Player Matchup

Izanami
Izanami
BlackTiger3386
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,148 Elo+
Party 2
Vulcan
Vulcan
Rtsdragon3681
Vulcan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,148 Elo+
Party 2
Hercules
Hercules
xJarl
Hercules
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,148 Elo+
Party 2
Team Averages
Level 58
1,500 SR
1,148 Elo+

VS

Team Averages
Level 87
1,467 SR
1,441 Elo+
Hun Batz
Hun Batz
davidgomezgon445
Hun Batz
Level 88
God Stats
16W - 9L
1,581 SR
Queue Stats
97W - 93L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
seagate2424
Ah Muzen Cab
Level 108
God Stats
6W - 2L
1,319 SR
Queue Stats
127W - 131L
1,399 Elo+
Party 1
Raijin
Raijin
xXFlor_RalosXx
Raijin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
6,910
628
4,492
10,521
3,848
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 6 / 1
6,722
611
5,075
10,002
3,691
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hercules
xJarl
Hercules
12
3 / 4 / 1
7,135
649
7,470
15,777
11,630
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 7
9,752
887
13,831
12,026
10,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
seagate2424
Ah Muzen Cab
16
6 / 0 / 6
9,649
877
10,138
7,493
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 4 / 8
8,301
755
7,593
7,694
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
16
16
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
1
6
1
0.25
W
8
0
7
11.5
W
Ah Muzen Cab
seagate2424
Ah Muzen Cab
6
0
6
9
L
Hercules
xJarl
Hercules
3
4
1
0.88
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,037
Damage
31,562
36,300
Taken
27,213
19,169
Mitigated
17,133
4,007
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,492
3,315
504
339
10,521
3,848
0
1,894
8,131
0
20,590
L
5,075
1,940
45
25
10,002
3,691
0
1,514
7,944
11,849
541
W
13,831
2,268
0
2,864
12,026
10,791
446
1,851
10,175
0
28,934
W
Ah Muzen Cab
seagate2424
Ah Muzen Cab
10,138
5,028
0
1,766
7,493
3,442
1,434
1,482
6,011
0
44,956
L
Hercules
xJarl
Hercules
7,470
2,456
158
2,936
15,777
11,630
0
3,183
11,829
0
18,489
W
7,593
833
0
703
7,694
2,900
210
1,808
5,886
28,410
1,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,767
Gold Earned
27,702
81
Minions Killed
167
0
Camps Cleared
0
522,129
Distance Traveled
599,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,910
628
40
4
0
162,358
0
L
Vulcan
6,722
611
24
2
0
178,569
0
W
Hun Batz
9,752
887
34
3
0
221,848
0
W
Ah Muzen Cab
9,649
877
69
6
0
207,875
0
L
Hercules
7,135
649
17
2
0
181,202
0
W
Raijin
8,301
755
64
6
0
169,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role