Player Matchup

Chiron
Chiron
D0PPELGANG
Chiron
Level 145
God Stats
2W - 0L
1,271 SR
Queue Stats
142W - 130L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Grangaard
Morgan Le Fay
Level 107
God Stats
1W - 0L
1,754 SR
Queue Stats
2W - 1L
1,764 Elo+
Party 2
Sobek
Sobek
NanoGigante94
Sobek
Level 72
God Stats
10W - 15L
1,767 SR
Queue Stats
202W - 191L
1,500 Elo+
Solo
Thor
Thor
OsgoNNM
Thor
Level 77
God Stats
3W - 2L
1,760 SR
Queue Stats
117W - 107L
1,453 Elo+
Solo
Bellona
Bellona
Raikacchi
Bellona
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,764 Elo+
Party 2
Team Averages
Level 86
1,610 SR
1,600 Elo+

VS

Team Averages
Level 80
1,403 SR
1,459 Elo+
Tiamat
Tiamat
 
Tiamat
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Dynox3
Thor
Level 65
God Stats
2W - 2L
1,431 SR
Queue Stats
47W - 41L
1,517 Elo+
Solo
Cerberus
Cerberus
Oofan
Cerberus
Level 42
God Stats
0W - 4L
1,279 SR
Queue Stats
93W - 108L
1,457 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Xolion
Cu Chulainn
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,350 Elo+
Solo
Xbalanque
Xbalanque
sketchyblack
Xbalanque
Level 109
God Stats
1W - 1L
1,303 SR
Queue Stats
14W - 14L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
D0PPELGANG
Chiron
15
4 / 0 / 2
8,581
660
6,025
6,556
2,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
Grangaard
Morgan Le Fay
11
1 / 0 / 4
6,894
530
12,166
6,894
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 1 / 4
6,688
514
4,397
14,075
11,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
OsgoNNM
Thor
14
6 / 2 / 1
7,432
572
7,006
13,661
5,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Raikacchi
Bellona
11
4 / 5 / 1
6,918
532
9,092
13,337
16,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 2 / 2
6,894
530
8,203
9,286
6,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Dynox3
Thor
10
2 / 6 / 0
5,947
457
4,362
12,738
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Oofan
Cerberus
10
1 / 2 / 2
6,256
481
4,874
15,948
11,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Xolion
Cu Chulainn
12
3 / 3 / 3
7,383
568
7,964
14,733
14,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
sketchyblack
Xbalanque
11
1 / 3 / 1
6,093
469
4,431
7,504
2,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
16
Kills
8
8
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
2
1
W
Chiron
D0PPELGANG
Chiron
4
0
2
5
L
Thor
Dynox3
Thor
2
6
0
0.33
W
Morgan Le Fay
Grangaard
Morgan Le Fay
1
0
4
3
W
1
1
4
3
L
Cerberus
Oofan
Cerberus
1
2
2
1
W
Thor
OsgoNNM
Thor
6
2
1
3.25
W
Bellona
Raikacchi
Bellona
4
5
1
0.9
L
Cu Chulainn
Xolion
Cu Chulainn
3
3
3
1.5
L
Xbalanque
sketchyblack
Xbalanque
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,686
Damage
29,834
54,523
Taken
60,209
38,232
Mitigated
39,005
19,194
Healing
13,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,203
329
0
2,061
9,286
6,350
0
4,600
4,400
36,564
1,690
W
Chiron
D0PPELGANG
Chiron
6,025
1,955
722
2,599
6,556
2,607
264
533
6,023
0
77,998
L
Thor
Dynox3
Thor
4,362
937
0
4,470
12,738
4,761
0
2,915
9,631
0
36,828
W
Morgan Le Fay
Grangaard
Morgan Le Fay
12,166
1,681
0
1,574
6,894
2,689
0
3,178
3,444
53,400
1,261
W
4,397
402
314
4,714
14,075
11,751
0
4,218
9,605
16,770
1,969
L
Cerberus
Oofan
Cerberus
4,874
228
0
4,508
15,948
11,139
0
5,451
10,307
32,633
0
W
Thor
OsgoNNM
Thor
7,006
1,292
0
6,704
13,661
5,046
0
4,672
8,805
0
50,336
W
Bellona
Raikacchi
Bellona
9,092
2,715
0
2,567
13,337
16,139
0
1,345
11,922
0
35,218
L
Cu Chulainn
Xolion
Cu Chulainn
7,964
1,067
0
1,329
14,733
14,076
0
1,487
13,186
1,251
51,023
L
Xbalanque
sketchyblack
Xbalanque
4,431
2,039
0
822
7,504
2,679
0
508
6,990
0
39,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,513
Gold Earned
32,573
363
Minions Killed
336
0
Camps Cleared
0
1,355,660
Distance Traveled
1,230,727
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,894
530
73
6
0
257,284
2
W
Chiron
8,581
660
132
10
0
248,495
2
L
Thor
5,947
457
63
5
0
238,449
0
W
Morgan Le Fay
6,894
530
91
7
0
264,332
0
W
Sobek
6,688
514
19
1
0
264,767
5
L
Cerberus
6,256
481
42
3
0
264,156
1
W
Thor
7,432
572
77
6
0
305,591
0
W
Bellona
6,918
532
44
3
0
272,475
0
L
Cu Chulainn
7,383
568
82
6
0
233,945
0
L
Xbalanque
6,093
469
76
6
0
236,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role