Player Matchup

Fenrir
Fenrir
DragonSlayer_BD
Fenrir
Level 28
God Stats
6W - 11L
1,068 SR
Queue Stats
13W - 23L
1,014 Elo+
Party 2
Chaac
Chaac
FlutrixBD
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Ravenplays0_0
Medusa
Level 66
God Stats
2W - 2L
1,508 SR
Queue Stats
283W - 244L
1,533 Elo+
Party 3
Artio
Artio
Zeeptum
Artio
Level 34
God Stats
1W - 1L
1,258 SR
Queue Stats
31W - 48L
1,002 Elo+
Party 2
Scylla
Scylla
posh_hunt129
Scylla
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
244W - 212L
1,529 Elo+
Party 3
Team Averages
Level 39
1,367 SR
1,316 Elo+

VS

Team Averages
Level 64
1,506 SR
1,423 Elo+
Bellona
Bellona
CHIPSCOOTERDALE
Bellona
Level 60
God Stats
2W - 0L
1,471 SR
Queue Stats
5W - 5L
1,487 Elo+
Party 1
Nike
Nike
HyPerBeaTz88
Nike
Level 101
God Stats
1W - 1L
1,434 SR
Queue Stats
6W - 5L
1,487 Elo+
Party 1
Poseidon
Poseidon
RudiusMaximus
Poseidon
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 52L
1,411 Elo+
Solo
Anhur
Anhur
SKsMaTrIIxX
Anhur
Level 47
God Stats
17W - 20L
1,648 SR
Queue Stats
192W - 214L
1,349 Elo+
Solo
Cerberus
Cerberus
monas9288
Cerberus
Level 44
God Stats
51W - 53L
1,476 SR
Queue Stats
174W - 196L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,720
480
3,778
10,372
4,419
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
FlutrixBD
Chaac
9
0 / 8 / 0
5,763
412
2,836
14,018
10,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 2
6,197
443
7,936
10,076
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
Zeeptum
Artio
9
0 / 2 / 2
6,296
450
3,157
14,329
9,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
12
1 / 2 / 0
6,919
494
5,538
7,955
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 2
9,033
645
9,355
7,788
11,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 0 / 3
7,712
551
8,783
11,200
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
RudiusMaximus
Poseidon
13
5 / 0 / 1
7,815
558
4,165
3,362
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 3
7,141
510
7,218
5,294
2,144
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
monas9288
Cerberus
12
1 / 2 / 2
7,394
528
4,400
13,113
10,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
16
16
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
2
1
0
2
L
Chaac
FlutrixBD
Chaac
0
8
0
0
W
2
0
3
3.5
L
0
3
2
0.33
W
Poseidon
RudiusMaximus
Poseidon
5
0
1
5.5
W
1
1
3
2.5
L
Artio
Zeeptum
Artio
0
2
2
0.5
W
Cerberus
monas9288
Cerberus
1
2
2
1
L
Scylla
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,245
Damage
33,921
56,750
Taken
40,757
29,711
Mitigated
31,290
15,661
Healing
12,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,355
3,823
0
1,427
7,788
11,970
320
526
7,262
0
53,236
L
3,778
754
0
5,957
10,372
4,419
0
790
9,582
0
54,398
L
Chaac
FlutrixBD
Chaac
2,836
1,183
0
1,123
14,018
10,489
0
0
13,219
0
19,876
W
8,783
898
0
5,018
11,200
5,212
0
2,234
8,966
0
65,425
L
7,936
3,903
0
2,008
10,076
3,113
0
3,041
7,035
0
49,824
W
Poseidon
RudiusMaximus
Poseidon
4,165
597
0
0
3,362
1,249
0
2,169
1,193
44,501
0
W
7,218
4,940
0
1,842
5,294
2,144
1,378
1,026
4,268
0
61,308
L
Artio
Zeeptum
Artio
3,157
653
48
4,775
14,329
9,508
0
3,555
10,726
14,159
1,731
W
Cerberus
monas9288
Cerberus
4,400
70
0
4,602
13,113
10,715
310
2,213
10,900
20,009
2,896
L
Scylla
5,538
193
0
1,750
7,955
2,182
0
1,079
6,831
47,760
1,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,895
Gold Earned
39,095
301
Minions Killed
420
0
Camps Cleared
0
1,441,504
Distance Traveled
1,386,983
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,033
645
95
7
0
239,536
0
L
Fenrir
6,720
480
89
6
0
318,565
0
L
Chaac
5,763
412
24
2
0
272,073
0
W
Nike
7,712
551
96
7
0
334,531
1
L
Medusa
6,197
443
79
6
0
274,915
0
W
Poseidon
7,815
558
71
5
0
299,096
0
W
Anhur
7,141
510
102
7
0
253,829
0
L
Artio
6,296
450
17
1
0
311,238
7
W
Cerberus
7,394
528
56
4
0
259,991
3
L
Scylla
6,919
494
92
7
0
264,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role