Player Matchup

Bacchus
Bacchus
DawgOfTheC
Bacchus
Level 37
God Stats
5W - 6L
1,559 SR
Queue Stats
560W - 544L
1,215 Elo+
Party 2
Ao Kuang
Ao Kuang
DillyDillyDog
Ao Kuang
Level 47
God Stats
13W - 8L
1,407 SR
Queue Stats
341W - 282L
1,510 Elo+
Solo
Ra
Ra
ImReallySt
Ra
Level 56
God Stats
5W - 0L
1,947 SR
Queue Stats
21W - 3L
1,821 Elo+
Solo
Vamana
Vamana
ggbyb
Vamana
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 235L
1,328 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
yabuddy97
Ah Muzen Cab
Level 68
God Stats
4W - 4L
1,429 SR
Queue Stats
91W - 86L
1,431 Elo+
Solo
Team Averages
Level 47
1,568 SR
1,461 Elo+

VS

Team Averages
Level 103
1,523 SR
1,450 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CBOl VII
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,216 Elo+
Party 3
Nox
Nox
DeathSound-101
Nox
Level 148
God Stats
2W - 2L
1,601 SR
Queue Stats
29W - 45L
1,545 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IamBot4U
Cu Chulainn
Level 63
God Stats
4W - 6L
1,514 SR
Queue Stats
119W - 111L
1,490 Elo+
Party 3
Izanami
Izanami
TheDelusionalWay
Izanami
Level 210
God Stats
5W - 7L
1,500 SR
Queue Stats
129W - 133L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DawgOfTheC
Bacchus
12
2 / 2 / 3
8,098
540
8,321
11,900
11,736
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
DillyDillyDog
Ao Kuang
16
7 / 2 / 5
8,731
582
12,565
15,238
6,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
8 / 0 / 5
9,093
606
8,032
8,041
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
ggbyb
Vamana
12
1 / 2 / 3
7,323
488
5,245
13,877
12,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ah Muzen Cab
yabuddy97
Ah Muzen Cab
13
2 / 2 / 5
7,577
505
11,189
12,016
5,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
1 / 3 / 0
7,059
471
4,860
13,484
5,804
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
CBOl VII
Charybdis
10
0 / 9 / 0
6,543
436
5,521
14,922
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 3 / 4
7,048
470
7,194
10,597
5,573
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
IamBot4U
Cu Chulainn
14
2 / 2 / 0
8,351
557
10,736
14,661
11,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
4 / 3 / 1
7,708
514
8,108
11,877
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
20
Kills
8
8
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
3
0
0.33
L
Charybdis
CBOl VII
Charybdis
0
9
0
0
W
Bacchus
DawgOfTheC
Bacchus
2
2
3
1.75
L
1
3
4
1
W
Ao Kuang
DillyDillyDog
Ao Kuang
7
2
5
4.75
L
Cu Chulainn
IamBot4U
Cu Chulainn
2
2
0
1
W
8
0
5
10.5
L
4
3
1
1.5
W
Vamana
ggbyb
Vamana
1
2
3
1.25
W
Ah Muzen Cab
yabuddy97
Ah Muzen Cab
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,352
Damage
36,419
61,072
Taken
65,541
39,935
Mitigated
32,675
22,309
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
4,860
1,238
0
2,728
13,484
5,804
0
4,613
8,871
0
57,472
L
Charybdis
CBOl VII
Charybdis
5,521
2,338
0
2,804
14,922
5,279
0
9,855
4,973
0
41,462
W
Bacchus
DawgOfTheC
Bacchus
8,321
1,317
0
3,701
11,900
11,736
0
1,931
9,969
26,860
2,012
L
7,194
255
209
2,803
10,597
5,573
0
3,936
6,530
20,099
0
W
Ao Kuang
DillyDillyDog
Ao Kuang
12,565
4,242
0
7,774
15,238
6,737
9
1,490
13,552
61,435
2,070
L
Cu Chulainn
IamBot4U
Cu Chulainn
10,736
2,816
0
2,619
14,661
11,652
260
4,668
9,233
229
64,568
W
8,032
874
808
4,369
8,041
3,405
61
512
7,529
70,464
0
L
8,108
4,833
0
2,509
11,877
4,367
619
5,620
6,257
0
65,564
W
Vamana
ggbyb
Vamana
5,245
2,400
0
3,748
13,877
12,869
0
251
12,664
0
47,318
W
Ah Muzen Cab
yabuddy97
Ah Muzen Cab
11,189
5,083
0
1,909
12,016
5,188
1,024
3,239
8,777
0
66,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,822
Gold Earned
36,709
427
Minions Killed
358
0
Camps Cleared
0
1,550,101
Distance Traveled
1,372,603
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,059
471
89
6
0
318,098
0
L
Charybdis
6,543
436
57
4
0
251,096
0
W
Bacchus
8,098
540
29
2
0
305,633
3
L
Nox
7,048
470
37
2
0
271,403
7
W
Ao Kuang
8,731
582
92
6
0
332,079
1
L
Cu Chulainn
8,351
557
85
6
0
292,294
2
W
Ra
9,093
606
121
8
0
315,746
3
L
Izanami
7,708
514
90
6
0
239,712
2
W
Vamana
7,323
488
76
5
0
318,984
0
W
Ah Muzen Cab
7,577
505
109
7
0
277,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role