Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Makrath
Baron Samedi
Bronze III
Level 88
God Stats
46W - 39L
1,550 SR
Queue Stats
288W - 292L
1,455 MMR
Party 1
Thor
Thor
Silver I
Mna3
Thor
Silver I
Level 99
God Stats
12W - 12L
1,883 SR
Queue Stats
309W - 279L
1,547 MMR
Party 1
Anhur
Anhur
Gold IV
Ojier2
Anhur
Gold IV
Level 127
God Stats
8W - 4L
1,560 SR
Queue Stats
85W - 88L
1,500 MMR
Solo
Bellona
Bellona
Gold V
korneto2001
Bellona
Gold V
Level 129
God Stats
11W - 4L
1,706 SR
Queue Stats
33W - 35L
1,520 MMR
Solo
Kukulkan
Kukulkan
Gold III
zZ ABM Zz
Kukulkan
Gold III
Level 145
God Stats
4W - 3L
1,681 SR
Queue Stats
123W - 127L
1,521 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,676 SR
1,509 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,633 SR
1,518 MMR
Ne Zha
Ne Zha
Bronze III
MoOdy_KSA_10
Ne Zha
Bronze III
Level 144
God Stats
2W - 5L
1,657 SR
Queue Stats
120W - 123L
1,546 MMR
Party 2
Charon
Charon
Bronze III
SpartanBeaver
Charon
Bronze III
Level 156
God Stats
0W - 1L
1,773 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
TheLGCY
Cu Chulainn
Bronze III
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
eX--Sepulcrum
Chang'e
Bronze III
Level 152
God Stats
5W - 8L
1,500 SR
Queue Stats
126W - 126L
1,546 MMR
Party 2
Medusa
Medusa
Bronze III
hal0_mercy180
Medusa
Bronze III
Level 63
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Makrath
Baron Samedi
16
1 / 1 / 8
10,109
532
7,622
14,053
13,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
Mna3
Thor
18
7 / 1 / 6
10,527
554
12,167
18,326
8,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anhur
Ojier2
Anhur
17
4 / 4 / 6
10,403
548
12,198
14,705
6,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
korneto2001
Bellona
19
7 / 1 / 1
12,692
668
14,516
19,557
29,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
zZ ABM Zz
Kukulkan
18
6 / 4 / 8
11,384
599
8,715
13,837
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
VamanaMaman BrigitteAthenaMorgan Le Fay

VS

Bans
ThanatosBake KujiraAo KuangHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
2 / 7 / 3
7,796
410
7,769
18,797
7,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 4
8,463
445
8,053
13,779
12,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
TheLGCY
Cu Chulainn
16
2 / 5 / 1
10,211
537
17,111
22,310
23,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
17
5 / 7 / 0
10,349
545
13,748
14,697
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 3 / 1
7,217
380
6,660
8,434
2,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
25
Kills
11
11
Deaths
25
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Makrath
Baron Samedi
1
1
8
5
W
Thor
Mna3
Thor
7
1
6
10
L
Ne Zha
2
7
3
0.5
W
Anhur
Ojier2
Anhur
4
4
6
1.75
L
1
3
4
1
L
Cu Chulainn
TheLGCY
Cu Chulainn
2
5
1
0.5
L
Chang'e
5
7
0
0.71
L
1
3
1
0.5
W
Bellona
korneto2001
Bellona
7
1
1
7.5
W
Kukulkan
zZ ABM Zz
Kukulkan
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,218
Damage
53,341
80,478
Taken
78,017
64,399
Mitigated
51,809
22,277
Healing
19,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Makrath
Baron Samedi
7,622
754
2,739
5,457
14,053
13,293
381
4,382
9,671
39,600
0
W
Thor
Mna3
Thor
12,167
3,257
0
3,279
18,326
8,575
0
6,686
11,640
0
92,178
L
Ne Zha
7,769
1,765
0
7,478
18,797
7,668
0
2,374
16,241
0
56,429
W
Anhur
Ojier2
Anhur
12,198
6,335
0
4,679
14,705
6,327
2,769
4,008
10,697
0
98,292
L
8,053
1,127
0
1,985
13,779
12,484
0
3,962
9,817
30,529
1,712
L
Cu Chulainn
TheLGCY
Cu Chulainn
17,111
2,996
0
3,617
22,310
23,666
22
1,663
19,552
13,378
79,258
L
Chang'e
13,748
428
488
3,158
14,697
5,448
0
5,538
9,117
69,082
3,224
L
6,660
2,297
0
2,883
8,434
2,543
0
2,649
5,785
0
44,315
W
Bellona
korneto2001
Bellona
14,516
4,985
0
4,530
19,557
29,928
0
3,015
16,542
0
107,176
W
Kukulkan
zZ ABM Zz
Kukulkan
8,715
1,268
0
1,593
13,837
6,276
294
7,220
6,617
87,937
943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,115
Gold Earned
44,036
654
Minions Killed
478
0
Camps Cleared
0
1,737,002
Distance Traveled
1,511,162
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,109
532
37
2
0
353,864
0
W
Thor
10,527
554
132
7
0
370,042
2
L
Ne Zha
7,796
410
75
4
0
308,780
0
W
Anhur
10,403
548
144
8
0
321,598
4
L
Charon
8,463
445
35
2
0
296,239
6
L
Cu Chulainn
10,211
537
158
8
0
363,563
2
L
Chang'e
10,349
545
141
7
0
321,490
1
L
Medusa
7,217
380
69
4
0
221,090
0
W
Bellona
12,692
668
189
10
0
337,511
5
W
Kukulkan
11,384
599
152
8
0
353,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role