Player Matchup

Pele
Pele
 
Pele
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
I SnowBuD xX
Tiamat
Level 156
God Stats
1W - 6L
1,500 SR
Queue Stats
370W - 363L
1,436 Elo+
Party 3
Izanami
Izanami
Jack_Weiser
Izanami
Level 96
God Stats
4W - 7L
1,388 SR
Queue Stats
240W - 248L
1,483 Elo+
Solo
Hera
Hera
Kubaskills
Hera
Level 90
God Stats
3W - 5L
1,285 SR
Queue Stats
239W - 238L
1,501 Elo+
Solo
Neith
Neith
Mansour85-95
Neith
Level 108
God Stats
5W - 8L
1,500 SR
Queue Stats
168W - 160L
1,743 Elo+
Solo
Team Averages
Level 119
1,434 SR
1,533 Elo+

VS

Team Averages
Level 115
1,589 SR
1,442 Elo+
Ratatoskr
Ratatoskr
BloodoathViking
Ratatoskr
Level 115
God Stats
2W - 0L
1,703 SR
Queue Stats
49W - 37L
1,561 Elo+
Party 2
Apollo
Apollo
Pcure9000
Apollo
Level 104
God Stats
4W - 1L
1,702 SR
Queue Stats
200W - 200L
1,520 Elo+
Party 1
Mulan
Mulan
Pepelotomer123
Mulan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,119 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
icusan92
Ah Muzen Cab
Level 123
God Stats
3W - 2L
1,530 SR
Queue Stats
59W - 54L
1,514 Elo+
Party 2
Zhong Kui
Zhong Kui
tj8david
Zhong Kui
Level 109
God Stats
5W - 2L
1,508 SR
Queue Stats
229W - 227L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
1 / 3 / 4
7,657
766
4,574
8,779
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
13
0 / 2 / 9
7,139
714
8,328
6,583
5,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Jack_Weiser
Izanami
13
1 / 4 / 4
7,438
744
5,116
7,835
3,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 4
6,841
684
4,365
6,381
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
7 / 2 / 2
8,451
845
12,878
8,692
3,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BloodoathViking
Ratatoskr
14
6 / 3 / 0
8,653
865
4,811
7,548
3,159
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Pcure9000
Apollo
12
1 / 3 / 6
7,880
788
4,327
8,009
3,107
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 2 / 7
7,785
779
6,031
11,632
11,180
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
icusan92
Ah Muzen Cab
17
4 / 1 / 9
9,864
986
12,259
8,346
4,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
tj8david
Zhong Kui
15
3 / 1 / 7
8,760
876
8,257
7,575
7,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
10
Kills
14
15
Deaths
10
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
3
4
1
W
Ratatoskr
BloodoathViking
Ratatoskr
6
3
0
2
L
Tiamat
0
2
9
2.25
L
Izanami
Jack_Weiser
Izanami
1
4
4
0.75
L
1
4
4
0.75
L
7
2
2
4
W
Apollo
Pcure9000
Apollo
1
3
6
1.33
W
0
2
7
1.75
W
Ah Muzen Cab
icusan92
Ah Muzen Cab
4
1
9
8.5
W
Zhong Kui
tj8david
Zhong Kui
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,261
Damage
35,685
38,270
Taken
43,110
18,932
Mitigated
28,841
9,347
Healing
10,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,574
400
246
1,347
8,779
3,612
0
1,617
7,162
0
14,291
W
Ratatoskr
BloodoathViking
Ratatoskr
4,811
414
446
492
7,548
3,159
450
3,334
4,128
0
10,353
L
Tiamat
8,328
353
0
994
6,583
5,094
0
1,462
5,121
16,564
0
L
Izanami
Jack_Weiser
Izanami
5,116
1,964
612
1,156
7,835
3,895
0
2,205
5,630
0
15,338
L
4,365
693
1,327
615
6,381
2,396
450
1,089
5,292
8,612
257
L
12,878
2,056
444
2,606
8,692
3,935
1,048
2,008
6,684
0
22,418
W
Apollo
Pcure9000
Apollo
4,327
1,754
1,667
1,268
8,009
3,107
1,008
1,316
6,470
0
10,132
W
6,031
298
1,330
1,299
11,632
11,180
0
2,761
8,598
386
9,000
W
Ah Muzen Cab
icusan92
Ah Muzen Cab
12,259
1,197
426
857
8,346
4,123
1,176
3,676
4,583
0
40,224
W
Zhong Kui
tj8david
Zhong Kui
8,257
931
778
2,294
7,575
7,272
1,238
1,433
6,097
18,395
1,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,526
Gold Earned
42,942
140
Minions Killed
131
0
Camps Cleared
0
832,008
Distance Traveled
933,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,657
766
36
4
0
150,648
0
W
Ratatoskr
8,653
865
14
1
0
185,593
0
L
Tiamat
7,139
714
19
2
0
148,170
0
L
Izanami
7,438
744
45
5
0
166,241
0
L
Hera
6,841
684
16
2
0
184,509
0
L
Neith
8,451
845
24
2
0
182,440
0
W
Apollo
7,880
788
15
2
0
181,869
0
W
Mulan
7,785
779
10
1
0
194,417
0
W
Ah Muzen Cab
9,864
986
50
5
0
204,237
0
W
Zhong Kui
8,760
876
42
4
0
167,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role