Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Legna54
Anhur
Level 7
God Stats
3W - 4L
1,273 SR
Queue Stats
152W - 164L
1,403 Elo+
Party 2
Thanatos
Thanatos
SanHollo
Thanatos
Level 29
God Stats
0W - 2L
1,261 SR
Queue Stats
22W - 21L
1,587 Elo+
Party 2
Hercules
Hercules
XeuWhiss
Hercules
Level 129
God Stats
12W - 7L
1,900 SR
Queue Stats
99W - 93L
1,577 Elo+
Party 2
Chang'e
Chang'e
ZzMoonss
Chang'e
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 52L
1,543 Elo+
Party 2
Team Averages
Level 83
1,487 SR
1,522 Elo+

VS

Team Averages
Level 149
1,561 SR
1,495 Elo+
Cerberus
Cerberus
Antimsh
Cerberus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 79L
1,482 Elo+
Party 1
Nike
Nike
Balhae
Nike
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,462 Elo+
Solo
Kukulkan
Kukulkan
Dr-Boom59
Kukulkan
Level 153
God Stats
12W - 3L
1,675 SR
Queue Stats
151W - 144L
1,498 Elo+
Solo
Hachiman
Hachiman
EvilKiwi92
Hachiman
Level 119
God Stats
1W - 2L
1,237 SR
Queue Stats
48W - 51L
1,431 Elo+
Solo
Thanatos
Thanatos
MudPuddle02
Thanatos
Level 141
God Stats
4W - 0L
1,895 SR
Queue Stats
30W - 20L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 2 / 2
7,533
471
4,145
12,390
11,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Legna54
Anhur
10
0 / 8 / 2
6,563
410
2,274
11,486
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
SanHollo
Thanatos
14
5 / 4 / 2
8,080
505
9,525
17,303
7,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Hercules
XeuWhiss
Hercules
12
2 / 6 / 2
7,654
478
9,687
16,545
10,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
ZzMoonss
Chang'e
13
0 / 2 / 3
7,808
488
5,904
12,998
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Antimsh
Cerberus
14
3 / 1 / 6
9,146
572
7,374
17,180
17,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
Balhae
Nike
15
5 / 2 / 3
9,754
610
12,394
14,607
11,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Dr-Boom59
Kukulkan
17
1 / 0 / 3
10,131
633
6,467
2,771
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
EvilKiwi92
Hachiman
17
9 / 1 / 3
11,031
689
10,960
11,283
4,239
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
MudPuddle02
Thanatos
17
4 / 4 / 7
9,578
599
10,568
17,051
7,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
22
22
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
2
1
W
Cerberus
Antimsh
Cerberus
3
1
6
6
W
Nike
Balhae
Nike
5
2
3
3.25
W
Kukulkan
Dr-Boom59
Kukulkan
1
0
3
2.5
W
Hachiman
EvilKiwi92
Hachiman
9
1
3
10.5
L
Anhur
Legna54
Anhur
0
8
2
0.13
W
Thanatos
MudPuddle02
Thanatos
4
4
7
1.88
L
Thanatos
SanHollo
Thanatos
5
4
2
1.5
L
Hercules
XeuWhiss
Hercules
2
6
2
0.5
L
Chang'e
ZzMoonss
Chang'e
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,535
Damage
47,763
70,722
Taken
62,892
37,748
Mitigated
42,006
20,366
Healing
30,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,145
1,748
0
2,457
12,390
11,794
0
2,214
10,082
26,193
2,245
W
Cerberus
Antimsh
Cerberus
7,374
668
0
5,603
17,180
17,763
116
4,900
12,195
25,581
784
W
Nike
Balhae
Nike
12,394
2,251
0
2,921
14,607
11,437
367
1,276
12,816
0
70,160
W
Kukulkan
Dr-Boom59
Kukulkan
6,467
537
0
500
2,771
1,277
0
748
2,023
110,043
500
W
Hachiman
EvilKiwi92
Hachiman
10,960
6,665
0
5,270
11,283
4,239
2,538
1,221
10,062
0
98,011
L
Anhur
Legna54
Anhur
2,274
1,374
0
263
11,486
3,055
0
1,607
9,879
0
26,972
W
Thanatos
MudPuddle02
Thanatos
10,568
4,441
0
15,878
17,051
7,290
0
2,439
14,366
0
82,158
L
Thanatos
SanHollo
Thanatos
9,525
3,733
0
8,424
17,303
7,979
0
2,886
14,379
0
64,150
L
Hercules
XeuWhiss
Hercules
9,687
4,495
0
4,013
16,545
10,851
0
1,855
13,839
3,898
43,012
L
Chang'e
ZzMoonss
Chang'e
5,904
959
507
4,702
12,998
4,069
0
5,003
7,944
67,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,638
Gold Earned
49,640
389
Minions Killed
584
0
Camps Cleared
0
1,477,110
Distance Traveled
1,638,506
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,533
471
36
2
0
322,881
6
W
Cerberus
9,146
572
46
3
0
329,134
2
W
Nike
9,754
610
108
7
0
315,153
4
W
Kukulkan
10,131
633
164
10
0
319,351
5
W
Hachiman
11,031
689
146
9
0
331,774
1
L
Anhur
6,563
410
56
4
0
251,845
0
W
Thanatos
9,578
599
120
8
0
343,094
0
L
Thanatos
8,080
505
93
6
0
299,630
1
L
Hercules
7,654
478
72
5
0
294,828
0
L
Chang'e
7,808
488
132
8
0
307,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role