Player Matchup

Guan Yu
Guan Yu
Brok3Kn33
Guan Yu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,490 Elo+
Solo
Zeus
Zeus
C0NSPIRATl0N
Zeus
Level 29
God Stats
1W - 1L
1,751 SR
Queue Stats
67W - 62L
1,390 Elo+
Solo
Bacchus
Bacchus
Diablosbro
Bacchus
Level 109
God Stats
0W - 1L
1,708 SR
Queue Stats
12W - 13L
1,446 Elo+
Solo
Apollo
Apollo
RoyalMarine101
Apollo
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,535 Elo+
Solo
Chaac
Chaac
itsfrappe07
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 86
1,592 SR
1,472 Elo+

VS

Team Averages
Level 79
1,631 SR
1,398 Elo+
Thoth
Thoth
ASAPShootr-TTV
Thoth
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,423 Elo+
Solo
Pele
Pele
Mrpikage
Pele
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 15L
1,218 Elo+
Solo
Shiva
Shiva
ShadyFoxx83
Shiva
Level 89
God Stats
5W - 2L
1,817 SR
Queue Stats
320W - 295L
1,410 Elo+
Solo
Hou Yi
Hou Yi
a thick pencil
Hou Yi
Level 106
God Stats
6W - 4L
1,836 SR
Queue Stats
140W - 151L
1,446 Elo+
Solo
Ix Chel
Ix Chel
unapologeticsoul
Ix Chel
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
203W - 187L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Brok3Kn33
Guan Yu
16
2 / 2 / 4
7,499
833
6,411
9,467
9,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 3
6,788
754
8,277
7,959
2,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Diablosbro
Bacchus
12
2 / 4 / 3
7,082
787
7,696
16,223
20,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 3 / 5
8,440
938
9,390
10,207
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
5,256
584
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 7
7,897
877
8,510
7,515
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
12
3 / 3 / 5
7,805
867
5,472
9,006
3,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 7
7,968
885
10,254
10,939
11,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 1 / 5
8,589
954
10,717
7,856
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 5
7,461
829
4,689
4,749
2,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
8
Kills
13
13
Deaths
8
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Guan Yu
Brok3Kn33
Guan Yu
2
2
4
2
L
1
4
3
0.63
L
Bacchus
Diablosbro
Bacchus
2
4
3
0.88
W
Pele
3
3
5
1.83
L
3
3
5
1.83
W
3
1
7
6.5
W
4
1
5
6.5
L
0
0
0
0
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,774
Damage
39,642
43,856
Taken
40,065
37,948
Mitigated
24,577
16,332
Healing
17,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,510
913
382
771
7,515
3,138
208
2,096
5,339
21,055
407
L
Guan Yu
Brok3Kn33
Guan Yu
6,411
600
1,754
4,193
9,467
9,977
0
2,517
6,640
536
9,149
L
8,277
201
305
760
7,959
2,746
0
1,575
6,108
19,046
0
L
Bacchus
Diablosbro
Bacchus
7,696
520
463
5,285
16,223
20,239
0
4,749
11,395
10,637
0
W
Pele
5,472
1,268
338
1,456
9,006
3,985
52
4,707
4,202
0
8,910
L
9,390
4,191
625
2,947
10,207
4,986
0
3,869
6,123
0
28,217
W
10,254
1,586
1,669
4,570
10,939
11,510
326
3,741
6,857
0
15,066
W
10,717
5,285
370
1,888
7,856
3,785
772
3,229
4,578
0
22,197
L
0
0
0
0
0
0
0
0
0
0
0
W
4,689
791
5,042
1,081
4,749
2,159
138
2,736
1,920
11,309
1,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,065
Gold Earned
39,720
89
Minions Killed
98
0
Camps Cleared
0
625,913
Distance Traveled
875,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,897
877
27
3
0
173,779
0
L
Guan Yu
7,499
833
8
1
0
168,869
0
L
Zeus
6,788
754
27
3
0
148,983
0
L
Bacchus
7,082
787
2
0
0
144,369
0
W
Pele
7,805
867
14
2
0
161,296
0
L
Apollo
8,440
938
52
6
0
163,692
0
W
Shiva
7,968
885
15
2
0
196,857
0
W
Hou Yi
8,589
954
23
3
0
153,739
0
L
Chaac
5,256
584
0
0
0
0
0
W
Ix Chel
7,461
829
19
2
0
189,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role