Player Matchup

Kuzenbo
Kuzenbo
EbaBobus
Kuzenbo
Level 29
God Stats
0W - 2L
1,629 SR
Queue Stats
0W - 7L
1,189 Elo+
Party 1
Sun Wukong
Sun Wukong
EdwardChlenix
Sun Wukong
Level 31
God Stats
0W - 1L
1,719 SR
Queue Stats
0W - 7L
1,189 Elo+
Party 1
Jing Wei
Jing Wei
Koshmbz
Jing Wei
Level 30
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 7L
1,189 Elo+
Party 1
Ao Kuang
Ao Kuang
LitlShkod
Ao Kuang
Level 34
God Stats
0W - 3L
1,832 SR
Queue Stats
0W - 7L
1,189 Elo+
Party 1
Yu Huang
Yu Huang
Zmeyushka
Yu Huang
Level 30
God Stats
0W - 3L
1,111 SR
Queue Stats
0W - 7L
1,189 Elo+
Party 1
Team Averages
Level 31
1,556 SR
1,189 Elo+

VS

Team Averages
Level 89
1,472 SR
1,470 Elo+
Ares
Ares
 
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
AriaGoddess
Danzaburou
Level 37
God Stats
4W - 1L
1,645 SR
Queue Stats
37W - 47L
1,517 Elo+
Solo
Artemis
Artemis
Flamurinsky
Artemis
Level 115
God Stats
47W - 29L
1,332 SR
Queue Stats
252W - 233L
1,479 Elo+
Solo
Ravana
Ravana
SnoozyMax
Ravana
Level 86
God Stats
5W - 4L
1,612 SR
Queue Stats
126W - 107L
1,547 Elo+
Solo
Nu Wa
Nu Wa
TamIsAwesome
Nu Wa
Level 101
God Stats
4W - 2L
1,270 SR
Queue Stats
56W - 57L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EbaBobus
Kuzenbo
12
0 / 5 / 1
8,099
450
4,046
16,619
17,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
EdwardChlenix
Sun Wukong
18
4 / 2 / 1
11,606
645
9,610
16,269
10,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
Koshmbz
Jing Wei
15
1 / 1 / 0
8,476
471
5,326
12,204
4,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
LitlShkod
Ao Kuang
14
0 / 5 / 2
8,071
448
2,331
18,520
7,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
Zmeyushka
Yu Huang
14
0 / 5 / 1
8,383
466
2,937
12,412
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
0 / 0 / 9
10,312
573
11,330
11,333
13,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
AriaGoddess
Danzaburou
19
2 / 2 / 1
12,386
688
5,586
10,469
4,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Artemis
Flamurinsky
Artemis
18
4 / 1 / 0
10,234
569
14,125
8,264
4,033
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
SnoozyMax
Ravana
19
8 / 1 / 3
11,497
639
9,018
7,389
4,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 1 / 7
11,348
630
13,268
7,002
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
18
18
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
9
4.5
W
Danzaburou
AriaGoddess
Danzaburou
2
2
1
1.25
L
Kuzenbo
EbaBobus
Kuzenbo
0
5
1
0.1
L
Sun Wukong
EdwardChlenix
Sun Wukong
4
2
1
2.25
W
Artemis
Flamurinsky
Artemis
4
1
0
4
L
Jing Wei
Koshmbz
Jing Wei
1
1
0
1
L
Ao Kuang
LitlShkod
Ao Kuang
0
5
2
0.2
W
Ravana
SnoozyMax
Ravana
8
1
3
9.5
W
4
1
7
7.5
L
Yu Huang
Zmeyushka
Yu Huang
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,250
Damage
53,327
76,024
Taken
44,457
43,194
Mitigated
29,526
18,746
Healing
14,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,330
586
0
3,033
11,333
13,198
0
3,327
7,985
50,259
3,661
W
Danzaburou
AriaGoddess
Danzaburou
5,586
1,936
0
5,237
10,469
4,487
1,372
304
10,165
0
115,324
L
Kuzenbo
EbaBobus
Kuzenbo
4,046
1,707
0
2,718
16,619
17,139
0
7,725
8,894
24,318
0
L
Sun Wukong
EdwardChlenix
Sun Wukong
9,610
2,318
0
4,491
16,269
10,382
0
2,988
13,281
0
99,759
W
Artemis
Flamurinsky
Artemis
14,125
6,826
0
3,494
8,264
4,033
1,837
2,044
6,220
0
98,648
L
Jing Wei
Koshmbz
Jing Wei
5,326
3,928
0
6,439
12,204
4,739
0
2,586
9,618
0
71,082
L
Ao Kuang
LitlShkod
Ao Kuang
2,331
779
0
2,471
18,520
7,713
1,137
4,318
14,202
59,511
0
W
Ravana
SnoozyMax
Ravana
9,018
2,768
0
1,316
7,389
4,835
313
702
6,687
0
118,673
W
13,268
4,692
0
1,876
7,002
2,973
1,411
3,078
3,664
102,719
0
L
Yu Huang
Zmeyushka
Yu Huang
2,937
321
0
2,627
12,412
3,221
0
6,533
5,879
66,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,635
Gold Earned
55,777
553
Minions Killed
716
0
Camps Cleared
0
1,720,662
Distance Traveled
1,794,427
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,312
573
72
4
0
389,580
4
W
Danzaburou
12,386
688
183
10
0
346,278
5
L
Kuzenbo
8,099
450
17
1
0
349,905
6
L
Sun Wukong
11,606
645
198
11
0
380,066
4
W
Artemis
10,234
569
134
7
0
321,845
0
L
Jing Wei
8,476
471
131
7
0
349,006
0
L
Ao Kuang
8,071
448
87
5
0
373,768
0
W
Ravana
11,497
639
166
9
0
424,179
4
W
Nu Wa
11,348
630
161
9
0
312,545
0
L
Yu Huang
8,383
466
120
7
0
267,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role