Player Matchup

Rama
Rama
 
Rama
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
GetSmokedForFree
Yemoja
Level 89
God Stats
1W - 3L
1,639 SR
Queue Stats
247W - 223L
1,441 Elo+
Party 2
Bakasura
Bakasura
evilasian1234
Bakasura
Level 126
God Stats
3W - 6L
1,560 SR
Queue Stats
82W - 85L
1,507 Elo+
Solo
Janus
Janus
lilBangin
Janus
Level 129
God Stats
11W - 12L
1,120 SR
Queue Stats
94W - 78L
1,522 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xXDevilsLawXx
Cu Chulainn
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
221W - 217L
1,530 Elo+
Solo
Team Averages
Level 102
1,464 SR
1,500 Elo+

VS

Team Averages
Level 137
1,538 SR
1,501 Elo+
Izanami
Izanami
Face_McShooty--x
Izanami
Level 49
God Stats
42W - 33L
1,629 SR
Queue Stats
71W - 61L
1,516 Elo+
Solo
Tiamat
Tiamat
GMAN-23-
Tiamat
Level 174
God Stats
9W - 4L
1,332 SR
Queue Stats
636W - 609L
1,570 Elo+
Party 1
Awilix
Awilix
Hyathmir
Awilix
Level 156
God Stats
27W - 17L
1,678 SR
Queue Stats
170W - 174L
1,478 Elo+
Solo
Bellona
Bellona
VOLS444
Bellona
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 56L
1,430 Elo+
Solo
Cerberus
Cerberus
xSoulxBabyx13
Cerberus
Level 146
God Stats
7W - 5L
1,549 SR
Queue Stats
360W - 353L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 2 / 2
5,239
524
5,158
7,870
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 0 / 0
5,627
563
2,592
9,341
3,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
evilasian1234
Bakasura
9
0 / 2 / 0
4,800
480
845
10,050
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
lilBangin
Janus
9
0 / 3 / 0
4,934
493
3,050
6,325
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
xXDevilsLawXx
Cu Chulainn
9
0 / 1 / 0
5,347
535
7,051
11,475
7,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,853
485
3,718
7,209
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
GMAN-23-
Tiamat
11
2 / 0 / 0
6,155
616
4,763
5,018
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Hyathmir
Awilix
12
6 / 0 / 1
6,418
642
5,793
7,944
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
VOLS444
Bellona
10
0 / 0 / 2
6,128
613
7,846
10,423
10,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
xSoulxBabyx13
Cerberus
9
0 / 1 / 2
4,671
467
7,215
6,778
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
8
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
2
0.5
W
0
1
1
0.5
W
Tiamat
GMAN-23-
Tiamat
2
0
0
2
L
2
0
0
2
W
Awilix
Hyathmir
Awilix
6
0
1
6.5
W
Bellona
VOLS444
Bellona
0
0
2
1
L
Bakasura
evilasian1234
Bakasura
0
2
0
0
L
Janus
lilBangin
Janus
0
3
0
0
W
Cerberus
xSoulxBabyx13
Cerberus
0
1
2
1
L
Cu Chulainn
xXDevilsLawXx
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,696
Damage
29,335
45,061
Taken
37,372
19,617
Mitigated
22,253
14,605
Healing
11,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,158
4,057
0
1,986
7,870
2,256
0
1,656
6,044
0
39,940
W
3,718
2,732
0
1,754
7,209
2,241
260
901
6,308
0
31,571
W
Tiamat
GMAN-23-
Tiamat
4,763
596
0
1,689
5,018
2,686
0
2,362
2,419
38,061
1,746
L
2,592
633
2,330
3,466
9,341
3,896
0
3,867
5,020
22,943
0
W
Awilix
Hyathmir
Awilix
5,793
2,342
0
654
7,944
3,259
0
251
7,613
0
52,646
W
Bellona
VOLS444
Bellona
7,846
2,837
0
5,298
10,423
10,260
0
0
10,423
0
49,816
L
Bakasura
evilasian1234
Bakasura
845
765
0
2,979
10,050
3,659
0
1,581
8,273
0
27,003
L
Janus
lilBangin
Janus
3,050
195
0
835
6,325
2,107
0
3,708
2,279
30,944
0
W
Cerberus
xSoulxBabyx13
Cerberus
7,215
120
0
2,530
6,778
3,807
0
1,851
4,887
20,762
0
L
Cu Chulainn
xXDevilsLawXx
Cu Chulainn
7,051
1,391
0
3,009
11,475
7,699
0
0
11,475
0
40,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,947
Gold Earned
28,225
314
Minions Killed
338
0
Camps Cleared
0
952,518
Distance Traveled
1,047,479
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,239
524
67
7
0
164,350
2
W
Izanami
4,853
485
56
6
0
177,064
0
W
Tiamat
6,155
616
84
8
0
198,489
2
L
Yemoja
5,627
563
30
3
0
157,779
0
W
Awilix
6,418
642
79
8
0
240,225
0
W
Bellona
6,128
613
87
9
0
212,450
0
L
Bakasura
4,800
480
70
7
0
225,842
1
L
Janus
4,934
493
70
7
0
198,079
2
W
Cerberus
4,671
467
32
3
0
219,251
2
L
Cu Chulainn
5,347
535
77
8
0
206,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role