Player Matchup

Scylla
Scylla
Epsilyon
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,494 Elo+
Solo
Mulan
Mulan
JollyGollee
Mulan
Level 43
God Stats
8W - 17L
1,484 SR
Queue Stats
14W - 24L
1,369 Elo+
Solo
Medusa
Medusa
LBEStick
Medusa
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
32W - 25L
1,628 Elo+
Solo
Chang'e
Chang'e
Psycho_Dark455
Chang'e
Level 47
God Stats
4W - 2L
1,518 SR
Queue Stats
93W - 96L
1,460 Elo+
Solo
Anhur
Anhur
ceec_25
Anhur
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 27L
1,539 Elo+
Solo
Team Averages
Level 36
1,500 SR
1,498 Elo+

VS

Team Averages
Level 40
1,519 SR
1,332 Elo+
Hou Yi
Hou Yi
GravieBJones
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,303 Elo+
Party 1
Kukulkan
Kukulkan
Hougie Bomber2
Kukulkan
Level 44
God Stats
6W - 7L
1,377 SR
Queue Stats
6W - 9L
1,356 Elo+
Party 1
Geb
Geb
oXVI0X0IVXo
Geb
Level 17
God Stats
1W - 1L
1,717 SR
Queue Stats
7W - 14L
1,457 Elo+
Solo
Horus
Horus
raczy51
Horus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,229 Elo+
Party 1
Baron Samedi
Baron Samedi
thiessen3
Baron Samedi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Epsilyon
Scylla
14
1 / 1 / 5
7,677
853
7,061
7,046
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 4
6,940
771
6,674
8,822
6,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
LBEStick
Medusa
14
2 / 0 / 5
7,809
868
8,274
6,816
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 4
7,484
832
3,766
8,670
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
ceec_25
Anhur
14
4 / 2 / 0
8,071
897
5,368
9,564
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
0 / 1 / 4
7,788
865
6,365
7,876
3,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
12
0 / 1 / 0
6,916
768
8,005
5,627
2,606
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 0
6,980
776
2,019
4,395
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Horus
raczy51
Horus
13
0 / 2 / 1
6,953
773
5,982
10,676
10,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
thiessen3
Baron Samedi
15
3 / 2 / 0
7,702
856
10,981
8,351
5,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
7
Kills
4
4
Deaths
7
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
Epsilyon
Scylla
1
1
5
3.5
L
Hou Yi
0
1
4
2
L
Kukulkan
0
1
0
0
W
0
0
4
2
W
Medusa
LBEStick
Medusa
2
0
5
4.5
W
0
1
4
2
W
Anhur
ceec_25
Anhur
4
2
0
2
L
1
1
0
1
L
Horus
raczy51
Horus
0
2
1
0.25
L
Baron Samedi
thiessen3
Baron Samedi
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,143
Damage
33,352
40,918
Taken
36,925
19,977
Mitigated
25,319
10,310
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Epsilyon
Scylla
7,061
952
0
290
7,046
2,649
57
3,536
3,329
28,482
739
L
Hou Yi
6,365
3,050
0
2,512
7,876
3,381
132
1,855
6,021
0
28,527
L
Kukulkan
8,005
753
0
0
5,627
2,606
0
1,116
4,511
20,705
425
W
6,674
270
0
65
8,822
6,895
176
3,969
4,547
0
12,816
W
Medusa
LBEStick
Medusa
8,274
3,222
0
1,362
6,816
2,942
204
3,629
3,100
0
21,806
W
3,766
329
2,999
2,834
8,670
3,633
419
4,420
4,205
20,104
0
W
Anhur
ceec_25
Anhur
5,368
2,102
0
2,760
9,564
3,858
540
5,424
4,060
0
17,861
L
2,019
18
150
219
4,395
2,986
0
959
3,436
9,462
331
L
Horus
raczy51
Horus
5,982
2,134
864
2,528
10,676
10,749
0
4,029
6,647
0
13,815
L
Baron Samedi
thiessen3
Baron Samedi
10,981
577
881
2,789
8,351
5,597
0
2,853
5,498
28,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,981
Gold Earned
36,339
179
Minions Killed
170
0
Camps Cleared
0
1,001,734
Distance Traveled
891,658
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,677
853
56
6
0
210,313
0
L
Hou Yi
7,788
865
55
6
0
183,412
0
L
Kukulkan
6,916
768
39
4
0
201,245
0
W
Mulan
6,940
771
14
2
0
206,456
0
W
Medusa
7,809
868
34
4
0
199,081
0
W
Chang'e
7,484
832
38
4
0
192,444
0
W
Anhur
8,071
897
37
4
0
193,440
0
L
Geb
6,980
776
15
2
0
109,223
0
L
Horus
6,953
773
18
2
0
201,978
2
L
Baron Samedi
7,702
856
43
5
0
195,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role