Player Matchup

Ymir
Ymir
 
Ymir
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MrStealYoKnees
Kukulkan
Level 116
God Stats
5W - 2L
1,455 SR
Queue Stats
239W - 210L
1,594 Elo+
Solo
Bake Kujira
Bake Kujira
Saintrixie
Bake Kujira
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Surtr
Surtr
aury-uchiha
Surtr
Level 87
God Stats
15W - 11L
1,288 SR
Queue Stats
63W - 50L
1,506 Elo+
Solo
Team Averages
Level 114
1,449 SR
1,520 Elo+

VS

Team Averages
Level 88
1,552 SR
1,480 Elo+
Bakasura
Bakasura
 
Bakasura
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DirtyBry18
Maui
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Agni
Agni
ImTruu
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 72L
1,492 Elo+
Solo
King Arthur
King Arthur
SkkSkkSkkNiOpp
King Arthur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,443 Elo+
Solo
Danzaburou
Danzaburou
Spearmyntz
Danzaburou
Level 72
God Stats
20W - 12L
1,762 SR
Queue Stats
132W - 105L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 1 / 1
6,282
571
2,794
5,675
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
 
Chiron
11
1 / 0 / 0
6,201
564
6,690
4,445
1,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
13
5 / 1 / 3
7,720
702
8,180
6,189
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
Saintrixie
Bake Kujira
10
1 / 1 / 2
5,331
485
2,925
7,361
4,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 1 / 4
7,039
640
7,605
10,858
6,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
1 / 3 / 1
6,597
600
5,148
11,016
4,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 1 / 0
5,517
502
1,665
7,351
5,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
ImTruu
Agni
9
0 / 5 / 0
5,232
476
1,986
9,340
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SkkSkkSkkNiOpp
King Arthur
11
2 / 2 / 1
6,911
628
5,513
8,198
5,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Spearmyntz
Danzaburou
10
0 / 2 / 0
5,372
488
4,107
8,897
3,529
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
4
4
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
1
1.5
W
Chiron
 
Chiron
1
0
0
1
L
Bakasura
 
Bakasura
1
3
1
0.5
L
1
1
0
1
L
Agni
ImTruu
Agni
0
5
0
0
W
Kukulkan
5
1
3
6.5
W
Bake Kujira
Saintrixie
Bake Kujira
1
1
2
2
L
King Arthur
SkkSkkSkkNiOpp
King Arthur
2
2
1
1.25
L
Danzaburou
Spearmyntz
Danzaburou
0
2
0
0
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,194
Damage
18,419
34,528
Taken
44,802
18,649
Mitigated
23,486
5,561
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,794
606
0
1,451
5,675
2,992
0
0
5,625
30,282
0
W
Chiron
 
Chiron
6,690
1,495
591
1,534
4,445
1,615
72
812
3,633
0
54,167
L
Bakasura
 
Bakasura
5,148
3,375
0
1,493
11,016
4,789
0
1,479
9,537
0
50,986
L
1,665
840
0
1,611
7,351
5,782
0
3,047
4,304
12,000
0
L
Agni
ImTruu
Agni
1,986
261
0
3,075
9,340
3,435
0
4,887
4,453
29,532
0
W
Kukulkan
8,180
1,430
0
500
6,189
2,719
148
1,267
4,812
60,952
1,500
W
Bake Kujira
Saintrixie
Bake Kujira
2,925
1,610
0
0
7,361
4,486
48
975
6,386
13,874
0
L
King Arthur
SkkSkkSkkNiOpp
King Arthur
5,513
573
0
749
8,198
5,951
0
3,244
4,678
0
42,599
L
Danzaburou
Spearmyntz
Danzaburou
4,107
2,137
0
1,899
8,897
3,529
0
1,363
7,534
0
44,688
W
7,605
2,604
0
1,485
10,858
6,837
264
597
9,601
1,668
50,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,573
Gold Earned
29,629
362
Minions Killed
320
0
Camps Cleared
0
1,156,645
Distance Traveled
1,167,095
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,282
571
66
6
0
214,799
0
W
Chiron
6,201
564
98
9
0
225,115
4
L
Bakasura
6,597
600
100
9
0
285,306
0
L
Maui
5,517
502
17
2
0
237,077
0
L
Agni
5,232
476
50
5
0
220,617
0
W
Kukulkan
7,720
702
105
10
0
229,302
0
W
Bake Kujira
5,331
485
17
2
0
229,341
0
L
King Arthur
6,911
628
66
6
0
203,811
0
L
Danzaburou
5,372
488
87
8
0
220,284
0
W
Surtr
7,039
640
76
7
0
258,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role