Player Matchup

Ares
Ares
KingOfKings1911
Ares
Level 108
God Stats
10W - 9L
1,661 SR
Queue Stats
55W - 83L
1,395 Elo+
Party 2
Jing Wei
Jing Wei
V8BabyCC
Jing Wei
Level 40
God Stats
8W - 9L
1,482 SR
Queue Stats
445W - 426L
1,437 Elo+
Solo
Surtr
Surtr
Zombiemaster777
Surtr
Level 66
God Stats
6W - 9L
1,467 SR
Queue Stats
145W - 145L
1,459 Elo+
Solo
Janus
Janus
fer1555
Janus
Level 66
God Stats
10W - 12L
1,519 SR
Queue Stats
211W - 204L
1,399 Elo+
Solo
Thanatos
Thanatos
xXLypticViperXx
Thanatos
Level 17
God Stats
27W - 37L
1,554 SR
Queue Stats
108W - 127L
1,398 Elo+
Party 2
Team Averages
Level 59
1,537 SR
1,418 Elo+

VS

Team Averages
Level 86
1,528 SR
1,369 Elo+
Anhur
Anhur
 
Anhur
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
KatoYeahYeah
Ares
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 83L
1,396 Elo+
Solo
Thanatos
Thanatos
Sir_besucher4
Thanatos
Level 40
God Stats
3W - 3L
1,348 SR
Queue Stats
89W - 116L
1,266 Elo+
Party 1
Charybdis
Charybdis
Smaaashii
Charybdis
Level 22
God Stats
5W - 5L
1,792 SR
Queue Stats
61W - 70L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
8,199
547
3,079
9,050
5,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
V8BabyCC
Jing Wei
14
2 / 1 / 5
8,333
556
9,919
10,643
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
3 / 0 / 0
9,085
606
5,792
6,178
4,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
fer1555
Janus
14
1 / 3 / 3
8,318
555
5,599
6,339
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
13
6 / 3 / 3
8,149
543
5,682
12,585
4,389
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 4 / 1
6,687
446
3,742
11,216
3,980
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zhong Kui
 
Zhong Kui
11
1 / 4 / 0
6,277
418
5,425
11,051
7,687
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

1
0 / 0 / 0
4,477
298
0
0
0
Thanatos
Sir_besucher4
Thanatos
14
6 / 4 / 0
7,895
526
8,224
13,856
6,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Smaaashii
Charybdis
11
0 / 3 / 0
6,451
430
6,801
11,457
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
15
Kills
7
8
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
1
0.13
L
Zhong Kui
 
Zhong Kui
1
4
0
0.25
L
0
0
0
0
W
3
1
5
5.5
L
Thanatos
Sir_besucher4
Thanatos
6
4
0
1.5
L
Charybdis
Smaaashii
Charybdis
0
3
0
0
W
Jing Wei
V8BabyCC
Jing Wei
2
1
5
4.5
W
3
0
0
3
W
Janus
fer1555
Janus
1
3
3
0.83
W
Thanatos
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,071
Damage
24,192
44,795
Taken
47,580
20,491
Mitigated
22,647
20,513
Healing
15,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,742
2,347
0
1,892
11,216
3,980
0
1,009
10,207
0
43,594
L
Zhong Kui
 
Zhong Kui
5,425
673
0
3,618
11,051
7,687
0
4,949
5,684
36,032
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,079
191
0
2,993
9,050
5,275
87
768
8,282
13,277
0
L
Thanatos
Sir_besucher4
Thanatos
8,224
3,128
0
5,555
13,856
6,962
0
1,375
12,447
0
57,198
L
Charybdis
Smaaashii
Charybdis
6,801
3,674
0
4,642
11,457
4,018
0
889
10,568
0
41,427
W
Jing Wei
V8BabyCC
Jing Wei
9,919
6,470
0
4,787
10,643
3,522
426
0
10,643
0
58,321
W
5,792
1,869
0
2,423
6,178
4,897
1,082
0
6,178
489
53,673
W
Janus
fer1555
Janus
5,599
266
0
700
6,339
2,408
1,023
3,200
3,139
62,705
2,777
W
Thanatos
5,682
1,952
0
9,610
12,585
4,389
0
1,457
11,128
0
38,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,084
Gold Earned
31,787
347
Minions Killed
275
0
Camps Cleared
0
1,438,198
Distance Traveled
1,111,618
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,687
446
84
6
0
271,228
1
L
Zhong Kui
6,277
418
50
3
0
229,566
0
L
Ares
4,477
298
0
0
0
0
0
W
Ares
8,199
547
16
1
0
314,930
0
L
Thanatos
7,895
526
80
5
0
350,688
0
L
Charybdis
6,451
430
61
4
0
260,136
0
W
Jing Wei
8,333
556
82
5
0
266,689
0
W
Surtr
9,085
606
85
6
0
282,296
2
W
Janus
8,318
555
101
7
0
254,478
0
W
Thanatos
8,149
543
63
4
0
319,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role