Player Matchup

Fenrir
Fenrir
NESJoe
Fenrir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
Paxmitcher
Kukulkan
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,411 Elo+
Party 1
Heimdallr
Heimdallr
TsoutsekisHAN
Heimdallr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,383 Elo+
Solo
Medusa
Medusa
bboyblackdragon
Medusa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,578 Elo+
Solo
Eset
Eset
lekrecia
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,135 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,402 Elo+

VS

Team Averages
Level 133
1,428 SR
1,522 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
LiquidSnake1983
Ravana
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 11L
1,736 Elo+
Solo
Baron Samedi
Baron Samedi
flow00
Baron Samedi
Level 151
God Stats
3W - 3L
1,359 SR
Queue Stats
513W - 527L
1,479 Elo+
Solo
Odin
Odin
stigmatebzh
Odin
Level 156
God Stats
3W - 1L
1,282 SR
Queue Stats
85W - 76L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NESJoe
Fenrir
12
0 / 3 / 2
6,573
657
5,285
12,057
10,023
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Paxmitcher
Kukulkan
14
1 / 1 / 3
7,530
753
12,602
4,748
2,005
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heimdallr
TsoutsekisHAN
Heimdallr
12
0 / 2 / 4
6,731
673
4,577
6,140
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 2 / 2
7,656
766
9,253
7,440
2,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
12
1 / 5 / 1
6,668
667
2,404
7,049
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
4 / 1 / 6
8,269
827
15,704
10,341
5,135
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
 
Serqet
12
2 / 2 / 7
8,098
810
1,477
7,905
9,107
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 6
8,487
849
5,158
5,732
3,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
flow00
Baron Samedi
15
3 / 1 / 6
8,346
835
9,432
6,617
4,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
1 / 1 / 9
7,791
779
3,861
12,919
13,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
6
Kills
13
13
Deaths
6
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
6
7
W
Serqet
 
Serqet
2
2
7
2.75
W
3
1
6
6
L
Fenrir
NESJoe
Fenrir
0
3
2
0.33
L
Kukulkan
Paxmitcher
Kukulkan
1
1
3
2.5
L
Heimdallr
TsoutsekisHAN
Heimdallr
0
2
4
1
L
4
2
2
2.5
W
Baron Samedi
flow00
Baron Samedi
3
1
6
6
L
Eset
1
5
1
0.3
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,121
Damage
35,632
37,434
Taken
43,514
20,226
Mitigated
35,391
8,031
Healing
18,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
15,704
3,512
1,070
2,184
10,341
5,135
772
5,040
5,255
0
33,194
W
Serqet
 
Serqet
1,477
567
320
942
7,905
9,107
0
2,280
5,586
0
2,282
W
5,158
498
1,637
1,382
5,732
3,372
715
1,898
3,754
0
12,664
L
Fenrir
NESJoe
Fenrir
5,285
633
409
2,207
12,057
10,023
0
3,204
8,565
0
7,287
L
Kukulkan
Paxmitcher
Kukulkan
12,602
1,165
1,836
534
4,748
2,005
0
981
3,767
28,853
0
L
Heimdallr
TsoutsekisHAN
Heimdallr
4,577
73
767
409
6,140
2,674
0
1,665
4,418
0
10,891
L
9,253
2,890
667
742
7,440
2,920
0
1,263
6,097
0
23,175
W
Baron Samedi
flow00
Baron Samedi
9,432
0
2,470
2,223
6,617
4,326
509
1,323
5,288
25,307
0
L
Eset
2,404
375
344
116
7,049
2,604
0
2,319
4,730
5,753
0
W
3,861
1,384
1,115
4,949
12,919
13,451
414
4,186
8,625
0
6,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,158
Gold Earned
40,991
118
Minions Killed
111
0
Camps Cleared
0
897,794
Distance Traveled
1,009,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,269
827
38
4
0
231,108
0
W
Serqet
8,098
810
6
1
0
196,163
0
W
Ravana
8,487
849
26
3
0
174,006
0
L
Fenrir
6,573
657
8
1
0
190,835
0
L
Kukulkan
7,530
753
40
4
0
175,955
0
L
Heimdallr
6,731
673
21
2
0
196,326
0
L
Medusa
7,656
766
38
4
0
190,687
0
W
Baron Samedi
8,346
835
23
2
0
187,105
0
L
Eset
6,668
667
11
1
0
143,991
0
W
Odin
7,791
779
18
2
0
221,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role