 0 / 4
9,062
697
9,609
6,657
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AphroditeBake KujiraUllrVamana

VS

Bans
AthenaKukulkanAresBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 5 / 1
6,728
518
4,276
14,716
5,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
 
Thor
13
1 / 5 / 0
6,574
506
5,460
15,110
7,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Börsuk
Merlin
13
0 / 6 / 1
6,882
529
4,612
9,987
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Yemoja
JustBlαnk
Yemoja
10
3 / 1 / 1
6,921
532
5,204
13,218
7,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
14
0 / 3 / 3
7,813
601
8,513
10,989
3,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
20
Kills
5
5
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
3
1
1.5
W
Thanatos
 
Thanatos
9
1
3
10.5
L
Hun Batz
 
Hun Batz
1
5
1
0.3
L
Thor
 
Thor
1
5
0
0.2
L
Merlin
Börsuk
Merlin
0
6
1
0.08
W
Osiris
Happyinday
Osiris
1
1
4
3
L
Yemoja
JustBlαnk
Yemoja
3
1
1
3.5
L
Chiron
0
3
3
0.5
W
Atlas
Mizuharа
Atlas
0
0
6
3
W
Morgan Le Fay
Warrior3604
Morgan Le Fay
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,396
Damage
28,065
52,938
Taken
64,020
34,986
Mitigated
27,746
23,349
Healing
11,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,421
4,818
0
3,890
10,660
3,674
39
1,407
9,253
0
79,682
W
Thanatos
 
Thanatos
14,171
4,598
0
13,196
13,171
6,287
0
3,176
9,862
0
72,334
L
Hun Batz
 
Hun Batz
4,276
1,069
0
530
14,716
5,403
0
3,447
11,061
0
55,797
L
Thor
 
Thor
5,460
451
0
4,892
15,110
7,622
0
1,544
12,519
0
40,283
L
Merlin
Börsuk
Merlin
4,612
467
0
580
9,987
3,438
30
4,872
4,861
57,286
884
W
Osiris
Happyinday
Osiris
9,458
1,900
0
3,346
12,177
12,999
6
665
10,671
0
69,247
L
Yemoja
JustBlαnk
Yemoja
5,204
1,254
1,101
2,382
13,218
7,966
18
3,688
9,356
20,305
319
L
Chiron
8,513
3,277
271
2,040
10,989
3,317
0
2,024
8,908
0
74,405
W
Atlas
Mizuharа
Atlas
6,737
2,479
0
1,879
10,273
8,958
0
1,966
8,242
28,118
241
W
Morgan Le Fay
Warrior3604
Morgan Le Fay
9,609
979
0
1,038
6,657
3,068
36
2,146
4,456
73,477
1,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,715
Gold Earned
34,918
507
Minions Killed
451
0
Camps Cleared
0
1,503,033
Distance Traveled
1,289,106
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,744
673
133
10
0
250,620
2
W
Thanatos
8,674
667
107
8
0
357,456
0
L
Hun Batz
6,728
518
98
8
0
290,500
0
L
Thor
6,574
506
80
6
0
235,510
2
L
Merlin
6,882
529
107
8
0
232,927
0
W
Osiris
8,768
674
115
9
0
271,771
2
L
Yemoja
6,921
532
28
2
0
290,724
4
L
Chiron
7,813
601
138
11
0
239,445
0
W
Atlas
7,467
574
23
2
0
299,643
0
W
Morgan Le Fay
9,062
697
129
10
0
323,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role