Player Matchup

Ra
Ra
Allthati5man
Ra
Level 133
God Stats
3W - 3L
1,500 SR
Queue Stats
575W - 631L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
Axoreal1
Nu Wa
Level 91
God Stats
5W - 5L
1,500 SR
Queue Stats
239W - 233L
1,514 Elo+
Party 2
Bacchus
Bacchus
Kab00dleN00dlez
Bacchus
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
345W - 358L
1,499 Elo+
Party 1
Fenrir
Fenrir
YourMomsBFFx
Fenrir
Level 102
God Stats
2W - 0L
1,702 SR
Queue Stats
189W - 172L
1,467 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xKR1M3Rx
Tsukuyomi
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 29L
1,481 Elo+
Party 2
Team Averages
Level 104
1,540 SR
1,476 Elo+

VS

Team Averages
Level 98
1,500 SR
1,459 Elo+
Ra
Ra
CheekyMainPC
Ra
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 32L
1,335 Elo+
Solo
Hou Yi
Hou Yi
DesertKilo
Hou Yi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 122L
1,548 Elo+
Solo
Bellona
Bellona
Logan2992
Bellona
Level 118
God Stats
3W - 3L
1,500 SR
Queue Stats
190W - 194L
1,462 Elo+
Solo
Artemis
Artemis
Slap7481
Artemis
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 117L
1,540 Elo+
Solo
Sol
Sol
cityboyzgme
Sol
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 176L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 9
8,609
783
7,013
7,792
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Nu Wa
Axoreal1
Nu Wa
16
4 / 1 / 9
9,554
869
14,371
4,241
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
4 / 3 / 13
9,378
853
9,991
11,929
15,440
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
13
4 / 3 / 8
8,470
770
4,430
7,751
3,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
xKR1M3Rx
Tsukuyomi
16
9 / 3 / 5
10,417
947
10,703
9,464
5,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 6
7,893
718
4,713
10,830
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
DesertKilo
Hou Yi
16
5 / 5 / 4
8,866
806
8,186
12,024
4,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Logan2992
Bellona
14
2 / 4 / 8
7,683
698
7,021
12,747
10,596
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Slap7481
Artemis
8
1 / 1 / 2
6,311
574
1,019
3,252
1,225
16
3 / 5 / 6
8,799
800
7,964
11,054
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
22
Kills
12
12
Deaths
22
44
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
W
Nu Wa
Axoreal1
Nu Wa
4
1
9
8.5
L
1
7
6
0.57
L
Hou Yi
DesertKilo
Hou Yi
5
5
4
1.4
W
4
3
13
3.5
L
Bellona
Logan2992
Bellona
2
4
8
1.5
L
Artemis
Slap7481
Artemis
1
1
2
2
W
Fenrir
4
3
8
2.67
L
3
5
6
1.2
W
Tsukuyomi
xKR1M3Rx
Tsukuyomi
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,508
Damage
28,903
41,177
Taken
49,907
30,486
Mitigated
25,489
15,559
Healing
13,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,013
660
3,647
3,864
7,792
3,696
927
2,414
5,378
16,392
1,024
W
Nu Wa
Axoreal1
Nu Wa
14,371
2,903
566
939
4,241
2,198
2,010
903
3,338
34,126
0
L
4,713
253
3,560
1,847
10,830
4,703
0
6,913
3,869
22,965
179
L
Hou Yi
DesertKilo
Hou Yi
8,186
3,035
162
2,273
12,024
4,624
0
6,018
5,921
0
19,153
W
9,991
503
905
2,923
11,929
15,440
1,026
4,521
7,305
17,655
896
L
Bellona
Logan2992
Bellona
7,021
575
505
619
12,747
10,596
0
7,878
4,710
740
10,029
L
Artemis
Slap7481
Artemis
1,019
121
865
1,128
3,252
1,225
0
2,224
1,028
0
2,366
W
Fenrir
4,430
45
386
294
7,751
3,982
438
3,173
4,505
0
5,230
L
7,964
2,459
136
2,087
11,054
4,341
0
7,299
3,684
24,356
0
W
Tsukuyomi
xKR1M3Rx
Tsukuyomi
10,703
1,736
219
1,816
9,464
5,170
657
1,718
7,746
0
22,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,428
Gold Earned
39,552
131
Minions Killed
94
0
Camps Cleared
0
1,049,461
Distance Traveled
667,341
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,609
783
35
3
0
225,720
0
W
Nu Wa
9,554
869
49
4
0
193,309
0
L
Ra
7,893
718
38
3
0
153,475
0
L
Hou Yi
8,866
806
13
1
0
147,504
0
W
Bacchus
9,378
853
15
1
0
195,110
0
L
Bellona
7,683
698
5
0
0
177,518
0
L
Artemis
6,311
574
7
1
0
39,869
0
W
Fenrir
8,470
770
5
0
0
206,934
0
L
Sol
8,799
800
31
3
0
148,975
1
W
Tsukuyomi
10,417
947
27
2
0
228,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role