Player Matchup

Anubis
Anubis
 
Anubis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Andres-eyes2204
Osiris
Level 69
God Stats
0W - 4L
1,143 SR
Queue Stats
158W - 151L
1,432 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheQuantumMenace
Tsukuyomi
Level 107
God Stats
0W - 2L
1,277 SR
Queue Stats
38W - 34L
1,584 Elo+
Party 3
Anhur
Anhur
Thunder__SAVAGE
Anhur
Level 88
God Stats
5W - 4L
1,500 SR
Queue Stats
243W - 206L
1,520 Elo+
Solo
Athena
Athena
ViciGrim
Athena
Level 88
God Stats
12W - 6L
1,991 SR
Queue Stats
37W - 37L
1,602 Elo+
Party 3
Team Averages
Level 87
1,482 SR
1,528 Elo+

VS

Team Averages
Level 99
1,670 SR
1,507 Elo+
Ares
Ares
GmHades
Ares
Level 166
God Stats
2W - 3L
1,311 SR
Queue Stats
154W - 142L
1,523 Elo+
Party 1
Hachiman
Hachiman
Hypnotize1738
Hachiman
Level 45
God Stats
10W - 14L
1,500 SR
Queue Stats
81W - 79L
1,500 Elo+
Party 2
Loki
Loki
KAE_SamJamBones
Loki
Level 66
God Stats
25W - 5L
1,873 SR
Queue Stats
125W - 110L
1,485 Elo+
Party 2
Hel
Hel
PersephoneThıcc
Hel
Level 148
God Stats
5W - 1L
1,897 SR
Queue Stats
161W - 150L
1,527 Elo+
Party 1
Eset
Eset
Symbrahhh
Eset
Level 68
God Stats
12W - 17L
1,769 SR
Queue Stats
249W - 240L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 1 / 1
7,152
550
4,891
5,626
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 1
5,943
457
3,561
14,534
12,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
13
2 / 4 / 1
6,681
514
6,000
15,411
6,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 0
7,837
603
6,184
7,784
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
ViciGrim
Athena
10
0 / 0 / 2
6,023
463
2,801
7,815
6,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
GmHades
Ares
10
1 / 1 / 4
6,379
491
5,600
10,878
8,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Hypnotize1738
Hachiman
12
0 / 2 / 0
6,565
505
3,139
7,707
2,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 0 / 3
7,585
583
9,329
9,387
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
3 / 4 / 2
6,674
513
6,868
9,752
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
13
1 / 0 / 3
7,162
551
7,835
5,327
3,763
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
9
9
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
1
1
2.5
L
0
4
1
0.13
W
Ares
GmHades
Ares
1
1
4
3
W
Hachiman
Hypnotize1738
Hachiman
0
2
0
0
W
4
0
3
5.5
W
3
4
2
1
W
Eset
1
0
3
2.5
L
Tsukuyomi
2
4
1
0.63
L
3
0
0
3
L
Athena
ViciGrim
Athena
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,437
Damage
32,771
51,170
Taken
43,051
31,390
Mitigated
21,072
17,944
Healing
18,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,891
428
45
1,710
5,626
2,550
0
3,709
1,565
50,421
1,723
L
3,561
1,229
0
4,583
14,534
12,442
0
8,054
6,446
0
31,026
W
Ares
GmHades
Ares
5,600
456
0
2,525
10,878
8,431
44
2,150
8,728
23,403
0
W
Hachiman
Hypnotize1738
Hachiman
3,139
2,056
0
2,409
7,707
2,401
0
292
7,415
0
42,749
W
9,329
2,534
0
6,214
9,387
3,640
0
534
8,853
0
69,330
W
6,868
599
621
3,534
9,752
2,837
0
4,519
5,233
36,689
0
W
Eset
7,835
1,624
206
2,802
5,327
3,763
254
0
5,327
54,318
141
L
Tsukuyomi
6,000
1,061
0
5,933
15,411
6,208
0
3,469
11,784
0
68,153
L
6,184
1,555
0
3,643
7,784
3,342
431
547
7,237
0
68,822
L
Athena
ViciGrim
Athena
2,801
1,125
0
2,030
7,815
6,848
0
3,744
3,976
15,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,636
Gold Earned
34,365
372
Minions Killed
351
0
Camps Cleared
0
1,223,737
Distance Traveled
1,253,080
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,152
550
93
7
0
200,741
2
L
Osiris
5,943
457
43
3
0
202,057
1
W
Ares
6,379
491
17
1
0
237,389
1
W
Hachiman
6,565
505
77
6
0
239,811
0
W
Loki
7,585
583
110
8
0
322,392
0
W
Hel
6,674
513
65
5
0
244,262
3
W
Eset
7,162
551
82
6
0
209,226
0
L
Tsukuyomi
6,681
514
104
8
0
318,938
0
L
Anhur
7,837
603
106
8
0
228,309
0
L
Athena
6,023
463
26
2
0
273,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role